Player Matchup

Horus
Horus
Ar5eni
Horus
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 43L
1,191 Elo+
Party 2
Eset
Eset
KevkoBlanko
Eset
Level 17
God Stats
2W - 2L
1,509 SR
Queue Stats
11W - 7L
1,539 Elo+
Party 3
Rama
Rama
OpiumPsycho
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,578 Elo+
Party 2
Ymir
Ymir
ThR0wNeX
Ymir
Level 15
God Stats
10W - 6L
1,568 SR
Queue Stats
10W - 6L
1,488 Elo+
Party 3
Loki
Loki
xxEnyo
Loki
Level 48
God Stats
4W - 2L
1,451 SR
Queue Stats
11W - 7L
1,539 Elo+
Party 3
Team Averages
Level 48
1,506 SR
1,467 Elo+

VS

Team Averages
Level 39
1,513 SR
1,494 Elo+
Anubis
Anubis
NoobPhoenix101
Anubis
Level 27
God Stats
13W - 8L
1,599 SR
Queue Stats
18W - 19L
1,470 Elo+
Solo
Thor
Thor
Simba2745
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
cachurro699
Ares
Level 145
God Stats
2W - 2L
1,465 SR
Queue Stats
274W - 228L
1,416 Elo+
Party 1
Bellona
Bellona
lllsarrilllç
Bellona
Level 3
God Stats
49W - 39L
1,500 SR
Queue Stats
367W - 360L
1,548 Elo+
Party 1
Cupid
Cupid
thelarg
Cupid
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
435W - 403L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ar5eni
Horus
17
10 / 1 / 5
10,978
578
10,402
13,343
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 9 / 2
10,253
540
14,360
11,551
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 1 / 11
11,188
589
15,729
12,626
4,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
5 / 2 / 10
9,983
525
4,854
15,406
10,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
xxEnyo
Loki
15
6 / 2 / 8
10,460
551
9,063
7,547
2,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 3
8,790
463
14,301
14,898
6,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
3 / 7 / 0
8,584
452
3,072
16,681
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 8 / 4
8,870
467
11,265
15,661
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
0 / 6 / 3
7,231
381
3,079
12,719
8,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
thelarg
Cupid
11
0 / 10 / 2
6,797
358
1,782
13,617
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
38
Kills
14
15
Deaths
38
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
Ar5eni
Horus
10
1
5
12.5
W
7
9
2
0.89
L
6
7
3
1.07
W
10
1
11
15.5
L
Thor
3
7
0
0.43
W
Ymir
5
2
10
5
L
5
8
4
0.88
L
Bellona
0
6
3
0.25
L
Cupid
thelarg
Cupid
0
10
2
0.1
W
Loki
xxEnyo
Loki
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,408
Damage
33,499
60,473
Taken
73,576
31,382
Mitigated
40,869
16,561
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ar5eni
Horus
10,402
4,472
802
6,359
13,343
11,030
2,156
3,810
9,533
0
45,928
W
14,360
1,923
499
1,096
11,551
3,295
642
7,827
3,724
52,776
0
L
14,301
1,688
0
5,277
14,898
6,167
324
7,089
7,404
44,409
0
W
15,729
11,302
0
7,182
12,626
4,497
5,962
3,272
9,354
0
80,876
L
Thor
3,072
537
0
4,266
16,681
6,070
0
3,848
12,650
0
46,712
W
Ymir
4,854
1,680
0
623
15,406
10,228
536
8,119
7,287
32,042
0
L
11,265
106
0
780
15,661
14,073
208
3,645
11,851
38,549
0
L
Bellona
3,079
1,360
0
1,600
12,719
8,625
0
1,290
11,167
0
23,151
L
Cupid
thelarg
Cupid
1,782
579
0
990
13,617
5,934
0
2,691
10,790
0
21,368
W
Loki
xxEnyo
Loki
9,063
1,991
0
0
7,547
2,332
536
2,538
5,009
0
48,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
40,272
387
Minions Killed
306
0
Camps Cleared
0
1,716,923
Distance Traveled
1,578,951
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,978
578
66
3
0
313,326
0
W
Eset
10,253
540
76
4
0
302,845
0
L
Anubis
8,790
463
74
4
0
290,807
2
W
Rama
11,188
589
128
7
0
317,631
6
L
Thor
8,584
452
87
5
0
316,352
1
W
Ymir
9,983
525
51
3
0
388,993
0
L
Ares
8,870
467
35
2
0
335,873
1
L
Bellona
7,231
381
59
3
0
352,214
0
L
Cupid
6,797
358
51
3
0
283,705
0
W
Loki
10,460
551
66
3
0
394,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role