Player Matchup

Ao Kuang
Ao Kuang
Fearnightmare87
Ao Kuang
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 41L
2,022 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsAce
Tsukuyomi
Level 14
God Stats
12W - 1L
1,966 SR
Queue Stats
144W - 79L
1,764 Elo+
Party 1
Baron Samedi
Baron Samedi
LibelousGull15
Baron Samedi
Level 22
God Stats
17W - 10L
1,325 SR
Queue Stats
56W - 51L
1,491 Elo+
Solo
Skadi
Skadi
Superhunter-_100
Skadi
Level 18
God Stats
3W - 2L
1,517 SR
Queue Stats
10W - 8L
1,518 Elo+
Solo
Nemesis
Nemesis
qtMau
Nemesis
Level 2
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 1L
1,000 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,559 Elo+

VS

Team Averages
Level 15
1,562 SR
1,553 Elo+
Sol
Sol
Dekalia
Sol
Level 28
God Stats
2W - 4L
1,575 SR
Queue Stats
183W - 203L
1,594 Elo+
Solo
Xing Tian
Xing Tian
FruitK1ller
Xing Tian
Level 5
God Stats
18W - 13L
1,732 SR
Queue Stats
1,107W - 1,031L
1,414 Elo+
Solo
Agni
Agni
Zombie432
Agni
Level 11
God Stats
9W - 15L
1,422 SR
Queue Stats
69W - 77L
1,404 Elo+
Solo
Anhur
Anhur
sewer-pig-
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,675 Elo+
Solo
Ares
Ares
typena61617
Ares
Level 27
God Stats
4W - 6L
1,579 SR
Queue Stats
125W - 117L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
26 / 0 / 13
13,749
655
30,611
23,586
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
ItsAce
Tsukuyomi
20
16 / 2 / 13
12,684
604
26,826
16,450
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LibelousGull15
Baron Samedi
17
11 / 1 / 16
11,258
536
17,754
11,558
11,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 9
10,106
481
10,954
11,220
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
qtMau
Nemesis
8
1 / 4 / 7
7,812
372
3,982
7,894
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
3 / 12 / 6
9,213
439
13,291
20,754
9,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
FruitK1ller
Xing Tian
11
0 / 9 / 1
7,014
334
3,711
22,231
18,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
15
4 / 10 / 4
10,104
481
8,337
14,850
5,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
11
2 / 17 / 1
7,643
364
7,489
21,386
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 11 / 4
8,808
419
6,087
25,664
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
26
59
Kills
10
11
Deaths
59
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
3
12
6
0.5
W
Ao Kuang
26
0
13
32.5
L
Xing Tian
FruitK1ller
Xing Tian
0
9
1
0.06
W
Tsukuyomi
ItsAce
Tsukuyomi
16
2
13
11.25
W
Baron Samedi
LibelousGull15
Baron Samedi
11
1
16
19
W
5
4
9
2.38
L
Agni
4
10
4
0.6
W
Nemesis
qtMau
Nemesis
1
4
7
1.13
L
Anhur
2
17
1
0.15
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,127
Damage
38,915
70,708
Taken
104,885
35,555
Mitigated
60,847
28,057
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
13,291
3,957
0
4,794
20,754
9,269
1,748
8,087
12,491
54,170
3,030
W
Ao Kuang
30,611
9,169
0
16,712
23,586
10,316
2,306
8,980
14,606
111,426
0
L
Xing Tian
FruitK1ller
Xing Tian
3,711
522
0
0
22,231
18,114
678
9,723
12,168
19,255
0
W
Tsukuyomi
ItsAce
Tsukuyomi
26,826
8,089
0
3,645
16,450
7,472
3,171
4,858
11,592
0
118,058
W
Baron Samedi
LibelousGull15
Baron Samedi
17,754
1,243
1,891
4,941
11,558
11,201
1,958
6,475
5,083
47,276
0
W
10,954
4,237
0
512
11,220
4,083
1,809
6,750
4,470
0
54,555
L
Agni
8,337
1,335
0
1,527
14,850
5,437
0
4,800
10,028
34,231
0
W
Nemesis
qtMau
Nemesis
3,982
1,679
0
356
7,894
2,483
0
3,927
3,967
0
16,168
L
Anhur
7,489
1,991
0
799
21,386
7,494
0
11,089
9,834
0
22,205
L
6,087
308
0
2,606
25,664
20,533
238
13,424
11,999
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,609
Gold Earned
42,782
484
Minions Killed
259
0
Camps Cleared
0
1,911,256
Distance Traveled
1,630,931
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,213
439
92
4
0
285,009
1
W
Ao Kuang
13,749
655
149
7
0
417,642
0
L
Xing Tian
7,014
334
30
1
0
348,697
0
W
Tsukuyomi
12,684
604
169
8
0
462,240
0
W
Baron Samedi
11,258
536
74
4
0
331,422
2
W
Skadi
10,106
481
74
4
0
357,337
4
L
Agni
10,104
481
60
3
0
343,374
2
W
Nemesis
7,812
372
18
1
0
342,615
1
L
Anhur
7,643
364
38
2
0
326,622
0
L
Ares
8,808
419
39
2
0
327,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role