Player Matchup

Kukulkan
Kukulkan
D0ublexp0sure99
Kukulkan
Level 27
God Stats
14W - 13L
1,524 SR
Queue Stats
39W - 48L
1,417 Elo+
Party 2
Guan Yu
Guan Yu
GiGies
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,414 Elo+
Party 2
Ares
Ares
JointyBong
Ares
Level 12
God Stats
4W - 3L
1,753 SR
Queue Stats
21W - 21L
1,418 Elo+
Party 2
Neith
Neith
Serallya
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
X99MYKE
Thor
Level 22
God Stats
3W - 4L
1,827 SR
Queue Stats
41W - 39L
1,512 Elo+
Solo
Team Averages
Level 18
1,621 SR
1,452 Elo+

VS

Team Averages
Level 22
1,493 SR
1,464 Elo+
Ra
Ra
Ganondorflol
Ra
Level 29
God Stats
3W - 0L
1,638 SR
Queue Stats
23W - 21L
1,424 Elo+
Party 1
Thor
Thor
Kronias66
Thor
Level 16
God Stats
3W - 2L
1,346 SR
Queue Stats
27W - 24L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
Tipsybear
Hou Yi
Level 29
God Stats
13W - 12L
1,405 SR
Queue Stats
266W - 260L
1,539 Elo+
Solo
Sobek
Sobek
YuriBink2000
Sobek
Level 22
God Stats
5W - 4L
1,653 SR
Queue Stats
127W - 122L
1,515 Elo+
Solo
Chaac
Chaac
lexa19132
Chaac
Level 12
God Stats
21W - 19L
1,421 SR
Queue Stats
41W - 41L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
6 / 5 / 3
10,138
534
12,685
10,762
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
GiGies
Guan Yu
14
0 / 4 / 3
8,010
422
5,638
14,435
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 9 / 4
7,987
420
5,676
14,245
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Serallya
Neith
12
2 / 8 / 1
8,531
449
9,610
10,963
3,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
X99MYKE
Thor
13
1 / 6 / 2
8,050
424
5,693
13,810
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,446
550
8,128
8,891
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
15
5 / 3 / 9
9,713
511
11,049
14,526
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
Tipsybear
Hou Yi
15
11 / 1 / 10
10,032
528
11,657
10,388
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 3 / 11
10,895
573
7,446
15,735
14,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
lexa19132
Chaac
17
4 / 1 / 3
10,461
551
9,497
11,700
5,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
11
Kills
32
32
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
6
5
3
1.5
W
3
3
5
1.83
L
Guan Yu
GiGies
Guan Yu
0
4
3
0.38
L
2
9
4
0.44
W
Thor
5
3
9
3.17
L
Neith
Serallya
Neith
2
8
1
0.31
W
Hou Yi
Tipsybear
Hou Yi
11
1
10
16
L
Thor
X99MYKE
Thor
1
6
2
0.33
W
9
3
11
4.83
W
Chaac
lexa19132
Chaac
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,302
Damage
47,777
64,215
Taken
61,240
37,498
Mitigated
32,032
10,869
Healing
23,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,685
820
0
960
10,762
4,841
410
3,635
6,861
65,986
0
W
8,128
1,397
1,700
2,650
8,891
3,430
1,718
5,042
3,824
62,917
0
L
Guan Yu
GiGies
Guan Yu
5,638
886
708
3,760
14,435
13,876
0
1,516
12,783
0
32,303
L
5,676
481
0
709
14,245
9,493
40
4,875
9,262
15,108
0
W
Thor
11,049
4,115
0
3,775
14,526
5,126
1,248
5,122
9,404
0
53,563
L
Neith
Serallya
Neith
9,610
5,013
0
893
10,963
3,780
135
2,537
8,426
0
45,727
W
Hou Yi
Tipsybear
Hou Yi
11,657
7,085
0
4,592
10,388
3,787
1,017
1,941
8,447
0
56,423
L
Thor
X99MYKE
Thor
5,693
1,691
0
3,839
13,810
5,508
0
2,469
11,309
0
46,630
W
7,446
1,013
0
5,951
15,735
14,096
123
4,365
11,370
24,646
0
W
Chaac
lexa19132
Chaac
9,497
3,037
0
5,042
11,700
5,593
1,221
1,891
9,384
0
56,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,716
Gold Earned
51,547
337
Minions Killed
448
0
Camps Cleared
0
1,551,100
Distance Traveled
1,696,822
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,138
534
107
6
0
316,954
2
W
Ra
10,446
550
141
7
0
354,949
0
L
Guan Yu
8,010
422
67
4
0
367,333
3
L
Ares
7,987
420
16
1
0
317,755
2
W
Thor
9,713
511
71
4
0
339,746
3
L
Neith
8,531
449
74
4
0
290,942
2
W
Hou Yi
10,032
528
96
5
0
332,895
7
L
Thor
8,050
424
73
4
0
258,116
2
W
Sobek
10,895
573
24
1
0
335,503
8
W
Chaac
10,461
551
116
6
0
333,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role