Player Matchup

Zhong Kui
Zhong Kui
Dakimitsu
Zhong Kui
Level 26
God Stats
5W - 6L
1,394 SR
Queue Stats
111W - 106L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
Inbaka
Amaterasu
Level 16
God Stats
3W - 2L
1,717 SR
Queue Stats
284W - 230L
1,732 Elo+
Solo
Thanatos
Thanatos
WillSteel-UrKil
Thanatos
Level 17
God Stats
18W - 7L
1,746 SR
Queue Stats
34W - 24L
1,563 Elo+
Party 1
Ymir
Ymir
imrobert3
Ymir
Level 25
God Stats
30W - 20L
1,733 SR
Queue Stats
193W - 171L
1,436 Elo+
Party 1
Medusa
Medusa
native_951
Medusa
Level 19
God Stats
23W - 21L
1,655 SR
Queue Stats
215W - 223L
1,627 Elo+
Party 1
Team Averages
Level 21
1,649 SR
1,568 Elo+

VS

Team Averages
Level 20
1,510 SR
1,537 Elo+
Loki
Loki
The Killer AI
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Vezul94
Scylla
Level 22
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 3L
1,510 Elo+
Solo
Athena
Athena
Yemoja Stan
Athena
Level 26
God Stats
11W - 8L
1,664 SR
Queue Stats
103W - 98L
1,588 Elo+
Solo
Neith
Neith
impressiveone
Neith
Level 11
God Stats
1W - 4L
1,572 SR
Queue Stats
36W - 39L
1,588 Elo+
Solo
Cthulhu
Cthulhu
xXUGDXx
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dakimitsu
Zhong Kui
14
2 / 2 / 2
8,386
559
6,006
9,131
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Inbaka
Amaterasu
14
1 / 5 / 0
8,073
538
6,150
14,172
10,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
15
8 / 1 / 1
9,081
605
10,130
12,460
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
0 / 2 / 11
8,052
537
2,469
8,580
4,914
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
native_951
Medusa
14
12 / 3 / 3
8,831
589
11,880
10,947
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,296
486
9,991
9,976
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
Vezul94
Scylla
9
0 / 6 / 3
5,971
398
1,288
9,255
3,398
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Athena
15
5 / 0 / 0
8,541
569
10,052
10,533
8,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 5 / 0
7,823
522
7,390
10,376
3,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xXUGDXx
Cthulhu
9
1 / 8 / 1
6,611
441
3,679
13,495
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
23
Kills
13
13
Deaths
23
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dakimitsu
Zhong Kui
2
2
2
1.5
W
Amaterasu
Inbaka
Amaterasu
1
5
0
0.2
L
4
4
1
1.13
L
Scylla
Vezul94
Scylla
0
6
3
0.25
W
Thanatos
8
1
1
8.5
L
Athena
5
0
0
5
L
3
5
0
0.6
W
Ymir
0
2
11
2.75
W
Medusa
native_951
Medusa
12
3
3
4.5
L
Cthulhu
xXUGDXx
Cthulhu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,635
Damage
32,400
55,290
Taken
53,635
30,402
Mitigated
23,088
26,162
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dakimitsu
Zhong Kui
6,006
376
0
4,277
9,131
5,681
765
1,437
7,694
42,137
0
W
Amaterasu
Inbaka
Amaterasu
6,150
1,474
0
4,426
14,172
10,735
0
9,423
4,749
15,976
34,570
L
9,991
3,934
0
390
9,976
2,945
0
1,671
8,254
0
38,945
L
Scylla
Vezul94
Scylla
1,288
291
0
0
9,255
3,398
58
2,888
6,187
18,476
0
W
Thanatos
10,130
2,759
0
12,230
12,460
5,054
112
1,179
11,281
0
58,303
L
Athena
10,052
3,897
0
4,523
10,533
8,052
476
2,600
7,888
52,365
0
L
7,390
4,986
0
2,841
10,376
3,229
0
1,699
8,485
0
43,685
W
Ymir
2,469
936
0
1,105
8,580
4,914
819
1,691
6,889
21,889
0
W
Medusa
native_951
Medusa
11,880
5,840
0
4,124
10,947
4,018
1,597
1,289
9,658
0
46,591
L
Cthulhu
xXUGDXx
Cthulhu
3,679
362
0
585
13,495
5,464
124
1,505
11,956
19,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,423
Gold Earned
36,242
400
Minions Killed
320
0
Camps Cleared
0
1,445,896
Distance Traveled
1,361,489
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,386
559
96
6
0
281,890
0
W
Amaterasu
8,073
538
106
7
0
287,429
0
L
Loki
7,296
486
64
4
0
308,895
1
L
Scylla
5,971
398
33
2
0
221,487
1
W
Thanatos
9,081
605
97
6
0
341,229
1
L
Athena
8,541
569
103
7
0
284,089
1
L
Neith
7,823
522
92
6
0
261,754
2
W
Ymir
8,052
537
38
3
0
262,958
1
W
Medusa
8,831
589
63
4
0
272,390
1
L
Cthulhu
6,611
441
28
2
0
285,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role