Player Matchup

Hera
Hera
M4nreD
Hera
Level 154
God Stats
1W - 1L
1,749 SR
Queue Stats
11W - 7L
1,642 Elo+
Party 2
Vamana
Vamana
Saitojk
Vamana
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 34L
1,460 Elo+
Party 1
Bacchus
Bacchus
SuMaster
Bacchus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,813 Elo+
Party 2
Yemoja
Yemoja
oKandaL
Yemoja
Level 136
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 168L
1,479 Elo+
Solo
Hun Batz
Hun Batz
yTavz
Hun Batz
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 29L
1,388 Elo+
Party 1
Team Averages
Level 129
1,550 SR
1,557 Elo+

VS

Team Averages
Level 125
1,500 SR
1,491 Elo+
Khepri
Khepri
Heinserberga
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LeoneV
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,454 Elo+
Solo
Hel
Hel
Smirtz
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
YorsHHH
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
shadowcold
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
M4nreD
Hera
13
2 / 4 / 4
7,977
725
14,106
8,146
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Saitojk
Vamana
15
5 / 6 / 3
9,095
827
7,772
14,577
10,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
SuMaster
Bacchus
14
1 / 5 / 8
7,648
695
8,040
13,462
18,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
oKandaL
Yemoja
12
0 / 4 / 6
6,893
627
5,290
9,090
8,227
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
yTavz
Hun Batz
14
3 / 4 / 3
7,830
712
12,471
11,358
10,567
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 1 / 14
9,539
867
6,200
8,090
9,063
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
LeoneV
Medusa
16
9 / 3 / 9
9,829
894
10,144
12,559
6,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
Smirtz
Hel
14
3 / 3 / 12
9,120
829
6,085
17,529
14,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
YorsHHH
Jormungandr
16
4 / 2 / 14
9,633
876
10,141
11,600
13,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
shadowcold
Athena
16
4 / 2 / 13
10,000
909
12,182
19,133
17,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
11
Kills
22
23
Deaths
11
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
1
14
9
W
Medusa
LeoneV
Medusa
9
3
9
4.5
L
Hera
M4nreD
Hera
2
4
4
1
L
Vamana
Saitojk
Vamana
5
6
3
1.08
W
Hel
Smirtz
Hel
3
3
12
3
L
Bacchus
SuMaster
Bacchus
1
5
8
1
W
Jormungandr
YorsHHH
Jormungandr
4
2
14
5.5
L
Yemoja
oKandaL
Yemoja
0
4
6
0.75
W
Athena
shadowcold
Athena
4
2
13
5.25
L
Hun Batz
yTavz
Hun Batz
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,679
Damage
44,752
56,633
Taken
68,911
52,671
Mitigated
61,139
17,149
Healing
39,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,200
308
2,509
1,247
8,090
9,063
698
2,889
5,201
15,664
0
W
Medusa
LeoneV
Medusa
10,144
5,421
414
1,683
12,559
6,252
2,280
4,375
8,184
0
19,053
L
Hera
M4nreD
Hera
14,106
3,534
140
1,052
8,146
4,158
308
6,109
2,037
25,945
0
L
Vamana
Saitojk
Vamana
7,772
3,953
1,037
2,717
14,577
10,985
952
7,396
7,181
0
17,284
W
Hel
Smirtz
Hel
6,085
383
15,525
9,776
17,529
14,938
1,052
6,136
11,393
16,840
0
L
Bacchus
SuMaster
Bacchus
8,040
678
31
1,302
13,462
18,734
0
5,851
7,611
17,182
0
W
Jormungandr
YorsHHH
Jormungandr
10,141
1,643
1,271
658
11,600
13,811
298
4,029
7,571
26,673
0
L
Yemoja
oKandaL
Yemoja
5,290
1,673
7,022
1,588
9,090
8,227
0
6,837
2,253
10,619
0
W
Athena
shadowcold
Athena
12,182
1,498
1,086
5,065
19,133
17,075
885
10,007
9,126
25,332
0
L
Hun Batz
yTavz
Hun Batz
12,471
2,777
1,219
1,041
11,358
10,567
111
8,415
2,943
0
22,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
48,121
74
Minions Killed
108
0
Camps Cleared
0
840,855
Distance Traveled
1,025,464
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,539
867
16
1
0
217,199
4
W
Medusa
9,829
894
15
1
0
184,732
1
L
Hera
7,977
725
23
2
0
155,139
0
L
Vamana
9,095
827
15
1
0
140,094
0
W
Hel
9,120
829
23
2
0
207,629
0
L
Bacchus
7,648
695
13
1
0
176,195
2
W
Jormungandr
9,633
876
22
2
0
209,517
0
L
Yemoja
6,893
627
10
1
0
155,256
3
W
Athena
10,000
909
32
3
0
206,387
0
L
Hun Batz
7,830
712
13
1
0
214,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role