Player Matchup

Kukulkan
Kukulkan
Articube
Kukulkan
Level 26
God Stats
0W - 2L
1,532 SR
Queue Stats
63W - 59L
1,453 Elo+
Solo
Nemesis
Nemesis
CaptaìnCold
Nemesis
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 102L
1,500 Elo+
Solo
Ares
Ares
LogicalMurda
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,334 Elo+
Solo
Neith
Neith
Queen丶
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Westerlund
Bellona
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 90L
1,500 Elo+
Solo
Team Averages
Level 9
1,506 SR
1,457 Elo+

VS

Team Averages
Level 21
1,447 SR
1,346 Elo+
Amaterasu
Amaterasu
c d r2003
Amaterasu
Level 21
God Stats
7W - 12L
950 SR
Queue Stats
13W - 22L
889 Elo+
Party 1
Apollo
Apollo
missy51114
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
monkeyffoo
Cernunnos
Level 18
God Stats
8W - 3L
1,700 SR
Queue Stats
354W - 396L
1,364 Elo+
Solo
Kukulkan
Kukulkan
thediamondhands
Kukulkan
Level 25
God Stats
30W - 33L
1,583 SR
Queue Stats
96W - 101L
1,475 Elo+
Solo
Loki
Loki
tkwelsh
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Articube
Kukulkan
16
3 / 7 / 3
10,113
421
8,935
12,392
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
CaptaìnCold
Nemesis
20
15 / 4 / 3
14,093
587
23,950
22,492
16,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 5 / 4
8,185
341
4,042
14,183
9,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Queen丶
Neith
16
2 / 7 / 6
10,599
442
6,627
15,329
5,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Westerlund
Bellona
10
0 / 16 / 2
7,601
317
831
19,106
12,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
c d r2003
Amaterasu
15
0 / 5 / 3
10,503
438
4,350
12,925
11,335
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
missy51114
Apollo
16
5 / 6 / 9
11,963
498
8,291
16,171
10,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
monkeyffoo
Cernunnos
17
10 / 6 / 10
12,836
535
18,032
18,063
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
18 / 2 / 7
14,940
623
25,776
10,637
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
tkwelsh
Loki
20
5 / 3 / 4
14,335
597
7,845
13,537
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
21
Kills
38
39
Deaths
22
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Articube
Kukulkan
3
7
3
0.64
L
Nemesis
CaptaìnCold
Nemesis
15
4
3
4.13
L
1
5
4
0.6
L
Neith
Queen丶
Neith
2
7
6
0.71
L
Bellona
Westerlund
Bellona
0
16
2
0.06
W
Amaterasu
c d r2003
Amaterasu
0
5
3
0.3
W
Apollo
missy51114
Apollo
5
6
9
1.58
W
Cernunnos
monkeyffoo
Cernunnos
10
6
10
2.5
W
Kukulkan
18
2
7
10.75
W
Loki
tkwelsh
Loki
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,385
Damage
64,294
83,502
Taken
71,333
48,573
Mitigated
39,505
5,362
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Articube
Kukulkan
8,935
344
0
288
12,392
4,751
0
4,589
7,589
43,375
0
L
Nemesis
CaptaìnCold
Nemesis
23,950
11,964
0
2,340
22,492
16,536
212
5,364
16,958
0
89,407
L
4,042
348
0
253
14,183
9,389
0
3,543
10,516
14,790
0
L
Neith
Queen丶
Neith
6,627
2,502
0
2,321
15,329
5,617
1,706
4,845
10,358
0
48,828
L
Bellona
Westerlund
Bellona
831
638
0
160
19,106
12,280
0
6,467
12,305
0
18,184
W
Amaterasu
c d r2003
Amaterasu
4,350
2,148
0
1,095
12,925
11,335
3,037
1,429
11,385
0
34,995
W
Apollo
missy51114
Apollo
8,291
4,340
0
3,523
16,171
10,063
2,739
3,837
12,190
0
37,626
W
Cernunnos
monkeyffoo
Cernunnos
18,032
9,669
496
5,357
18,063
7,789
947
4,377
13,446
0
68,585
W
Kukulkan
25,776
4,198
0
928
10,637
4,998
1,094
2,468
7,955
111,664
0
W
Loki
tkwelsh
Loki
7,845
1,719
630
6,444
13,537
5,320
5,638
157
13,380
0
107,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,591
Gold Earned
64,577
362
Minions Killed
572
0
Camps Cleared
0
1,748,251
Distance Traveled
2,009,867
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,113
421
81
3
0
390,655
0
L
Nemesis
14,093
587
135
6
0
414,016
1
L
Ares
8,185
341
19
1
0
347,340
3
L
Neith
10,599
442
99
4
0
372,803
1
L
Bellona
7,601
317
28
1
0
223,437
0
W
Amaterasu
10,503
438
65
3
0
433,237
0
W
Apollo
11,963
498
58
2
0
327,719
0
W
Cernunnos
12,836
535
68
3
0
398,150
2
W
Kukulkan
14,940
623
177
7
0
410,130
8
W
Loki
14,335
597
204
9
0
440,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role