Player Matchup

Odin
Odin
Kallekanin3
Odin
Level 28
God Stats
7W - 8L
1,308 SR
Queue Stats
29W - 44L
1,302 Elo+
Solo
Nu Wa
Nu Wa
MommyFox
Nu Wa
Level 27
God Stats
22W - 36L
1,530 SR
Queue Stats
420W - 546L
1,400 Elo+
Solo
Horus
Horus
Pawntyou2
Horus
Level 29
God Stats
10W - 12L
1,420 SR
Queue Stats
48W - 47L
1,443 Elo+
Solo
Mercury
Mercury
Zandy脏迪
Mercury
Level 10
God Stats
19W - 23L
1,589 SR
Queue Stats
128W - 167L
1,397 Elo+
Solo
Izanami
Izanami
yollsuo
Izanami
Level 17
God Stats
1W - 1L
1,194 SR
Queue Stats
14W - 23L
1,331 Elo+
Solo
Team Averages
Level 22
1,408 SR
1,375 Elo+

VS

Team Averages
Level 33
1,593 SR
1,552 Elo+
Hun Batz
Hun Batz
Darkmatanza
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
Frankovski
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Megahemiii
Izanami
Level 11
God Stats
0W - 1L
1,858 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
SWATT64
Olorun
Level 20
God Stats
1W - 1L
1,563 SR
Queue Stats
4W - 1L
1,810 Elo+
Party 1
Geb
Geb
ZukaruNokata
Geb
Level 7
God Stats
3W - 2L
1,544 SR
Queue Stats
5W - 2L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,296
465
3,579
11,325
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
MommyFox
Nu Wa
18
4 / 2 / 7
11,692
585
18,108
9,994
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Pawntyou2
Horus
16
2 / 1 / 10
10,870
544
4,888
9,909
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Zandy脏迪
Mercury
18
8 / 4 / 5
11,710
586
10,382
16,614
6,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
yollsuo
Izanami
15
5 / 4 / 7
10,046
502
8,550
12,950
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Darkmatanza
Hun Batz
19
8 / 4 / 3
11,594
580
13,072
20,542
8,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Frankovski
Guan Yu
1
0 / 2 / 0
5,400
270
540
2,666
954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Megahemiii
Izanami
15
0 / 6 / 6
8,472
424
9,323
13,525
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
SWATT64
Olorun
16
6 / 4 / 3
9,778
489
9,849
13,592
4,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 6
9,088
454
6,522
12,585
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
20
Kills
15
15
Deaths
20
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Darkmatanza
Hun Batz
8
4
3
2.38
L
Guan Yu
Frankovski
Guan Yu
0
2
0
0
W
1
4
3
0.63
L
Izanami
Megahemiii
Izanami
0
6
6
0.5
W
Nu Wa
MommyFox
Nu Wa
4
2
7
3.75
W
Horus
Pawntyou2
Horus
2
1
10
7
L
Olorun
SWATT64
Olorun
6
4
3
1.88
W
Mercury
Zandy脏迪
Mercury
8
4
5
2.63
L
1
4
6
1
W
Izanami
yollsuo
Izanami
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,507
Damage
39,306
60,792
Taken
62,910
34,616
Mitigated
28,976
17,599
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Darkmatanza
Hun Batz
13,072
6,119
0
7,616
20,542
8,763
1,406
3,304
16,791
0
79,886
L
Guan Yu
Frankovski
Guan Yu
540
88
0
42
2,666
954
0
1,641
873
0
465
W
3,579
1,243
0
285
11,325
10,815
1,458
594
10,731
0
39,587
L
Izanami
Megahemiii
Izanami
9,323
5,246
0
2,383
13,525
4,778
1,021
2,855
10,588
0
70,832
W
Nu Wa
MommyFox
Nu Wa
18,108
4,302
449
396
9,994
4,086
5,057
5,250
4,694
77,250
0
W
Horus
Pawntyou2
Horus
4,888
1,708
3,223
4,598
9,909
7,931
1,781
2,921
6,988
0
19,301
L
Olorun
SWATT64
Olorun
9,849
4,556
170
4,679
13,592
4,896
87
6,002
7,278
46,202
0
W
Mercury
Zandy脏迪
Mercury
10,382
5,962
0
4,746
16,614
6,929
1,490
4,381
12,208
0
75,787
L
6,522
1,014
0
993
12,585
9,585
108
3,561
8,897
20,001
0
W
Izanami
yollsuo
Izanami
8,550
4,953
0
3,902
12,950
4,855
4,336
3,225
9,725
0
77,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,614
Gold Earned
44,332
507
Minions Killed
369
0
Camps Cleared
0
1,890,302
Distance Traveled
1,608,207
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,594
580
141
7
0
411,736
0
L
Guan Yu
5,400
270
0
0
0
56,761
0
W
Odin
9,296
465
81
4
0
399,240
0
L
Izanami
8,472
424
118
6
0
346,562
5
W
Nu Wa
11,692
585
131
7
0
341,964
1
W
Horus
10,870
544
39
2
0
389,061
7
L
Olorun
9,778
489
94
5
0
356,994
4
W
Mercury
11,710
586
132
7
0
418,264
0
L
Geb
9,088
454
16
1
0
436,154
6
W
Izanami
10,046
502
124
6
0
341,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role