Player Matchup

Chaac
Chaac
AmbiguosYhg
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,659 Elo+
Solo
Jormungandr
Jormungandr
Code066
Jormungandr
Level 22
God Stats
6W - 12L
1,477 SR
Queue Stats
608W - 649L
1,432 Elo+
Solo
Merlin
Merlin
ReNDeL2021
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Party 1
Nemesis
Nemesis
indurabtw
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
zijlaz
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Party 1
Team Averages
Level 8
1,495 SR
1,565 Elo+

VS

Team Averages
Level 22
1,714 SR
1,538 Elo+
Artio
Artio
CipherFox
Artio
Level 27
God Stats
4W - 2L
1,737 SR
Queue Stats
78W - 83L
1,512 Elo+
Party 2
Rama
Rama
Lizzardg
Rama
Level 7
God Stats
8W - 6L
1,684 SR
Queue Stats
109W - 82L
1,514 Elo+
Solo
Tiamat
Tiamat
PepegaMaestro
Tiamat
Level 22
God Stats
4W - 2L
1,718 SR
Queue Stats
144W - 103L
1,697 Elo+
Solo
Anubis
Anubis
ProfDiablo
Anubis
Level 27
God Stats
49W - 16L
1,931 SR
Queue Stats
94W - 75L
1,508 Elo+
Party 2
Fenrir
Fenrir
unicornsArePink
Fenrir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 59L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,170
517
3,907
7,953
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Code066
Jormungandr
7
0 / 4 / 0
4,438
444
3,458
6,542
2,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
ReNDeL2021
Merlin
5
0 / 6 / 0
3,804
380
1,011
4,770
1,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
indurabtw
Nemesis
7
1 / 4 / 0
4,816
482
1,232
6,278
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
zijlaz
Rama
6
0 / 7 / 0
4,321
432
734
6,543
1,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CipherFox
Artio
9
1 / 1 / 7
5,893
589
2,244
6,751
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
10
8 / 0 / 2
6,577
658
6,728
5,523
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 3
6,133
613
4,329
4,718
4,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ProfDiablo
Anubis
11
7 / 0 / 2
6,865
687
5,456
2,885
1,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 0 / 3
6,378
638
4,699
6,871
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
25
25
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Artio
CipherFox
Artio
1
1
7
4.5
L
Jormungandr
Code066
Jormungandr
0
4
0
0
W
Rama
8
0
2
9
W
3
1
3
4.5
W
Anubis
ProfDiablo
Anubis
7
0
2
8
L
Merlin
ReNDeL2021
Merlin
0
6
0
0
L
Nemesis
indurabtw
Nemesis
1
4
0
0.25
W
6
0
3
7.5
L
Rama
zijlaz
Rama
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,342
Damage
23,456
32,086
Taken
26,748
10,935
Mitigated
14,216
6,325
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,907
921
0
2,796
7,953
4,772
0
3,798
4,155
0
20,311
W
Artio
CipherFox
Artio
2,244
228
537
2,642
6,751
3,900
0
2,304
4,447
12,802
0
L
Jormungandr
Code066
Jormungandr
3,458
503
66
1,839
6,542
2,111
0
904
5,638
18,903
0
W
Rama
6,728
5,962
0
2,210
5,523
1,768
532
1,712
3,811
0
35,353
W
4,329
1,238
0
2,462
4,718
4,823
64
0
4,450
26,427
0
W
Anubis
ProfDiablo
Anubis
5,456
686
0
2,092
2,885
1,361
1,263
0
2,885
30,608
0
L
Merlin
ReNDeL2021
Merlin
1,011
294
0
470
4,770
1,016
0
1,392
3,378
5,848
0
L
Nemesis
indurabtw
Nemesis
1,232
393
0
646
6,278
1,546
0
2,276
4,002
0
19,051
W
4,699
703
0
4,118
6,871
2,364
0
453
6,393
0
25,285
L
Rama
zijlaz
Rama
734
666
0
508
6,543
1,490
145
3,659
2,884
0
11,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,549
Gold Earned
31,846
151
Minions Killed
269
0
Camps Cleared
0
792,488
Distance Traveled
878,382
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,170
517
43
4
0
175,760
1
W
Artio
5,893
589
37
4
0
166,610
1
L
Jormungandr
4,438
444
33
3
0
152,768
0
W
Rama
6,577
658
54
5
0
177,927
1
W
Tiamat
6,133
613
56
6
0
175,028
0
W
Anubis
6,865
687
63
6
0
166,500
3
L
Merlin
3,804
380
6
1
0
140,426
1
L
Nemesis
4,816
482
42
4
0
181,057
3
W
Fenrir
6,378
638
59
6
0
192,317
0
L
Rama
4,321
432
27
3
0
142,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role