Player Matchup

Danzaburou
Danzaburou
Barchi987
Danzaburou
Level 20
God Stats
0W - 1L
1,491 SR
Queue Stats
7W - 15L
1,476 Elo+
Solo
Yemoja
Yemoja
Curly-killah
Yemoja
Level 158
God Stats
0W - 5L
1,265 SR
Queue Stats
439W - 491L
1,485 Elo+
Solo
Pele
Pele
DrShrubs
Pele
Level 36
God Stats
1W - 1L
1,811 SR
Queue Stats
62W - 42L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
FrankTank7
Cu Chulainn
Level 99
God Stats
16W - 8L
1,769 SR
Queue Stats
338W - 344L
1,446 Elo+
Solo
Hades
Hades
viktoriaa_1999
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 68
1,567 SR
1,454 Elo+

VS

Team Averages
Level 72
1,394 SR
1,446 Elo+
Xing Tian
Xing Tian
CordPlaysGames
Xing Tian
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 198L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
Coreythe1st
Kuzenbo
Level 133
God Stats
23W - 20L
1,392 SR
Queue Stats
618W - 617L
1,430 Elo+
Solo
Anhur
Anhur
Pieslice96
Anhur
Level 27
God Stats
2W - 2L
1,167 SR
Queue Stats
144W - 169L
1,467 Elo+
Solo
Jing Wei
Jing Wei
indo88
Jing Wei
Level 148
God Stats
5W - 7L
1,414 SR
Queue Stats
384W - 444L
1,418 Elo+
Solo
Ra
Ra
maiki2391
Ra
Level 25
God Stats
1W - 0L
1,495 SR
Queue Stats
51W - 60L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barchi987
Danzaburou
20
9 / 4 / 13
14,794
870
18,332
17,959
7,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
20
2 / 3 / 19
12,506
736
8,194
14,197
14,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
20
11 / 8 / 15
13,879
816
34,296
27,850
10,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
FrankTank7
Cu Chulainn
20
11 / 5 / 14
13,685
805
24,212
32,413
31,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 10 / 4
10,282
605
3,920
16,158
6,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CordPlaysGames
Xing Tian
20
4 / 6 / 21
12,790
752
15,172
26,828
39,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Coreythe1st
Kuzenbo
20
4 / 5 / 19
13,274
781
13,777
31,197
40,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
18
6 / 8 / 11
12,641
744
21,432
17,639
8,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
indo88
Jing Wei
20
7 / 7 / 11
13,926
819
15,381
16,662
7,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 8 / 11
13,637
802
21,169
18,090
9,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
103
34
Kills
30
30
Deaths
34
65
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Barchi987
Danzaburou
9
4
13
3.88
W
Xing Tian
CordPlaysGames
Xing Tian
4
6
21
2.42
W
Kuzenbo
Coreythe1st
Kuzenbo
4
5
19
2.7
L
Yemoja
2
3
19
3.83
L
Pele
11
8
15
2.31
L
Cu Chulainn
FrankTank7
Cu Chulainn
11
5
14
3.6
W
Anhur
6
8
11
1.44
W
Jing Wei
indo88
Jing Wei
7
7
11
1.79
W
9
8
11
1.81
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,954
Damage
86,931
108,577
Taken
110,416
72,309
Mitigated
105,949
45,862
Healing
29,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Barchi987
Danzaburou
18,332
5,950
2,106
5,245
17,959
7,483
2,124
6,611
11,230
0
52,023
W
Xing Tian
CordPlaysGames
Xing Tian
15,172
2,097
681
1,558
26,828
39,775
231
3,213
23,243
27,072
0
W
Kuzenbo
Coreythe1st
Kuzenbo
13,777
5,037
1,164
9,161
31,197
40,500
311
5,306
25,587
25,788
0
L
Yemoja
8,194
2,581
11,819
3,595
14,197
14,995
1,409
7,219
6,882
24,190
0
L
Pele
34,296
9,351
1,130
9,025
27,850
10,938
491
13,380
14,260
0
51,898
L
Cu Chulainn
FrankTank7
Cu Chulainn
24,212
3,862
1,202
11,031
32,413
31,957
1,147
13,656
18,485
6,764
39,214
W
Anhur
21,432
8,305
481
563
17,639
8,805
3,504
2,505
14,984
0
31,205
W
Jing Wei
indo88
Jing Wei
15,381
11,231
698
1,925
16,662
7,657
786
2,160
14,427
0
45,904
W
21,169
2,010
7,872
5,159
18,090
9,212
148
1,884
16,106
50,368
0
L
3,920
604
137
572
16,158
6,936
540
8,518
7,602
7,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,146
Gold Earned
66,268
180
Minions Killed
179
0
Camps Cleared
0
1,322,143
Distance Traveled
1,331,145
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,794
870
68
4
0
280,370
1
W
Xing Tian
12,790
752
20
1
0
296,044
0
W
Kuzenbo
13,274
781
18
1
0
293,579
2
L
Yemoja
12,506
736
34
2
0
244,714
0
L
Pele
13,879
816
33
2
0
274,125
1
L
Cu Chulainn
13,685
805
36
2
0
296,897
0
W
Anhur
12,641
744
18
1
0
260,698
0
W
Jing Wei
13,926
819
54
3
0
225,262
4
W
Ra
13,637
802
69
4
0
255,562
1
L
Hades
10,282
605
9
1
0
226,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role