Player Matchup

Hel
Hel
Azelia354267
Hel
Level 101
God Stats
7W - 10L
1,385 SR
Queue Stats
64W - 77L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Gochoween
Jing Wei
Level 67
God Stats
1W - 1L
1,186 SR
Queue Stats
31W - 29L
1,537 Elo+
Solo
Vamana
Vamana
Kauldronborn
Vamana
Level 126
God Stats
9W - 4L
1,673 SR
Queue Stats
385W - 403L
1,479 Elo+
Solo
Chang'e
Chang'e
jadocen
Chang'e
Level 57
God Stats
14W - 22L
1,381 SR
Queue Stats
20W - 29L
1,278 Elo+
Solo
Cerberus
Cerberus
ray2ray9
Cerberus
Level 103
God Stats
12W - 17L
1,187 SR
Queue Stats
285W - 285L
1,460 Elo+
Solo
Team Averages
Level 91
1,362 SR
1,441 Elo+

VS

Team Averages
Level 83
1,495 SR
1,437 Elo+
He Bo
He Bo
Cocalombiano__
He Bo
Level 97
God Stats
4W - 3L
1,280 SR
Queue Stats
117W - 112L
1,289 Elo+
Solo
Mercury
Mercury
HunBun030
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
IKanji GodI
Sun Wukong
Level 45
God Stats
0W - 1L
1,451 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Loki
Loki
TakeDub_z
Loki
Level 87
God Stats
4W - 3L
1,549 SR
Queue Stats
66W - 69L
1,489 Elo+
Solo
Chiron
Chiron
shakenbake1089
Chiron
Level 102
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 18
17,715
1,107
20,727
23,587
18,932
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Gochoween
Jing Wei
20
3 / 7 / 13
15,325
958
13,380
22,541
8,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
5 / 3 / 21
16,294
1,018
17,856
25,236
21,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
jadocen
Chang'e
20
7 / 10 / 16
16,363
1,023
23,947
34,313
26,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
ray2ray9
Cerberus
20
8 / 7 / 21
16,764
1,048
20,113
29,101
29,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 12
16,534
1,033
31,342
19,933
8,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
HunBun030
Mercury
20
7 / 7 / 17
16,249
1,016
19,172
25,704
9,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
IKanji GodI
Sun Wukong
20
4 / 7 / 18
15,390
962
18,287
22,506
22,142
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
20
6 / 10 / 13
15,357
960
22,727
23,481
9,430
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 14
17,180
1,074
37,357
11,934
5,185
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
105
33
Kills
31
31
Deaths
33
89
Assists
74
Player
Kills
Deaths
Assists
KDA
W
10
4
18
4.75
L
6
7
12
1.71
W
Jing Wei
Gochoween
Jing Wei
3
7
13
1.36
L
Mercury
HunBun030
Mercury
7
7
17
2.21
L
Sun Wukong
IKanji GodI
Sun Wukong
4
7
18
1.86
W
Vamana
5
3
21
5.17
L
Loki
6
10
13
1.25
W
Chang'e
jadocen
Chang'e
7
10
16
1.5
W
Cerberus
ray2ray9
Cerberus
8
7
21
2.64
L
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,023
Damage
128,885
134,778
Taken
103,558
104,009
Mitigated
55,112
34,129
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,727
3,443
4,271
3,975
23,587
18,932
0
6,440
17,147
49,455
0
L
31,342
0
0
2,775
19,933
8,600
0
11,800
8,133
80,728
0
W
Jing Wei
Gochoween
Jing Wei
13,380
11,213
0
0
22,541
8,306
0
2,581
19,960
0
47,578
L
Mercury
HunBun030
Mercury
19,172
8,468
0
0
25,704
9,755
0
17,768
7,936
0
25,783
L
Sun Wukong
IKanji GodI
Sun Wukong
18,287
6,265
702
1,865
22,506
22,142
0
17,117
5,389
0
26,393
W
Vamana
17,856
2,753
1,030
4,220
25,236
21,342
0
7,721
17,515
8,051
31,953
L
Loki
22,727
7,755
0
578
23,481
9,430
0
15,877
7,604
0
42,092
W
Chang'e
jadocen
Chang'e
23,947
1,890
6,929
9,257
34,313
26,305
0
8,584
25,729
63,801
0
W
Cerberus
ray2ray9
Cerberus
20,113
782
363
4,084
29,101
29,124
0
6,016
23,085
41,192
0
L
37,357
20,728
1,967
5,209
11,934
5,185
0
5,946
5,988
0
99,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,461
Gold Earned
80,710
333
Minions Killed
312
10
Camps Cleared
9
1,663,977
Distance Traveled
1,623,365
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,715
1,107
71
4
0
308,125
0
L
He Bo
16,534
1,033
139
9
0
339,538
0
W
Jing Wei
15,325
958
55
3
6
346,246
2
L
Mercury
16,249
1,016
9
1
1
377,587
0
L
Sun Wukong
15,390
962
8
1
1
317,352
0
W
Vamana
16,294
1,018
49
3
0
342,260
0
L
Loki
15,357
960
35
2
1
297,857
0
W
Chang'e
16,363
1,023
94
6
0
337,133
0
W
Cerberus
16,764
1,048
64
4
4
330,213
0
L
Chiron
17,180
1,074
121
8
6
291,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role