Player Matchup

Chiron
Chiron
Cloak3dAsasin
Chiron
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,549 Elo+
Solo
Eset
Eset
NoahSmith
Eset
Level 108
God Stats
1W - 1L
1,266 SR
Queue Stats
194W - 175L
1,618 Elo+
Party 2
Fenrir
Fenrir
RtDTmrrw
Fenrir
Level 127
God Stats
12W - 12L
1,417 SR
Queue Stats
198W - 195L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmittyUntapped
Tsukuyomi
Level 67
God Stats
9W - 4L
1,626 SR
Queue Stats
94W - 88L
1,577 Elo+
Party 2
Ganesha
Ganesha
Xirik
Ganesha
Level 102
God Stats
3W - 1L
1,839 SR
Queue Stats
65W - 58L
1,539 Elo+
Solo
Team Averages
Level 103
1,529 SR
1,558 Elo+

VS

Team Averages
Level 113
1,594 SR
1,488 Elo+
Tiamat
Tiamat
Karamati
Tiamat
Level 160
God Stats
2W - 3L
1,388 SR
Queue Stats
163W - 163L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Piepope3
Cthulhu
Level 78
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Erlang Shen
Erlang Shen
RoyalTeaHD
Erlang Shen
Level 98
God Stats
6W - 10L
1,451 SR
Queue Stats
541W - 547L
1,598 Elo+
Solo
Poseidon
Poseidon
Simyri
Poseidon
Level 122
God Stats
5W - 3L
1,769 SR
Queue Stats
421W - 446L
1,490 Elo+
Solo
Izanami
Izanami
chillself
Izanami
Level 107
God Stats
3W - 4L
1,637 SR
Queue Stats
133W - 124L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,034
618
6,929
9,182
3,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
14
8 / 3 / 3
8,737
672
8,532
8,549
3,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RtDTmrrw
Fenrir
13
3 / 0 / 2
7,558
581
9,222
12,036
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
SmittyUntapped
Tsukuyomi
13
8 / 1 / 4
8,135
626
8,253
8,487
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Xirik
Ganesha
12
1 / 0 / 7
7,092
546
4,156
8,869
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Karamati
Tiamat
12
3 / 6 / 0
7,527
579
6,258
8,881
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Piepope3
Cthulhu
10
1 / 4 / 1
6,632
510
4,985
10,536
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
RoyalTeaHD
Erlang Shen
12
0 / 5 / 0
6,725
517
8,703
15,724
19,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Simyri
Poseidon
11
0 / 6 / 2
6,810
524
4,380
8,933
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
chillself
Izanami
10
0 / 4 / 0
6,309
485
3,737
6,804
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
25
Kills
4
4
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Tiamat
Karamati
Tiamat
3
6
0
0.5
W
Eset
8
3
3
3.17
L
Cthulhu
Piepope3
Cthulhu
1
4
1
0.38
L
Erlang Shen
RoyalTeaHD
Erlang Shen
0
5
0
0
W
Fenrir
RtDTmrrw
Fenrir
3
0
2
4
L
Poseidon
Simyri
Poseidon
0
6
2
0.17
W
Tsukuyomi
SmittyUntapped
Tsukuyomi
8
1
4
10
W
Ganesha
Xirik
Ganesha
1
0
7
4.5
L
Izanami
chillself
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,092
Damage
28,063
47,123
Taken
50,878
24,677
Mitigated
34,746
17,818
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,929
3,208
565
2,734
9,182
3,466
77
3,882
5,206
0
59,543
L
Tiamat
Karamati
Tiamat
6,258
1,184
0
2,022
8,881
4,889
206
4,185
4,696
36,852
0
W
Eset
8,532
1,051
535
2,599
8,549
3,164
552
5,353
2,892
60,921
0
L
Cthulhu
Piepope3
Cthulhu
4,985
589
0
1,821
10,536
6,400
0
4,084
6,452
16,926
0
L
Erlang Shen
RoyalTeaHD
Erlang Shen
8,703
3,923
0
5,548
15,724
19,110
94
0
15,267
0
39,424
W
Fenrir
RtDTmrrw
Fenrir
9,222
3,545
0
5,047
12,036
8,696
36
0
11,386
0
39,472
L
Poseidon
Simyri
Poseidon
4,380
1,057
0
776
8,933
2,511
314
2,677
6,256
44,641
0
W
Tsukuyomi
SmittyUntapped
Tsukuyomi
8,253
2,719
0
3,800
8,487
3,051
0
2,568
5,838
0
42,121
W
Ganesha
Xirik
Ganesha
4,156
352
0
2,538
8,869
6,300
0
3,314
5,503
15,173
0
L
Izanami
chillself
Izanami
3,737
2,364
0
1,417
6,804
1,836
0
1,742
5,062
0
37,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,556
Gold Earned
34,003
413
Minions Killed
332
0
Camps Cleared
0
1,321,402
Distance Traveled
1,120,069
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,034
618
135
10
0
250,032
4
L
Tiamat
7,527
579
82
6
0
215,943
4
W
Eset
8,737
672
116
9
0
243,678
2
L
Cthulhu
6,632
510
18
1
0
239,702
4
L
Erlang Shen
6,725
517
66
5
0
218,075
3
W
Fenrir
7,558
581
84
6
0
246,061
0
L
Poseidon
6,810
524
77
6
0
243,349
3
W
Tsukuyomi
8,135
626
70
5
0
304,755
4
W
Ganesha
7,092
546
8
1
0
276,876
3
L
Izanami
6,309
485
89
7
0
203,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role