Player Matchup

Anubis
Anubis
Leningrado1917
Anubis
Level 28
God Stats
15W - 9L
1,454 SR
Queue Stats
73W - 56L
1,425 Elo+
Solo
Loki
Loki
Maaaplezinho
Loki
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,429 Elo+
Solo
Agni
Agni
VH SCHEIFLER
Agni
Level 29
God Stats
6W - 2L
1,596 SR
Queue Stats
70W - 96L
1,390 Elo+
Solo
Yemoja
Yemoja
paranaue12
Yemoja
Level 17
God Stats
16W - 27L
1,252 SR
Queue Stats
22W - 41L
1,298 Elo+
Solo
Heimdallr
Heimdallr
salvacao-magoada
Heimdallr
Level 29
God Stats
3W - 4L
1,395 SR
Queue Stats
77W - 74L
1,400 Elo+
Solo
Team Averages
Level 22
1,439 SR
1,388 Elo+

VS

Team Averages
Level 18
1,469 SR
1,315 Elo+
Sun Wukong
Sun Wukong
Dugrap
Sun Wukong
Level 13
God Stats
23W - 15L
1,474 SR
Queue Stats
457W - 498L
1,328 Elo+
Solo
Rama
Rama
GMaRaXG
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 127L
1,384 Elo+
Solo
Hun Batz
Hun Batz
adaptingBД
Hun Batz
Level 27
God Stats
1W - 1L
1,700 SR
Queue Stats
47W - 38L
1,515 Elo+
Solo
Cupid
Cupid
fareis2000
Cupid
Level 17
God Stats
0W - 2L
1,505 SR
Queue Stats
2W - 6L
1,361 Elo+
Solo
Chang'e
Chang'e
pedrafamart
Chang'e
Level 6
God Stats
5W - 4L
1,167 SR
Queue Stats
13W - 23L
984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 3
11,637
582
14,518
14,108
7,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
15 / 1 / 4
12,526
626
11,052
12,399
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 5 / 7
10,430
522
11,317
11,939
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
paranaue12
Yemoja
14
1 / 2 / 13
9,209
460
6,084
5,905
2,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
16
6 / 4 / 6
10,711
536
16,094
13,561
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dugrap
Sun Wukong
13
1 / 5 / 3
8,131
407
4,984
14,157
6,124
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
GMaRaXG
Rama
15
2 / 11 / 6
9,602
480
3,112
16,985
5,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
adaptingBД
Hun Batz
18
7 / 2 / 3
10,994
550
8,544
15,265
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
13
4 / 9 / 5
9,354
468
14,119
14,653
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
pedrafamart
Chang'e
13
2 / 10 / 3
7,895
395
5,969
15,445
5,216
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
37
Kills
16
16
Deaths
37
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dugrap
Sun Wukong
1
5
3
0.5
L
Rama
GMaRaXG
Rama
2
11
6
0.45
W
8
4
3
2.38
W
15
1
4
17
W
7
5
7
2.1
L
Hun Batz
adaptingBД
Hun Batz
7
2
3
4.25
L
Cupid
4
9
5
0.72
W
Yemoja
paranaue12
Yemoja
1
2
13
3.75
L
Chang'e
pedrafamart
Chang'e
2
10
3
0.35
W
Heimdallr
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,065
Damage
36,728
57,912
Taken
76,505
24,817
Mitigated
29,663
21,337
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dugrap
Sun Wukong
4,984
1,434
0
44
14,157
6,124
457
4,973
9,184
0
31,069
L
Rama
GMaRaXG
Rama
3,112
2,566
246
2,767
16,985
5,903
1,042
8,495
8,040
0
43,731
W
14,518
1,225
0
6,942
14,108
7,911
1,477
709
13,389
82,127
0
W
11,052
3,607
0
4,901
12,399
4,446
1,056
499
11,812
0
78,891
W
11,317
605
0
3,258
11,939
3,724
1,804
1,971
9,577
52,576
0
L
Hun Batz
adaptingBД
Hun Batz
8,544
1,318
0
4,311
15,265
5,388
0
2,163
12,994
0
84,329
L
Cupid
14,119
7,169
68
1,941
14,653
7,032
836
7,698
6,857
0
35,908
W
Yemoja
paranaue12
Yemoja
6,084
877
1,467
652
5,905
2,218
288
1,322
4,497
29,836
0
L
Chang'e
pedrafamart
Chang'e
5,969
968
688
2,098
15,445
5,216
312
7,584
7,508
27,608
0
W
Heimdallr
16,094
7,592
0
4,117
13,561
6,518
2,951
1,104
12,457
0
51,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,513
Gold Earned
45,976
460
Minions Killed
397
0
Camps Cleared
0
1,710,161
Distance Traveled
1,847,470
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,131
407
58
3
0
393,241
3
L
Rama
9,602
480
95
5
0
318,374
1
W
Anubis
11,637
582
135
7
0
342,858
1
W
Loki
12,526
626
110
6
0
392,485
5
W
Agni
10,430
522
93
5
0
317,935
7
L
Hun Batz
10,994
550
141
7
0
374,638
3
L
Cupid
9,354
468
58
3
0
412,496
0
W
Yemoja
9,209
460
57
3
0
329,551
4
L
Chang'e
7,895
395
45
2
0
348,721
1
W
Heimdallr
10,711
536
65
3
0
327,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role