Player Matchup

Kali
Kali
Jovkill3
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Marhitoz
Raijin
Level 25
God Stats
1W - 1L
1,959 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 3
Rama
Rama
MarkDotExe
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Syon18
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,666 Elo+
Party 1
Ne Zha
Ne Zha
VerohZDotExe
Ne Zha
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 3
Team Averages
Level 97
1,592 SR
1,520 Elo+

VS

Team Averages
Level 67
1,544 SR
1,614 Elo+
Apollo
Apollo
DaniMiXx
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Skaldrmain
Cabrakan
Level 97
God Stats
8W - 4L
1,641 SR
Queue Stats
469W - 426L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
Spaghettoooo
Sun Wukong
Level 84
God Stats
16W - 11L
1,744 SR
Queue Stats
381W - 315L
1,661 Elo+
Party 2
Ra
Ra
T33Jay
Ra
Level 49
God Stats
1W - 1L
1,186 SR
Queue Stats
46W - 31L
1,614 Elo+
Solo
Rama
Rama
raulitobdn
Rama
Level 16
God Stats
6W - 3L
1,651 SR
Queue Stats
84W - 32L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
2 / 5 / 0
5,420
452
3,702
9,944
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Marhitoz
Raijin
10
0 / 4 / 1
5,809
484
3,513
5,940
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 4 / 2
6,387
532
6,387
10,115
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Syon18
King Arthur
11
2 / 3 / 0
6,668
556
7,507
13,136
7,475
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
10
3 / 3 / 1
6,323
527
4,184
9,120
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaniMiXx
Apollo
14
5 / 0 / 3
7,720
643
5,425
6,502
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Skaldrmain
Cabrakan
11
6 / 2 / 6
7,540
628
8,245
10,241
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Spaghettoooo
Sun Wukong
13
2 / 2 / 2
7,520
627
7,244
11,149
6,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
12
3 / 0 / 4
6,916
576
4,880
3,392
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 3 / 2
7,307
609
5,521
8,629
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
19
19
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
DaniMiXx
Apollo
5
0
3
6.5
L
Kali
2
5
0
0.4
L
Raijin
Marhitoz
Raijin
0
4
1
0.13
L
0
4
2
0.25
W
Cabrakan
Skaldrmain
Cabrakan
6
2
6
4.5
W
Sun Wukong
Spaghettoooo
Sun Wukong
2
2
2
1.5
L
King Arthur
Syon18
King Arthur
2
3
0
0.67
W
Ra
3
0
4
5
L
Ne Zha
3
3
1
1.17
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
31,315
48,255
Taken
39,913
19,302
Mitigated
19,195
12,033
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DaniMiXx
Apollo
5,425
2,759
0
549
6,502
2,299
0
594
5,817
0
53,368
L
Kali
3,702
2,069
0
2,630
9,944
3,551
0
3,946
5,864
0
20,004
L
Raijin
Marhitoz
Raijin
3,513
121
0
467
5,940
1,997
0
2,980
2,920
32,671
0
L
6,387
4,988
0
3,107
10,115
2,774
0
2,232
7,875
0
44,752
W
Cabrakan
Skaldrmain
Cabrakan
8,245
1,160
0
1,592
10,241
7,160
0
1,717
8,360
17,323
0
W
Sun Wukong
Spaghettoooo
Sun Wukong
7,244
1,400
0
3,864
11,149
6,228
108
0
11,149
0
48,962
L
King Arthur
Syon18
King Arthur
7,507
982
0
3,686
13,136
7,475
0
218
12,918
0
42,445
W
Ra
4,880
472
938
1,164
3,392
1,117
570
823
2,445
41,917
0
L
Ne Zha
4,184
2,024
0
2,143
9,120
3,505
0
3,489
5,553
0
24,032
W
5,521
5,000
0
2,322
8,629
2,391
0
0
8,629
0
47,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
37,003
335
Minions Killed
390
0
Camps Cleared
0
1,155,417
Distance Traveled
1,225,835
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,720
643
97
8
0
264,107
0
L
Kali
5,420
452
44
4
0
233,372
1
L
Raijin
5,809
484
77
6
0
210,746
1
L
Rama
6,387
532
90
8
0
200,854
1
W
Cabrakan
7,540
628
18
2
0
251,563
6
W
Sun Wukong
7,520
627
102
9
0
241,904
1
L
King Arthur
6,668
556
92
8
0
250,135
1
W
Ra
6,916
576
82
7
0
267,366
4
L
Ne Zha
6,323
527
32
3
0
260,310
7
W
Rama
7,307
609
91
8
0
200,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role