Player Matchup

Cupid
Cupid
Ixan89
Cupid
Level 108
God Stats
7W - 0L
1,607 SR
Queue Stats
302W - 275L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Madeintamere
Sun Wukong
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 78L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Siental
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,223 SR
Queue Stats
149W - 169L
1,548 Elo+
Solo
Mulan
Mulan
mo_barbieri
Mulan
Level 156
God Stats
5W - 0L
1,484 SR
Queue Stats
278W - 274L
1,495 Elo+
Solo
Nox
Nox
toxicvibes
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,463 SR
1,528 Elo+

VS

Team Averages
Level 117
1,612 SR
1,532 Elo+
Hades
Hades
BrotUndSaft
Hades
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
376W - 318L
1,506 Elo+
Solo
Xbalanque
Xbalanque
Damnbru
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DonnerDoris
Izanami
Level 40
God Stats
1W - 3L
1,842 SR
Queue Stats
122W - 130L
1,520 Elo+
Solo
Vamana
Vamana
Sonnenwalzer
Vamana
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,571 Elo+
Solo
Ares
Ares
TimeTraveler44
Ares
Level 126
God Stats
10W - 6L
1,720 SR
Queue Stats
528W - 494L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ixan89
Cupid
20
3 / 2 / 21
11,988
705
20,661
12,015
7,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Madeintamere
Sun Wukong
20
8 / 6 / 15
12,583
740
17,686
23,594
24,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
Siental
Ah Muzen Cab
20
4 / 1 / 19
12,179
716
25,464
15,805
9,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

18
4 / 4 / 21
12,218
719
10,912
25,083
38,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 1 / 17
11,848
697
19,467
11,818
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 4
12,275
722
19,477
20,622
14,208
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Damnbru
Xbalanque
20
4 / 2 / 7
12,065
710
24,596
16,098
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Izanami
DonnerDoris
Izanami
16
0 / 7 / 6
10,387
611
10,799
17,999
9,571
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
19
1 / 6 / 6
11,587
682
9,590
25,526
40,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 5 / 7
11,773
693
14,703
20,136
26,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
26
Kills
13
14
Deaths
26
93
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
L
Xbalanque
Damnbru
Xbalanque
4
2
7
3.75
L
Izanami
DonnerDoris
Izanami
0
7
6
0.43
W
Cupid
Ixan89
Cupid
3
2
21
6.75
W
Sun Wukong
Madeintamere
Sun Wukong
8
6
15
2.58
W
Ah Muzen Cab
Siental
Ah Muzen Cab
4
1
19
13.5
L
Vamana
1
6
6
0.67
L
1
5
7
0.9
W
4
4
21
3.63
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,190
Damage
79,165
88,315
Taken
100,381
85,605
Mitigated
99,154
35,359
Healing
37,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,477
874
2,335
7,295
20,622
14,208
0
4,891
15,731
30,194
0
L
Xbalanque
Damnbru
Xbalanque
24,596
10,312
4,200
5,247
16,098
8,437
2,609
1,993
14,105
0
46,570
L
Izanami
DonnerDoris
Izanami
10,799
7,999
2,969
2,723
17,999
9,571
2,235
3,034
14,940
0
32,160
W
Cupid
Ixan89
Cupid
20,661
7,999
3,180
1,970
12,015
7,882
1,867
4,334
7,681
0
45,902
W
Sun Wukong
Madeintamere
Sun Wukong
17,686
2,923
4,807
3,640
23,594
24,242
1,024
8,162
15,432
0
42,535
W
Ah Muzen Cab
Siental
Ah Muzen Cab
25,464
7,893
1,837
7,334
15,805
9,123
2,334
7,425
8,380
0
54,306
L
Vamana
9,590
3,240
1,805
7,383
25,526
40,816
1,004
6,419
19,057
808
31,862
L
14,703
405
1,996
1,908
20,136
26,122
154
3,130
17,006
27,358
0
W
10,912
1,003
2,261
6,252
25,083
38,363
352
7,784
17,299
0
22,756
W
19,467
1,810
1,851
2,227
11,818
5,995
167
7,180
4,638
27,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,816
Gold Earned
58,087
199
Minions Killed
217
0
Camps Cleared
0
1,509,617
Distance Traveled
1,475,155
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,275
722
38
2
0
270,841
1
L
Xbalanque
12,065
710
42
2
0
336,993
0
L
Izanami
10,387
611
52
3
0
253,420
0
W
Cupid
11,988
705
64
4
0
272,033
0
W
Sun Wukong
12,583
740
47
3
0
300,819
1
W
Ah Muzen Cab
12,179
716
51
3
0
323,183
2
L
Vamana
11,587
682
54
3
0
307,271
1
L
Ares
11,773
693
31
2
0
306,630
1
W
Mulan
12,218
719
13
1
0
298,222
2
W
Nox
11,848
697
24
1
0
315,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role