Player Matchup

Artemis
Artemis
JsR101399
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Susano
Susano
PWNTASTROPHY
Susano
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 157L
1,164 Elo+
Solo
Khepri
Khepri
Unawarebear3010
Khepri
Level 20
God Stats
5W - 5L
1,513 SR
Queue Stats
100W - 123L
1,311 Elo+
Party 1
Team Averages
Level 37
1,504 SR
1,325 Elo+

VS

Team Averages
Level 30
1,540 SR
1,347 Elo+
Nemesis
Nemesis
XxcallumxX3766
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,116 Elo+
Solo
Cthulhu
Cthulhu
carlosjr0214
Cthulhu
Level 68
God Stats
7W - 7L
1,620 SR
Queue Stats
225W - 283L
1,424 Elo+
Solo
Kukulkan
Kukulkan
kate12ck
Kukulkan
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JsR101399
Artemis
8
0 / 6 / 1
6,542
545
1,608
6,551
2,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Susano
11
3 / 3 / 1
7,705
642
4,940
8,928
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 2 / 3
7,510
626
5,641
8,709
8,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
8,305
692
3,023
7,012
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
carlosjr0214
Cthulhu
11
6 / 2 / 4
9,169
764
9,485
10,419
4,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
kate12ck
Kukulkan
11
2 / 0 / 5
8,098
675
3,736
5,621
2,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
11
11
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
JsR101399
Artemis
0
6
1
0.08
W
Susano
3
3
1
1.17
W
2
2
3
1.75
L
3
3
6
2
L
Cthulhu
carlosjr0214
Cthulhu
6
2
4
4
L
Kukulkan
kate12ck
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,189
Damage
16,244
24,188
Taken
23,052
16,520
Mitigated
12,031
2,456
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JsR101399
Artemis
1,608
1,077
0
650
6,551
2,595
0
3,692
2,859
0
8,399
W
Susano
4,940
1,344
501
1,305
8,928
5,060
0
4,905
4,023
0
22,708
W
5,641
712
0
0
8,709
8,865
0
4,646
4,063
14,775
0
L
3,023
1,023
0
492
7,012
5,356
329
1,821
5,191
0
9,202
L
Cthulhu
carlosjr0214
Cthulhu
9,485
1,060
164
987
10,419
4,557
757
2,102
8,317
28,012
0
L
Kukulkan
kate12ck
Kukulkan
3,736
821
0
1,847
5,621
2,118
678
1,810
3,811
27,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,757
Gold Earned
25,572
37
Minions Killed
115
0
Camps Cleared
0
518,692
Distance Traveled
626,624
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,542
545
5
0
0
115,940
7
W
Susano
7,705
642
25
2
0
200,092
2
W
Khepri
7,510
626
7
1
0
202,660
2
L
Nemesis
8,305
692
21
2
0
208,021
1
L
Cthulhu
9,169
764
45
4
0
223,363
0
L
Kukulkan
8,098
675
49
4
0
195,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role