Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DavesSmallhand
Thor
Level 15
God Stats
3W - 17L
1,050 SR
Queue Stats
81W - 108L
1,117 Elo+
Party 1
Ao Kuang
Ao Kuang
JFKsrearmirror
Ao Kuang
Level 28
God Stats
5W - 4L
1,258 SR
Queue Stats
532W - 562L
1,307 Elo+
Party 1
Bellona
Bellona
SirLagsAlot2Much
Bellona
Level 14
God Stats
9W - 10L
1,495 SR
Queue Stats
17W - 28L
1,284 Elo+
Party 1
Anubis
Anubis
the-rhino-unit
Anubis
Level 5
God Stats
0W - 5L
1,150 SR
Queue Stats
0W - 9L
954 Elo+
Party 1
Team Averages
Level 18
1,291 SR
1,232 Elo+

VS

Team Averages
Level 9
1,527 SR
1,336 Elo+
Artemis
Artemis
Hispano711
Artemis
Level 9
God Stats
5W - 4L
1,471 SR
Queue Stats
5W - 5L
1,340 Elo+
Party 2
Medusa
Medusa
RedaPr0o
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Loki
Loki
Reverse_Adrian
Loki
Level 27
God Stats
10W - 8L
1,662 SR
Queue Stats
103W - 104L
1,386 Elo+
Party 2
Tiamat
Tiamat
kinsut98
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ares
Ares
linyera_errante
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
954 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 4 / 2
8,679
511
7,020
9,653
4,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 1
6,922
407
789
8,892
3,042
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
15
7 / 2 / 3
9,349
550
10,712
11,353
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 2 / 2
7,567
445
3,649
5,587
3,624
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 1
5,573
328
1,108
2,703
840
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hispano711
Artemis
14
0 / 2 / 2
9,664
568
3,504
6,507
2,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
RedaPr0o
Medusa
12
6 / 3 / 2
8,907
524
6,167
7,221
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 1
9,074
534
1,959
7,666
2,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
kinsut98
Tiamat
16
4 / 3 / 3
9,590
564
7,779
8,489
6,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 5
8,700
512
1,930
11,731
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
15
Kills
16
16
Deaths
15
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
2
1.25
L
0
4
1
0.13
W
Artemis
Hispano711
Artemis
0
2
2
0.5
L
Ao Kuang
7
2
3
4.25
W
Medusa
RedaPr0o
Medusa
6
3
2
2.33
W
3
1
1
3.5
L
4
2
2
2.5
W
Tiamat
kinsut98
Tiamat
4
3
3
1.83
W
3
6
5
0.92
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
21,339
38,188
Taken
41,614
16,339
Mitigated
24,637
5,146
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,020
3,806
0
439
9,653
4,793
396
2,190
7,463
0
37,583
L
789
250
0
0
8,892
3,042
192
2,361
6,531
0
29,615
W
Artemis
Hispano711
Artemis
3,504
657
0
0
6,507
2,312
1,108
3,651
2,856
0
27,494
L
Ao Kuang
10,712
3,344
0
4,602
11,353
4,040
1,959
2,615
8,738
57,338
0
W
Medusa
RedaPr0o
Medusa
6,167
2,485
0
1,117
7,221
2,533
1,303
2,131
5,090
0
35,078
W
1,959
453
0
2,824
7,666
2,566
462
1,008
6,658
0
62,814
L
3,649
2,005
0
105
5,587
3,624
373
2,287
3,300
0
20,878
W
Tiamat
kinsut98
Tiamat
7,779
1,527
0
1,879
8,489
6,851
505
452
8,037
60,292
0
W
1,930
115
0
622
11,731
10,375
1,394
4,578
7,153
9,976
0
L
1,108
199
0
0
2,703
840
30
256
2,447
7,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
45,935
295
Minions Killed
366
0
Camps Cleared
0
1,234,813
Distance Traveled
1,491,901
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,679
511
83
5
0
290,251
3
L
Thor
6,922
407
67
4
0
277,340
5
W
Artemis
9,664
568
61
4
0
262,684
0
L
Ao Kuang
9,349
550
93
5
0
329,473
1
W
Medusa
8,907
524
65
4
0
227,500
0
W
Loki
9,074
534
113
7
0
378,891
2
L
Bellona
7,567
445
41
2
0
245,072
0
W
Tiamat
9,590
564
104
6
0
341,628
2
W
Ares
8,700
512
23
1
0
281,198
0
L
Anubis
5,573
328
11
1
0
92,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role