Player Matchup

Hachiman
Hachiman
OriginOfSlugg
Hachiman
Level 29
God Stats
33W - 38L
1,600 SR
Queue Stats
289W - 295L
1,553 Elo+
Solo
Agni
Agni
RobertoGGVZ
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,364 Elo+
Solo
Awilix
Awilix
apeymember
Awilix
Level 14
God Stats
18W - 13L
1,551 SR
Queue Stats
55W - 38L
1,562 Elo+
Solo
Kukulkan
Kukulkan
lasekee
Kukulkan
Level 20
God Stats
7W - 3L
1,562 SR
Queue Stats
24W - 20L
1,492 Elo+
Solo
Nike
Nike
xXFawkes20Xx
Nike
Level 19
God Stats
1W - 2L
1,141 SR
Queue Stats
30W - 25L
1,501 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,494 Elo+

VS

Team Averages
Level 24
1,492 SR
1,301 Elo+
Merlin
Merlin
Henta-i-Senpai-1
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,622 Elo+
Party 1
Zeus
Zeus
SungJinWøø
Zeus
Level 8
God Stats
25W - 20L
1,665 SR
Queue Stats
28W - 33L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
Svenkii
Kukulkan
Level 8
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 12L
1,037 Elo+
Party 2
Cthulhu
Cthulhu
hydr0nide
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,120 Elo+
Party 2
Ares
Ares
rads96
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OriginOfSlugg
Hachiman
18
7 / 1 / 12
12,053
1,205
12,454
10,670
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 4 / 18
10,277
1,028
12,234
9,741
3,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
apeymember
Awilix
18
13 / 0 / 11
13,151
1,315
14,343
8,754
3,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
lasekee
Kukulkan
17
7 / 1 / 13
11,373
1,137
17,572
7,061
2,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 17
10,634
1,063
9,991
12,670
9,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

226

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
10,889
1,089
12,480
7,648
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 8 / 5
11,191
1,119
23,108
14,731
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Svenkii
Kukulkan
16
2 / 6 / 3
9,882
988
3,835
11,316
4,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
hydr0nide
Cthulhu
16
1 / 5 / 4
9,512
951
3,946
17,505
18,465
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ares
rads96
Ares
15
0 / 12 / 3
8,891
889
1,928
21,315
14,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
32
Kills
11
11
Deaths
32
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Hachiman
OriginOfSlugg
Hachiman
7
1
12
13
W
2
4
18
2.75
L
6
8
5
1.06
L
Kukulkan
Svenkii
Kukulkan
2
6
3
0.58
W
Awilix
apeymember
Awilix
13
0
11
18.5
L
Cthulhu
hydr0nide
Cthulhu
1
5
4
0.6
W
Kukulkan
lasekee
Kukulkan
7
1
13
13.5
L
Ares
rads96
Ares
0
12
3
0.13
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,594
Damage
45,297
48,896
Taken
72,515
23,158
Mitigated
46,974
1,278
Healing
100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,480
537
0
0
7,648
3,356
0
1,196
6,452
41,015
0
W
Hachiman
OriginOfSlugg
Hachiman
12,454
9,393
0
0
10,670
3,995
0
9,670
624
0
42,614
W
12,234
991
0
565
9,741
3,567
0
8,994
179
29,374
0
L
23,108
936
0
0
14,731
5,542
0
7,355
7,376
36,740
0
L
Kukulkan
Svenkii
Kukulkan
3,835
210
0
100
11,316
4,943
0
4,792
6,524
34,719
0
W
Awilix
apeymember
Awilix
14,343
4,436
0
265
8,754
3,341
0
6,949
1,537
0
36,936
L
Cthulhu
hydr0nide
Cthulhu
3,946
162
0
0
17,505
18,465
0
7,283
10,222
14,594
0
W
Kukulkan
lasekee
Kukulkan
17,572
1,297
0
448
7,061
2,633
0
6,379
416
33,974
0
L
Ares
rads96
Ares
1,928
556
0
0
21,315
14,668
0
9,730
11,585
8,707
0
W
9,991
1,602
0
0
12,670
9,622
0
11,241
843
556
16,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,488
Gold Earned
50,365
200
Minions Killed
206
13
Camps Cleared
4
1,004,278
Distance Traveled
892,781
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,889
1,089
55
6
1
201,702
0
W
Hachiman
12,053
1,205
66
7
8
187,787
0
W
Agni
10,277
1,028
31
3
0
187,032
0
L
Zeus
11,191
1,119
31
3
0
186,052
0
L
Kukulkan
9,882
988
92
9
0
199,325
0
W
Awilix
13,151
1,315
41
4
4
263,147
0
L
Cthulhu
9,512
951
19
2
2
158,951
0
W
Kukulkan
11,373
1,137
51
5
0
175,032
0
L
Ares
8,891
889
9
1
1
146,751
1
W
Nike
10,634
1,063
11
1
1
191,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role