Player Matchup

Fenrir
Fenrir
Bronze III
Marcus16081997
Fenrir
Bronze III
Level 105
God Stats
0W - 2L
1,651 SR
Queue Stats
0W - 2L
1,410 MMR
Solo
Geb
Geb
Gold III
NiceBoysGnR
Geb
Gold III
Level 153
God Stats
11W - 11L
1,754 SR
Queue Stats
239W - 235L
1,460 MMR
Solo
Nu Wa
Nu Wa
Gold V
Shadowandsu
Nu Wa
Gold V
Level 146
God Stats
5W - 9L
1,475 SR
Queue Stats
28W - 37L
1,363 MMR
Solo
Osiris
Osiris
Silver III
Soul-Splitter-
Osiris
Silver III
Level 122
God Stats
7W - 9L
1,886 SR
Queue Stats
83W - 89L
1,458 MMR
Solo
Chernobog
Chernobog
Gold IV
thirax
Chernobog
Gold IV
Level 128
God Stats
8W - 4L
1,509 SR
Queue Stats
205W - 207L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,655 SR
1,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,502 SR
1,385 MMR
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
 
Ratatoskr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold IV
JawstheGoldFish
Athena
Gold IV
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
444W - 438L
1,483 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
OAdestrador
Sun Wukong
Silver I
Level 128
God Stats
8W - 14L
1,500 SR
Queue Stats
171W - 166L
1,152 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
ThE iCoN KNIVES
Danzaburou
Gold IV
Level 129
God Stats
38W - 28L
1,508 SR
Queue Stats
366W - 357L
1,290 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 3
11,653
486
8,764
24,603
14,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 7
10,001
417
10,803
22,020
20,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 5 / 3
10,662
444
16,665
14,703
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 12 / 1
10,381
433
12,768
25,300
22,743
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
thirax
Chernobog
18
2 / 8 / 1
11,880
495
12,129
22,840
8,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaSetTsukuyomiCthulhu

VS

Bans
TiamatCu ChulainnKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
11 / 3 / 6
14,791
616
22,532
19,485
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
 
Ratatoskr
20
9 / 0 / 16
13,925
580
17,816
21,166
20,487
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 3 / 21
13,055
544
14,620
20,931
20,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
OAdestrador
Sun Wukong
20
7 / 3 / 17
13,917
580
13,669
20,249
20,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ThE iCoN KNIVES
Danzaburou
20
7 / 2 / 5
15,535
647
16,486
20,311
8,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
11
Kills
39
39
Deaths
11
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
3
6
4.67
W
Ratatoskr
 
Ratatoskr
9
0
16
17
W
5
3
21
5.17
L
4
10
3
0.55
L
0
4
7
0.88
W
Sun Wukong
OAdestrador
Sun Wukong
7
3
17
5.17
L
2
5
3
0.7
L
3
12
1
0.29
W
Danzaburou
ThE iCoN KNIVES
Danzaburou
7
2
5
4.75
L
Chernobog
thirax
Chernobog
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,129
Damage
85,123
109,466
Taken
102,142
71,669
Mitigated
77,235
21,143
Healing
45,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
22,532
1,308
7,015
12,352
19,485
8,088
0
6,617
12,488
125,496
0
W
Ratatoskr
 
Ratatoskr
17,816
4,236
0
7,748
21,166
20,487
1,166
6,939
13,869
0
91,216
W
14,620
3,249
0
4,198
20,931
20,102
154
5,608
14,937
32,323
0
L
8,764
2,351
0
7,069
24,603
14,847
0
6,593
17,860
0
64,518
L
10,803
836
0
2,328
22,020
20,088
0
9,875
12,077
34,861
0
W
Sun Wukong
OAdestrador
Sun Wukong
13,669
3,228
0
6,109
20,249
20,314
948
5,215
14,714
0
66,327
L
16,665
2,554
0
2,942
14,703
5,234
52
6,964
7,687
66,602
0
L
12,768
4,544
0
520
25,300
22,743
0
7,524
17,225
111
64,826
W
Danzaburou
ThE iCoN KNIVES
Danzaburou
16,486
11,018
0
8,531
20,311
8,244
7,194
3,496
16,659
0
169,589
L
Chernobog
thirax
Chernobog
12,129
8,656
294
7,990
22,840
8,757
3,190
6,196
16,619
0
90,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,577
Gold Earned
71,223
532
Minions Killed
683
0
Camps Cleared
0
2,051,887
Distance Traveled
2,376,998
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,791
616
180
8
0
445,048
8
W
Ratatoskr
13,925
580
141
6
0
518,838
1
W
Athena
13,055
544
42
2
0
507,106
11
L
Fenrir
11,653
486
106
4
0
432,553
6
L
Geb
10,001
417
41
2
0
431,680
3
W
Sun Wukong
13,917
580
108
5
0
465,712
4
L
Nu Wa
10,662
444
124
5
0
425,504
12
L
Osiris
10,381
433
96
4
0
352,304
3
W
Danzaburou
15,535
647
212
9
0
440,294
4
L
Chernobog
11,880
495
165
7
0
409,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role