Player Matchup

Thanatos
Thanatos
KingRevenous
Thanatos
Level 45
God Stats
47W - 26L
1,667 SR
Queue Stats
122W - 107L
1,571 Elo+
Solo
Sylvanus
Sylvanus
MarkY2002999
Sylvanus
Level 123
God Stats
5W - 6L
1,634 SR
Queue Stats
172W - 159L
1,491 Elo+
Solo
Cupid
Cupid
SHM00
Cupid
Level 67
God Stats
20W - 13L
1,624 SR
Queue Stats
79W - 69L
1,509 Elo+
Solo
Apollo
Apollo
herecomesdale
Apollo
Level 88
God Stats
26W - 20L
1,563 SR
Queue Stats
40W - 51L
1,429 Elo+
Solo
Anubis
Anubis
mtgfreak9797
Anubis
Level 48
God Stats
38W - 24L
1,539 SR
Queue Stats
648W - 619L
1,541 Elo+
Solo
Team Averages
Level 74
1,606 SR
1,508 Elo+

VS

Team Averages
Level 54
1,656 SR
1,505 Elo+
Baron Samedi
Baron Samedi
CurtFoxley
Baron Samedi
Level 46
God Stats
1W - 1L
1,734 SR
Queue Stats
31W - 30L
1,501 Elo+
Solo
Ymir
Ymir
FrankTheTank00
Ymir
Level 48
God Stats
4W - 4L
1,887 SR
Queue Stats
206W - 186L
1,593 Elo+
Solo
Danzaburou
Danzaburou
Lokikron
Danzaburou
Level 60
God Stats
11W - 13L
1,570 SR
Queue Stats
187W - 206L
1,465 Elo+
Solo
Fenrir
Fenrir
MEXMAR63
Fenrir
Level 66
God Stats
22W - 16L
1,589 SR
Queue Stats
224W - 233L
1,466 Elo+
Solo
Tyr
Tyr
somnocle
Tyr
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingRevenous
Thanatos
10
3 / 0 / 4
6,148
615
3,946
4,489
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MarkY2002999
Sylvanus
10
2 / 0 / 5
5,431
543
4,133
3,981
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
SHM00
Cupid
10
2 / 0 / 3
5,699
570
3,081
3,886
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 2
6,695
670
5,242
3,898
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
12
3 / 1 / 1
6,612
661
4,453
4,589
2,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CurtFoxley
Baron Samedi
10
0 / 3 / 1
5,423
542
2,252
5,981
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,095
410
1,433
7,189
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Lokikron
Danzaburou
8
0 / 3 / 0
4,936
494
1,709
4,739
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Fenrir
MEXMAR63
Fenrir
9
1 / 3 / 0
5,306
531
2,701
7,380
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 2 / 0
4,931
493
724
6,510
2,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CurtFoxley
Baron Samedi
0
3
1
0.17
L
0
3
0
0
W
Thanatos
KingRevenous
Thanatos
3
0
4
5
L
Danzaburou
Lokikron
Danzaburou
0
3
0
0
L
Fenrir
MEXMAR63
Fenrir
1
3
0
0.33
W
Sylvanus
MarkY2002999
Sylvanus
2
0
5
4.5
W
Cupid
SHM00
Cupid
2
0
3
3.5
W
4
0
2
5
W
Anubis
3
1
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
8,819
20,843
Taken
31,799
8,410
Mitigated
12,218
14,724
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CurtFoxley
Baron Samedi
2,252
187
79
1,560
5,981
1,732
0
3,786
2,195
27,733
0
L
1,433
258
0
1,534
7,189
4,511
0
1,813
5,376
9,729
0
W
Thanatos
KingRevenous
Thanatos
3,946
719
0
5,780
4,489
1,312
0
125
4,330
0
23,784
L
Danzaburou
Lokikron
Danzaburou
1,709
542
0
924
4,739
1,381
0
1,223
3,516
0
23,605
L
Fenrir
MEXMAR63
Fenrir
2,701
740
0
2,254
7,380
2,064
0
1,472
5,908
0
25,700
W
Sylvanus
MarkY2002999
Sylvanus
4,133
1,368
1,144
1,930
3,981
1,645
505
605
3,277
15,128
4,324
W
Cupid
SHM00
Cupid
3,081
1,892
552
2,378
3,886
1,138
359
852
2,909
0
25,216
W
5,242
3,463
0
704
3,898
1,721
815
65
3,808
0
39,098
W
Anubis
4,453
109
0
2,236
4,589
2,594
725
1,579
2,834
39,816
0
L
724
0
0
787
6,510
2,530
0
0
6,510
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
24,691
279
Minions Killed
255
0
Camps Cleared
0
953,071
Distance Traveled
949,375
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,423
542
67
7
0
177,784
4
L
Ymir
4,095
410
7
1
0
163,815
1
W
Thanatos
6,148
615
52
5
0
224,337
3
L
Danzaburou
4,936
494
65
7
0
164,937
2
L
Fenrir
5,306
531
51
5
0
212,625
2
W
Sylvanus
5,431
543
34
3
0
198,651
4
W
Cupid
5,699
570
56
6
0
186,692
3
W
Apollo
6,695
670
68
7
0
191,798
1
W
Anubis
6,612
661
69
7
0
151,593
0
L
Tyr
4,931
493
65
7
0
230,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role