Player Matchup

Da Ji
Da Ji
DopeJerry01
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 113L
1,458 Elo+
Solo
Tiamat
Tiamat
Notxenomoph
Tiamat
Level 28
God Stats
20W - 19L
1,390 SR
Queue Stats
100W - 105L
1,323 Elo+
Party 1
Bellona
Bellona
Suigetsu106
Bellona
Level 18
God Stats
5W - 6L
1,210 SR
Queue Stats
13W - 17L
1,459 Elo+
Party 1
Izanami
Izanami
TermiBandit
Izanami
Level 14
God Stats
7W - 4L
1,692 SR
Queue Stats
23W - 24L
1,418 Elo+
Solo
Jormungandr
Jormungandr
Towa-Herschel0
Jormungandr
Level 20
God Stats
21W - 28L
1,367 SR
Queue Stats
186W - 200L
1,380 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,408 Elo+

VS

Team Averages
Level 15
1,539 SR
1,454 Elo+
Guan Yu
Guan Yu
HungSungSung
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,410 Elo+
Solo
Zeus
Zeus
QSDarkLordQS
Zeus
Level 15
God Stats
2W - 2L
1,611 SR
Queue Stats
28W - 35L
1,430 Elo+
Solo
Ares
Ares
fiouu
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ravana
Ravana
xSweetOrange18
Ravana
Level 18
God Stats
3W - 5L
1,192 SR
Queue Stats
174W - 190L
1,374 Elo+
Solo
Horus
Horus
zombie24_7killer
Horus
Level 26
God Stats
5W - 2L
1,891 SR
Queue Stats
7W - 5L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 14
14,066
1,082
16,533
19,186
6,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
20
10 / 4 / 14
14,011
1,078
18,959
14,124
7,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Suigetsu106
Bellona
20
7 / 4 / 12
13,643
1,049
13,422
23,331
14,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
TermiBandit
Izanami
20
5 / 3 / 19
13,348
1,027
15,180
10,684
3,498
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Towa-Herschel0
Jormungandr
20
7 / 1 / 13
14,264
1,097
15,233
13,509
10,760
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HungSungSung
Guan Yu
20
10 / 7 / 8
14,973
1,152
18,639
23,471
38,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 1 / 15
14,694
1,130
35,590
8,851
3,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
fiouu
Ares
17
0 / 10 / 9
11,152
858
597
16,316
7,987
18
2 / 16 / 9
12,478
960
9,979
24,885
23,935
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 5 / 7
13,134
1,010
10,887
17,424
8,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
70
39
Kills
22
22
Deaths
39
72
Assists
48
Player
Kills
Deaths
Assists
KDA
W
10
10
14
1.7
L
Guan Yu
HungSungSung
Guan Yu
10
7
8
2
W
Tiamat
10
4
14
4.25
L
5
1
15
12.5
W
Bellona
Suigetsu106
Bellona
7
4
12
3.25
W
Izanami
TermiBandit
Izanami
5
3
19
4.83
W
Jormungandr
Towa-Herschel0
Jormungandr
7
1
13
13.5
L
Ares
fiouu
Ares
0
10
9
0.45
L
2
16
9
0.41
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,327
Damage
75,692
80,834
Taken
90,947
42,434
Mitigated
82,196
4,316
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,533
5,062
0
346
19,186
6,442
0
7,646
11,540
0
20,819
L
Guan Yu
HungSungSung
Guan Yu
18,639
2,822
954
2,386
23,471
38,073
0
7,623
15,848
0
37,739
W
Tiamat
18,959
2,608
0
2,566
14,124
7,413
0
5,555
8,569
34,184
0
L
35,590
3,802
0
1,330
8,851
3,427
0
5,025
3,826
83,190
0
W
Bellona
Suigetsu106
Bellona
13,422
6,946
0
1,404
23,331
14,321
0
11,935
11,396
0
36,128
W
Izanami
TermiBandit
Izanami
15,180
10,722
0
0
10,684
3,498
0
5,402
5,282
0
42,171
W
Jormungandr
Towa-Herschel0
Jormungandr
15,233
4,021
0
0
13,509
10,760
0
5,649
7,860
52,288
0
L
Ares
fiouu
Ares
597
341
0
0
16,316
7,987
0
2,575
13,741
5,699
0
L
9,979
2,760
0
264
24,885
23,935
0
11,874
13,011
0
23,754
L
10,887
3,851
2,263
3,639
17,424
8,774
0
7,095
10,329
0
23,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,332
Gold Earned
66,431
252
Minions Killed
194
8
Camps Cleared
7
1,159,935
Distance Traveled
1,105,033
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,066
1,082
7
1
1
209,340
0
L
Guan Yu
14,973
1,152
35
3
0
269,512
3
W
Tiamat
14,011
1,078
20
2
1
250,002
0
L
Zeus
14,694
1,130
110
8
0
257,434
0
W
Bellona
13,643
1,049
62
5
5
262,370
0
W
Izanami
13,348
1,027
61
5
1
210,086
0
W
Jormungandr
14,264
1,097
102
8
0
228,137
0
L
Ares
11,152
858
1
0
1
157,653
1
L
Ravana
12,478
960
23
2
4
189,096
0
L
Horus
13,134
1,010
25
2
2
231,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role