Player Matchup

Pele
Pele
BigMarty
Pele
Level 6
God Stats
3W - 3L
1,434 SR
Queue Stats
7W - 10L
1,311 Elo+
Party 2
Athena
Athena
IamProfessor
Athena
Level 27
God Stats
1W - 1L
1,755 SR
Queue Stats
56W - 57L
1,534 Elo+
Solo
Kukulkan
Kukulkan
J0m0than
Kukulkan
Level 6
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 10L
1,339 Elo+
Party 2
Bakasura
Bakasura
Leah666
Bakasura
Level 17
God Stats
0W - 4L
1,270 SR
Queue Stats
41W - 62L
1,377 Elo+
Party 1
Hachiman
Hachiman
menacing-bee329
Hachiman
Level 32
God Stats
20W - 23L
1,551 SR
Queue Stats
85W - 114L
1,397 Elo+
Party 1
Team Averages
Level 18
1,546 SR
1,392 Elo+

VS

Team Averages
Level 18
1,562 SR
1,463 Elo+
Pele
Pele
Fenrir2005
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Mulan
Mulan
FirmBagels
Mulan
Level 26
God Stats
4W - 2L
1,764 SR
Queue Stats
13W - 9L
1,616 Elo+
Solo
Hel
Hel
OhKaKa
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
S0ulKeyper
Cupid
Level 23
God Stats
60W - 50L
1,569 SR
Queue Stats
99W - 103L
1,353 Elo+
Solo
Chronos
Chronos
不舞之鹤
Chronos
Level 18
God Stats
7W - 6L
1,479 SR
Queue Stats
25W - 32L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
4 / 3 / 0
6,064
606
4,412
6,583
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
0 / 0 / 0
5,005
501
186
2,911
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
J0m0than
Kukulkan
8
0 / 6 / 1
4,900
490
3,054
5,255
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Leah666
Bakasura
8
0 / 4 / 0
4,626
463
890
6,373
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
8
0 / 2 / 1
4,561
456
1,506
4,533
1,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,358
536
2,410
6,697
1,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
11
7 / 0 / 3
6,944
694
5,456
6,574
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hel
OhKaKa
Hel
10
1 / 2 / 1
5,402
540
1,845
3,690
946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
11
2 / 0 / 2
6,357
636
1,709
3,369
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
不舞之鹤
Chronos
11
3 / 2 / 3
6,457
646
3,210
6,719
1,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
14
15
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
4
3
0
1.33
W
1
1
0
1
W
Mulan
7
0
3
8.5
L
Athena
0
0
0
0
L
Kukulkan
J0m0than
Kukulkan
0
6
1
0.08
L
Bakasura
Leah666
Bakasura
0
4
0
0
W
Hel
OhKaKa
Hel
1
2
1
0.75
W
Cupid
2
0
2
3
L
Hachiman
0
2
1
0.25
W
Chronos
不舞之鹤
Chronos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,048
Damage
14,630
25,655
Taken
27,049
8,130
Mitigated
9,125
4,889
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,412
1,183
0
1,898
6,583
1,912
0
1,771
4,812
0
27,651
W
2,410
592
0
724
6,697
1,866
1,415
0
6,697
0
29,138
W
Mulan
5,456
864
0
2,463
6,574
3,458
0
636
5,916
0
22,281
L
Athena
186
150
0
1,505
2,911
1,083
0
0
2,911
11,664
0
L
Kukulkan
J0m0than
Kukulkan
3,054
555
0
0
5,255
1,517
505
2,061
3,194
15,873
0
L
Bakasura
Leah666
Bakasura
890
807
0
536
6,373
2,549
93
955
5,418
0
18,226
W
Hel
OhKaKa
Hel
1,845
319
3,085
1,548
3,690
946
1,483
0
3,690
16,477
0
W
Cupid
1,709
489
100
2,342
3,369
886
0
0
3,369
0
34,661
L
Hachiman
1,506
820
0
950
4,533
1,069
0
268
4,265
0
15,916
W
Chronos
不舞之鹤
Chronos
3,210
653
0
1,280
6,719
1,969
245
2,286
4,137
28,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
30,518
207
Minions Killed
263
0
Camps Cleared
0
1,032,320
Distance Traveled
942,855
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,064
606
59
6
0
239,592
2
W
Pele
5,358
536
45
5
0
170,611
2
W
Mulan
6,944
694
25
3
0
219,062
3
L
Athena
5,005
501
29
3
0
211,211
2
L
Kukulkan
4,900
490
46
5
0
170,552
0
L
Bakasura
4,626
463
44
4
0
199,956
0
W
Hel
5,402
540
43
4
0
160,989
2
W
Cupid
6,357
636
80
8
0
186,680
6
L
Hachiman
4,561
456
29
3
0
211,009
0
W
Chronos
6,457
646
70
7
0
205,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role