Player Matchup

Bellona
Bellona
Ravnn OrG
Bellona
Level 18
God Stats
16W - 15L
1,524 SR
Queue Stats
23W - 20L
1,523 Elo+
Party 1
Sobek
Sobek
RichardxxJ
Sobek
Level 29
God Stats
4W - 3L
1,732 SR
Queue Stats
113W - 95L
1,597 Elo+
Solo
Thanatos
Thanatos
ShrubbyMedusa12
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
YourTypicalJoe
Baron Samedi
Level 46
God Stats
4W - 4L
1,679 SR
Queue Stats
17W - 15L
1,798 Elo+
Party 1
Chronos
Chronos
ouaarida
Chronos
Level 27
God Stats
13W - 25L
1,491 SR
Queue Stats
126W - 146L
1,477 Elo+
Solo
Team Averages
Level 25
1,585 SR
1,580 Elo+

VS

Team Averages
Level 12
1,581 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
Dwaarff7
Cu Chulainn
Level 4
God Stats
10W - 5L
1,500 SR
Queue Stats
112W - 45L
1,354 Elo+
Party 2
Neith
Neith
NoFlameJustGame
Neith
Level 4
God Stats
2W - 0L
1,773 SR
Queue Stats
119W - 36L
1,774 Elo+
Party 2
Medusa
Medusa
Walladeeleon
Medusa
Level 25
God Stats
46W - 34L
1,509 SR
Queue Stats
58W - 54L
1,389 Elo+
Party 3
Ymir
Ymir
XxTORSKxX
Ymir
Level 25
God Stats
9W - 4L
1,621 SR
Queue Stats
61W - 57L
1,392 Elo+
Party 3
Nu Wa
Nu Wa
ZoKs KS
Nu Wa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ravnn OrG
Bellona
12
3 / 10 / 1
8,050
424
5,575
16,084
11,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
14
5 / 5 / 5
9,307
490
8,585
22,110
20,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
13
4 / 10 / 3
9,040
476
3,668
22,384
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
YourTypicalJoe
Baron Samedi
14
6 / 10 / 4
9,482
499
9,994
19,597
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
ouaarida
Chronos
15
3 / 7 / 6
9,521
501
10,004
19,566
7,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dwaarff7
Cu Chulainn
17
10 / 5 / 10
11,120
585
15,726
16,958
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 4 / 5
11,073
583
18,180
13,874
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
16
5 / 5 / 7
10,778
567
9,518
13,136
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
15
2 / 2 / 14
10,126
533
8,258
12,526
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
ZoKs KS
Nu Wa
18
13 / 6 / 10
11,965
630
28,919
12,530
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
21
Kills
41
42
Deaths
22
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dwaarff7
Cu Chulainn
10
5
10
3
W
11
4
5
3.38
L
Bellona
Ravnn OrG
Bellona
3
10
1
0.35
L
Sobek
5
5
5
1.5
L
Thanatos
4
10
3
0.55
W
Medusa
5
5
7
1.7
W
Ymir
2
2
14
4.5
L
Baron Samedi
YourTypicalJoe
Baron Samedi
6
10
4
0.8
W
Nu Wa
ZoKs KS
Nu Wa
13
6
10
3
L
Chronos
ouaarida
Chronos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
80,601
99,741
Taken
69,024
53,396
Mitigated
31,864
23,970
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dwaarff7
Cu Chulainn
15,726
6,949
0
3,966
16,958
7,068
0
4,474
11,278
0
64,945
W
18,180
10,193
0
5,220
13,874
4,917
6,163
7,334
6,434
0
80,834
L
Bellona
Ravnn OrG
Bellona
5,575
2,068
0
1,430
16,084
11,945
530
2,489
13,595
0
32,755
L
Sobek
8,585
771
0
6,155
22,110
20,050
0
9,404
12,706
32,720
0
L
Thanatos
3,668
1,088
0
8,184
22,384
6,413
0
9,061
13,323
0
35,687
W
Medusa
9,518
5,278
0
2,227
13,136
4,914
1,425
2,732
10,404
0
46,812
W
Ymir
8,258
2,105
0
2,140
12,526
10,443
766
6,827
5,628
29,385
0
L
Baron Samedi
YourTypicalJoe
Baron Samedi
9,994
1,070
691
2,484
19,597
7,057
274
10,526
9,071
38,945
0
W
Nu Wa
ZoKs KS
Nu Wa
28,919
8,465
0
3,130
12,530
4,522
3,855
6,533
5,703
74,844
0
L
Chronos
ouaarida
Chronos
10,004
3,876
0
5,026
19,566
7,931
0
5,697
13,869
52,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
55,062
324
Minions Killed
427
0
Camps Cleared
0
1,543,986
Distance Traveled
1,634,235
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,120
585
84
4
0
351,192
3
W
Neith
11,073
583
114
6
0
309,045
4
L
Bellona
8,050
424
56
3
0
333,454
5
L
Sobek
9,307
490
31
2
0
332,706
4
L
Thanatos
9,040
476
65
3
0
299,977
3
W
Medusa
10,778
567
85
4
0
300,891
0
W
Ymir
10,126
533
53
3
0
368,579
0
L
Baron Samedi
9,482
499
72
4
0
249,563
3
W
Nu Wa
11,965
630
91
5
0
304,528
0
L
Chronos
9,521
501
100
5
0
328,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role