Player Matchup

Cerberus
Cerberus
Kymimaro5
Cerberus
Level 25
God Stats
9W - 6L
1,545 SR
Queue Stats
56W - 109L
1,255 Elo+
Solo
Janus
Janus
Seakey
Janus
Level 24
God Stats
9W - 3L
1,781 SR
Queue Stats
154W - 62L
1,818 Elo+
Solo
Pele
Pele
chonochiee
Pele
Level 18
God Stats
5W - 0L
1,825 SR
Queue Stats
7W - 3L
1,507 Elo+
Solo
Team Averages
Level 22
1,717 SR
1,527 Elo+

VS

Team Averages
Level 40
1,485 SR
1,424 Elo+
Tsukuyomi
Tsukuyomi
AnZa1
Tsukuyomi
Level 21
God Stats
80W - 119L
1,455 SR
Queue Stats
122W - 171L
1,362 Elo+
Solo
Tiamat
Tiamat
Przemosk8
Tiamat
Level 85
God Stats
44W - 32L
1,501 SR
Queue Stats
145W - 138L
1,408 Elo+
Solo
Danzaburou
Danzaburou
chillingwithyou
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kymimaro5
Cerberus
17
1 / 1 / 19
12,534
627
4,745
14,193
14,408
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Seakey
Janus
20
17 / 4 / 9
15,933
797
26,383
15,671
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 6 / 12
14,193
710
16,139
17,858
7,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnZa1
Tsukuyomi
15
1 / 11 / 5
11,890
595
10,773
17,939
9,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Przemosk8
Tiamat
16
5 / 8 / 3
12,726
636
17,071
16,690
8,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
chillingwithyou
Danzaburou
16
4 / 7 / 3
13,712
686
9,802
19,691
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
26
Kills
10
11
Deaths
26
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AnZa1
Tsukuyomi
1
11
5
0.32
W
Cerberus
Kymimaro5
Cerberus
1
1
19
10.5
L
Tiamat
Przemosk8
Tiamat
5
8
3
0.81
W
Janus
Seakey
Janus
17
4
9
5.38
L
Danzaburou
chillingwithyou
Danzaburou
4
7
3
0.79
W
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,267
Damage
37,646
47,722
Taken
54,320
27,898
Mitigated
24,027
9,008
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AnZa1
Tsukuyomi
10,773
2,485
0
2,605
17,939
9,425
44
9,210
8,729
0
40,385
W
Cerberus
Kymimaro5
Cerberus
4,745
162
0
876
14,193
14,408
440
4,716
9,477
11,055
0
L
Tiamat
Przemosk8
Tiamat
17,071
946
0
3,039
16,690
8,145
132
9,434
7,256
54,976
0
W
Janus
Seakey
Janus
26,383
1,300
0
4,059
15,671
6,158
2,140
5,865
9,806
115,751
0
L
Danzaburou
chillingwithyou
Danzaburou
9,802
4,530
0
5,681
19,691
6,457
1,002
12,508
7,183
345
71,470
W
16,139
2,384
0
4,073
17,858
7,332
537
7,371
10,487
0
83,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
38,328
260
Minions Killed
220
0
Camps Cleared
0
1,134,584
Distance Traveled
970,547
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,890
595
40
2
0
337,110
3
W
Cerberus
12,534
627
16
1
0
399,343
0
L
Tiamat
12,726
636
84
4
0
307,638
3
W
Janus
15,933
797
151
8
0
370,682
3
L
Danzaburou
13,712
686
96
5
0
325,799
2
W
Pele
14,193
710
93
5
0
364,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role