Player Matchup

Vulcan
Vulcan
Diamond II
Dr_Castellano
Vulcan
Diamond II
Level 160
God Stats
144W - 142L
1,653 SR
Queue Stats
492W - 465L
2,356 MMR
Solo
Rama
Rama
Diamond II
INF1NITY91
Rama
Diamond II
Level 89
God Stats
12W - 9L
1,761 SR
Queue Stats
209W - 167L
2,289 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Mayskiii
Zhong Kui
Masters
Level 141
God Stats
11W - 11L
1,593 SR
Queue Stats
145W - 115L
2,446 MMR
Solo
Athena
Athena
Diamond V
Pablo_01345
Athena
Diamond V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 166L
2,285 MMR
Solo
Nemesis
Nemesis
Diamond III
freesty1er
Nemesis
Diamond III
Level 157
God Stats
13W - 16L
1,595 SR
Queue Stats
263W - 239L
2,327 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,620 SR
2,341 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,371 SR
2,170 MMR
Susano
Susano
Masters
Amy8965
Susano
Masters
Level 103
God Stats
7W - 4L
1,328 SR
Queue Stats
258W - 191L
2,454 MMR
Solo
Sobek
Sobek
Diamond II
Dixclosure
Sobek
Diamond II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
HanzoMain97
Heimdallr
Masters
Level 135
God Stats
3W - 10L
1,372 SR
Queue Stats
222W - 207L
2,303 MMR
Solo
Scylla
Scylla
Diamond V
JPSW
Scylla
Diamond V
Level 156
God Stats
1W - 3L
1,332 SR
Queue Stats
57W - 54L
2,141 MMR
Solo
Yemoja
Yemoja
Diamond I
ℓuci
Yemoja
Diamond I
Level 81
God Stats
0W - 2L
1,321 SR
Queue Stats
62W - 38L
2,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,971
794
2,318
877
232
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
3 / 1 / 2
3,960
792
3,418
3,708
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Mayskiii
Zhong Kui
7
1 / 0 / 0
3,851
770
847
1,246
572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
6
1 / 2 / 4
3,815
763
2,134
4,246
1,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
freesty1er
Nemesis
7
2 / 0 / 1
4,122
824
642
1,925
428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
Chang'eAphroditeTiamatSet

VS

Bans
JanusKing ArthurGuan YuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Amy8965
Susano
5
3 / 2 / 0
3,571
714
3,108
3,866
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
5
0 / 1 / 0
3,070
614
454
4,448
2,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
HanzoMain97
Heimdallr
5
0 / 3 / 2
3,163
633
2,221
4,232
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
JPSW
Scylla
6
0 / 1 / 0
3,418
684
70
1,595
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
ℓuci
Yemoja
2
0 / 1 / 0
2,593
519
550
1,367
332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
Amy8965
Susano
3
2
0
1.5
L
Sobek
0
1
0
0
W
1
0
0
1
L
Heimdallr
HanzoMain97
Heimdallr
0
3
2
0.33
W
3
1
2
4
L
Scylla
JPSW
Scylla
0
1
0
0
W
Zhong Kui
Mayskiii
Zhong Kui
1
0
0
1
W
Athena
1
2
4
1.5
W
Nemesis
freesty1er
Nemesis
2
0
1
2.5
L
Yemoja
ℓuci
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,359
Damage
6,403
12,002
Taken
15,508
3,216
Mitigated
5,133
4,009
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Amy8965
Susano
3,108
1,337
0
775
3,866
991
0
595
3,271
0
11,416
L
Sobek
454
0
0
2,705
4,448
2,355
0
2,318
2,130
10,183
0
W
2,318
1,455
0
212
877
232
127
362
515
19,567
0
L
Heimdallr
HanzoMain97
Heimdallr
2,221
1,478
0
1,300
4,232
1,047
0
1,405
2,827
0
8,784
W
3,418
3,020
0
1,640
3,708
733
0
239
3,469
0
11,930
L
Scylla
JPSW
Scylla
70
70
0
335
1,595
408
0
731
864
13,735
0
W
Zhong Kui
Mayskiii
Zhong Kui
847
84
0
777
1,246
572
0
70
1,176
16,256
0
W
Athena
2,134
955
0
1,380
4,246
1,251
0
311
3,935
10,782
0
W
Nemesis
freesty1er
Nemesis
642
104
0
0
1,925
428
0
92
1,833
0
16,787
L
Yemoja
ℓuci
Yemoja
550
346
37
616
1,367
332
0
250
1,117
2,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,719
Gold Earned
15,815
146
Minions Killed
101
0
Camps Cleared
0
473,758
Distance Traveled
398,910
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,571
714
20
4
0
99,944
1
L
Sobek
3,070
614
23
5
0
96,188
1
W
Vulcan
3,971
794
42
8
0
95,096
2
L
Heimdallr
3,163
633
14
3
0
85,794
0
W
Rama
3,960
792
20
4
0
85,081
1
L
Scylla
3,418
684
41
8
0
88,174
0
W
Zhong Kui
3,851
770
33
7
0
86,795
1
W
Athena
3,815
763
15
3
0
93,196
0
W
Nemesis
4,122
824
36
7
0
113,590
1
L
Yemoja
2,593
519
3
1
0
28,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role