Player Matchup

Tiamat
Tiamat
DREAMER0391
Tiamat
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 43L
1,384 Elo+
Solo
Hera
Hera
IceGuard_Onin
Hera
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 103L
1,389 Elo+
Solo
Ne Zha
Ne Zha
Kaotic poole
Ne Zha
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 163L
1,346 Elo+
Solo
Guan Yu
Guan Yu
Qahhavoc
Guan Yu
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
356W - 442L
1,290 Elo+
Solo
Kukulkan
Kukulkan
kratos_lucky528
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,382 Elo+

VS

Team Averages
Level 19
1,520 SR
1,338 Elo+
Hel
Hel
DankChungus123
Hel
Level 14
God Stats
2W - 4L
1,394 SR
Queue Stats
22W - 25L
1,221 Elo+
Party 1
Fenrir
Fenrir
Dymott_
Fenrir
Level 25
God Stats
188W - 204L
1,472 SR
Queue Stats
437W - 465L
1,400 Elo+
Party 2
Thoth
Thoth
Edeen43
Thoth
Level 24
God Stats
17W - 18L
1,473 SR
Queue Stats
142W - 168L
1,443 Elo+
Party 2
Da Ji
Da Ji
Mendregara
Da Ji
Level 16
God Stats
1W - 1L
1,597 SR
Queue Stats
5W - 4L
1,437 Elo+
Solo
Sylvanus
Sylvanus
Primaryshinobi
Sylvanus
Level 15
God Stats
2W - 0L
1,664 SR
Queue Stats
12W - 16L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
4
1 / 4 / 1
3,587
512
1,270
3,011
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 1 / 0
3,108
444
0
504
59
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ne Zha
6
0 / 4 / 2
4,017
574
1,884
5,869
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Qahhavoc
Guan Yu
5
2 / 3 / 1
3,746
535
1,942
4,266
2,457
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
4
0 / 5 / 2
3,332
476
1,030
3,826
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 5
3,783
540
945
2,091
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dymott_
Fenrir
8
9 / 1 / 2
5,506
787
3,472
4,431
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Edeen43
Thoth
6
1 / 1 / 8
4,308
615
2,620
2,823
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
7
4 / 2 / 1
4,704
672
2,411
2,930
785
Mace

Mace

+10
Physical Power

Sylvanus
5
2 / 2 / 2
4,077
582
1,575
3,046
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
16
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
1
0.38
W
0
0
5
2.5
W
Fenrir
Dymott_
Fenrir
9
1
2
10
W
Thoth
Edeen43
Thoth
1
1
8
5
L
0
1
0
0
L
Ne Zha
0
4
2
0.25
W
Da Ji
4
2
1
2.25
W
Sylvanus
2
2
2
1.5
L
Guan Yu
Qahhavoc
Guan Yu
2
3
1
0.83
L
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,126
Damage
11,023
17,476
Taken
15,321
5,972
Mitigated
4,228
2,903
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,270
259
0
242
3,011
1,164
0
1,157
1,695
7,572
0
W
945
239
697
679
2,091
398
201
262
1,829
8,087
0
W
Fenrir
Dymott_
Fenrir
3,472
1,079
0
784
4,431
1,273
0
273
4,158
0
15,183
W
Thoth
Edeen43
Thoth
2,620
47
0
260
2,823
609
545
714
2,109
13,039
0
L
0
0
0
0
504
59
110
0
504
754
0
L
Ne Zha
1,884
506
0
1,152
5,869
1,335
0
85
5,770
0
13,331
W
Da Ji
2,411
249
0
0
2,930
785
467
241
2,657
0
10,857
W
Sylvanus
1,575
1,054
135
358
3,046
1,163
422
778
2,268
6,205
2,714
L
Guan Yu
Qahhavoc
Guan Yu
1,942
751
171
1,338
4,266
2,457
0
1,765
2,349
0
4,310
L
Kukulkan
1,030
892
0
0
3,826
957
0
1,446
2,254
5,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,790
Gold Earned
22,378
60
Minions Killed
108
0
Camps Cleared
0
577,164
Distance Traveled
688,740
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,587
512
11
2
0
108,990
1
W
Hel
3,783
540
17
2
0
129,702
2
W
Fenrir
5,506
787
28
4
0
170,746
2
W
Thoth
4,308
615
21
3
0
137,474
0
L
Hera
3,108
444
4
1
0
21,755
1
L
Ne Zha
4,017
574
31
4
0
144,195
2
W
Da Ji
4,704
672
24
3
0
138,443
0
W
Sylvanus
4,077
582
18
3
0
112,375
1
L
Guan Yu
3,746
535
5
1
0
145,452
0
L
Kukulkan
3,332
476
9
1
0
156,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role