Player Matchup

Izanami
Izanami
Akashi_DKN
Izanami
Level 29
God Stats
5W - 10L
1,366 SR
Queue Stats
135W - 157L
1,503 Elo+
Solo
Fenrir
Fenrir
Ayobs_G
Fenrir
Level 15
God Stats
1W - 1L
1,468 SR
Queue Stats
29W - 44L
1,620 Elo+
Solo
Bellona
Bellona
BaZuCa0o0o
Bellona
Level 17
God Stats
2W - 4L
1,642 SR
Queue Stats
100W - 78L
1,424 Elo+
Solo
Achilles
Achilles
MarcusXD
Achilles
Level 28
God Stats
17W - 12L
1,619 SR
Queue Stats
90W - 77L
1,503 Elo+
Solo
Pele
Pele
fhenixx9
Pele
Level 29
God Stats
58W - 85L
1,070 SR
Queue Stats
293W - 435L
1,354 Elo+
Solo
Team Averages
Level 24
1,433 SR
1,481 Elo+

VS

Team Averages
Level 22
1,579 SR
1,537 Elo+
Apollo
Apollo
GGKing6533
Apollo
Level 28
God Stats
2W - 0L
1,575 SR
Queue Stats
3W - 2L
1,786 Elo+
Solo
Merlin
Merlin
Mordekai Xx
Merlin
Level 29
God Stats
14W - 8L
1,550 SR
Queue Stats
282W - 308L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
PepoSmith
Tsukuyomi
Level 20
God Stats
8W - 3L
1,772 SR
Queue Stats
191W - 180L
1,538 Elo+
Solo
Ares
Ares
RukaChn
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,487 Elo+
Solo
Sol
Sol
mafreezy
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akashi_DKN
Izanami
14
5 / 6 / 3
8,391
494
10,485
11,466
3,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Ayobs_G
Fenrir
1
0 / 0 / 0
4,913
289
0
0
0
Bellona
BaZuCa0o0o
Bellona
13
6 / 4 / 4
8,810
518
7,994
15,166
10,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
MarcusXD
Achilles
15
5 / 6 / 0
8,764
516
7,866
15,675
8,826
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
14
1 / 5 / 4
8,130
478
6,500
10,505
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GGKing6533
Apollo
16
2 / 4 / 9
9,198
541
6,143
10,799
5,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
17
2 / 5 / 8
10,120
595
7,690
10,272
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
PepoSmith
Tsukuyomi
18
12 / 2 / 3
10,873
640
14,354
12,583
10,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
RukaChn
Ares
13
4 / 5 / 7
8,747
515
5,129
12,811
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

3
0 / 1 / 0
5,173
304
330
1,359
295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
17
Kills
20
21
Deaths
17
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akashi_DKN
Izanami
5
6
3
1.08
L
Fenrir
Ayobs_G
Fenrir
0
0
0
0
L
Bellona
BaZuCa0o0o
Bellona
6
4
4
2
W
Apollo
GGKing6533
Apollo
2
4
9
1.63
L
Achilles
MarcusXD
Achilles
5
6
0
0.83
W
Merlin
2
5
8
1.2
W
Tsukuyomi
PepoSmith
Tsukuyomi
12
2
3
6.75
W
Ares
RukaChn
Ares
4
5
7
1.5
L
Pele
1
5
4
0.6
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,845
Damage
33,646
52,812
Taken
47,824
26,691
Mitigated
29,821
10,813
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akashi_DKN
Izanami
10,485
7,892
0
2,718
11,466
3,994
1,393
3,209
8,191
0
51,422
L
Fenrir
Ayobs_G
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
BaZuCa0o0o
Bellona
7,994
2,799
0
3,233
15,166
10,237
1,378
3,059
11,889
0
45,330
W
Apollo
GGKing6533
Apollo
6,143
3,496
0
884
10,799
5,371
1,546
0
10,799
0
49,124
L
Achilles
MarcusXD
Achilles
7,866
2,497
0
2,636
15,675
8,826
96
3,040
12,424
0
46,368
W
Merlin
7,690
946
0
3,009
10,272
4,223
2,474
0
10,272
65,638
0
W
Tsukuyomi
PepoSmith
Tsukuyomi
14,354
3,727
0
3,433
12,583
10,093
0
0
12,583
0
71,542
W
Ares
RukaChn
Ares
5,129
762
0
653
12,811
9,839
67
0
12,811
11,776
0
L
Pele
6,500
1,121
0
2,226
10,505
3,634
238
3,222
7,201
0
43,585
W
330
132
0
441
1,359
295
0
0
1,359
980
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
44,111
340
Minions Killed
378
0
Camps Cleared
0
1,208,841
Distance Traveled
1,276,923
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,391
494
83
5
0
282,315
0
L
Fenrir
4,913
289
0
0
0
736
0
L
Bellona
8,810
518
81
5
0
327,461
0
W
Apollo
9,198
541
101
6
0
303,146
1
L
Achilles
8,764
516
80
5
0
296,400
3
W
Merlin
10,120
595
138
8
0
240,513
3
W
Tsukuyomi
10,873
640
121
7
0
381,203
3
W
Ares
8,747
515
15
1
0
314,866
3
L
Pele
8,130
478
96
6
0
301,929
0
W
Sol
5,173
304
3
0
0
37,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role