Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze IV
AlkoStas
Vulcan
Bronze IV
Level 87
God Stats
0W - 5L
1,329 SR
Queue Stats
93W - 182L
1,249 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
el_gargi
Kumbhakarna
Silver II
Level 58
God Stats
5W - 2L
1,690 SR
Queue Stats
21W - 30L
1,123 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,506 SR
1,291 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,491 SR
1,163 MMR
Baron Samedi
Baron Samedi
Silver III
El De Piggy
Baron Samedi
Silver III
Level 118
God Stats
9W - 8L
1,384 SR
Queue Stats
23W - 27L
1,275 MMR
Solo
Tyr
Tyr
Bronze III
TSC_ikergg
Tyr
Bronze III
Level 37
God Stats
1W - 3L
1,589 SR
Queue Stats
32W - 46L
1,211 MMR
Party 2
Chiron
Chiron
Silver II
elemental677
Chiron
Silver II
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 69L
1,001 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 4 / 6
12,851
714
20,328
19,893
8,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
AlkoStas
Vulcan
14
6 / 13 / 3
12,144
675
13,298
17,081
10,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
el_gargi
Kumbhakarna
15
4 / 4 / 10
11,866
659
7,428
17,019
20,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Cu ChulainnAphroditeChaacZeusGuan Yu

VS

Bans
CthulhuDanzaburouCabrakanSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El De Piggy
Baron Samedi
15
6 / 8 / 12
12,617
701
15,976
17,755
11,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 5 / 12
13,810
767
13,393
18,516
17,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
17
7 / 6 / 11
13,161
731
17,275
16,617
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
19
Kills
21
21
Deaths
19
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
9
4
6
3
L
Vulcan
AlkoStas
Vulcan
6
13
3
0.58
W
Baron Samedi
El De Piggy
Baron Samedi
6
8
12
1.5
W
8
5
12
2.8
L
Kumbhakarna
el_gargi
Kumbhakarna
4
4
10
2.25
W
Chiron
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,054
Damage
46,644
53,993
Taken
52,888
39,439
Mitigated
36,559
11,434
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
20,328
7,777
0
4,396
19,893
8,310
749
4,863
14,425
0
74,590
L
Vulcan
AlkoStas
Vulcan
13,298
6,167
234
2,535
17,081
10,820
495
5,878
10,668
36,330
0
W
Baron Samedi
El De Piggy
Baron Samedi
15,976
459
1,283
3,958
17,755
11,106
387
8,100
9,655
59,125
0
W
13,393
1,332
0
5,499
18,516
17,881
0
7,034
11,482
0
39,637
L
Kumbhakarna
el_gargi
Kumbhakarna
7,428
1,020
1,428
2,841
17,019
20,309
337
4,045
12,280
18,473
0
W
Chiron
17,275
6,771
1,070
4,713
16,617
7,572
2,201
5,686
10,931
0
66,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
39,588
171
Minions Killed
188
0
Camps Cleared
0
869,525
Distance Traveled
918,538
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,851
714
94
5
0
314,625
2
L
Vulcan
12,144
675
52
3
0
242,549
4
W
Baron Samedi
12,617
701
69
4
0
259,539
2
W
Tyr
13,810
767
47
3
0
333,466
3
L
Kumbhakarna
11,866
659
25
1
0
312,351
2
W
Chiron
13,161
731
72
4
0
325,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role