Player Matchup

Cernunnos
Cernunnos
C0WCS
Cernunnos
Level 83
God Stats
11W - 12L
1,764 SR
Queue Stats
284W - 197L
1,551 Elo+
Party 1
Thanatos
Thanatos
EALB
Thanatos
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 31L
1,466 Elo+
Party 1
Tiamat
Tiamat
Mezzarane
Tiamat
Level 6
God Stats
1W - 3L
1,425 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 1
Poseidon
Poseidon
RodineyS2
Poseidon
Level 15
God Stats
4W - 2L
1,774 SR
Queue Stats
13W - 12L
1,452 Elo+
Party 1
Ymir
Ymir
saydaaae
Ymir
Level 15
God Stats
7W - 4L
1,874 SR
Queue Stats
14W - 13L
1,541 Elo+
Party 1
Team Averages
Level 27
1,668 SR
1,496 Elo+

VS

Team Averages
Level 21
1,495 SR
1,467 Elo+
Odin
Odin
BaZuCa0o0o
Odin
Level 17
God Stats
1W - 3L
1,201 SR
Queue Stats
100W - 78L
1,394 Elo+
Solo
Neith
Neith
Kulbayo
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Sats13
Yemoja
Level 16
God Stats
3W - 0L
1,776 SR
Queue Stats
21W - 28L
1,380 Elo+
Solo
Pele
Pele
marianotestado
Pele
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 107L
1,584 Elo+
Solo
Poseidon
Poseidon
ruyGOD
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 100L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C0WCS
Cernunnos
17
14 / 6 / 3
12,196
610
22,665
19,978
6,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
EALB
Thanatos
15
4 / 10 / 1
9,842
492
6,217
16,919
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Mezzarane
Tiamat
13
1 / 9 / 2
8,517
426
3,354
12,286
8,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
RodineyS2
Poseidon
15
3 / 10 / 4
9,314
466
9,311
12,886
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
1 / 6 / 10
9,715
486
5,741
21,151
21,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 14
10,817
541
12,439
10,915
10,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Kulbayo
Neith
17
7 / 4 / 5
10,420
521
7,149
11,715
4,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Sats13
Yemoja
14
1 / 4 / 9
8,976
449
6,432
13,411
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
15 / 4 / 6
12,296
615
21,842
18,524
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
ruyGOD
Poseidon
17
9 / 7 / 4
11,021
551
16,103
11,717
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
23
Kills
41
41
Deaths
23
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
4
14
4
L
Cernunnos
C0WCS
Cernunnos
14
6
3
2.58
L
Thanatos
EALB
Thanatos
4
10
1
0.45
W
Neith
Kulbayo
Neith
7
4
5
2.38
L
Tiamat
Mezzarane
Tiamat
1
9
2
0.22
L
Poseidon
RodineyS2
Poseidon
3
10
4
0.5
W
Yemoja
Sats13
Yemoja
1
4
9
1.38
W
15
4
6
4.5
W
Poseidon
ruyGOD
Poseidon
9
7
4
1.57
L
Ymir
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,288
Damage
63,965
83,220
Taken
66,282
47,054
Mitigated
36,788
21,487
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,439
3,074
0
809
10,915
10,513
412
3,047
7,767
0
53,617
L
Cernunnos
C0WCS
Cernunnos
22,665
12,718
0
7,966
19,978
6,490
924
2,707
17,227
0
79,301
L
Thanatos
EALB
Thanatos
6,217
1,727
0
9,375
16,919
5,621
0
2,723
14,126
0
53,683
W
Neith
Kulbayo
Neith
7,149
3,853
0
4,746
11,715
4,200
1,885
2,771
8,866
0
40,523
L
Tiamat
Mezzarane
Tiamat
3,354
870
0
1,714
12,286
8,741
300
1,008
11,278
31,372
0
L
Poseidon
RodineyS2
Poseidon
9,311
1,172
0
0
12,886
4,444
0
5,432
7,012
42,026
0
W
Yemoja
Sats13
Yemoja
6,432
1,929
1,005
975
13,411
9,673
623
5,550
7,631
30,483
0
W
21,842
9,076
0
6,574
18,524
7,824
0
2,943
15,517
0
74,295
W
Poseidon
ruyGOD
Poseidon
16,103
2,770
0
735
11,717
4,578
822
3,346
8,095
67,087
0
L
Ymir
5,741
1,404
0
2,432
21,151
21,758
0
9,817
11,042
21,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,584
Gold Earned
53,530
363
Minions Killed
430
0
Camps Cleared
0
1,659,546
Distance Traveled
1,776,759
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,817
541
89
4
0
371,197
1
L
Cernunnos
12,196
610
112
6
0
310,611
2
L
Thanatos
9,842
492
93
5
0
331,909
0
W
Neith
10,420
521
76
4
0
359,368
1
L
Tiamat
8,517
426
57
3
0
312,776
0
L
Poseidon
9,314
466
73
4
0
350,245
2
W
Yemoja
8,976
449
40
2
0
323,472
0
W
Pele
12,296
615
106
5
0
401,354
0
W
Poseidon
11,021
551
119
6
0
321,368
5
L
Ymir
9,715
486
28
1
0
354,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role