Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FluffdeKlerk
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Neith
Neith
I Angelina l
Neith
Level 6
God Stats
11W - 5L
1,565 SR
Queue Stats
47W - 25L
1,252 Elo+
Solo
Ao Kuang
Ao Kuang
Raptor_enduro
Ao Kuang
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 72L
1,339 Elo+
Solo
Tiamat
Tiamat
madsoumi
Tiamat
Level 18
God Stats
1W - 2L
1,254 SR
Queue Stats
5W - 6L
1,350 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,388 Elo+

VS

Team Averages
Level 23
1,466 SR
1,359 Elo+
Merlin
Merlin
HUKUTA 22rus
Merlin
Level 31
God Stats
1W - 1L
1,285 SR
Queue Stats
119W - 137L
1,379 Elo+
Solo
Rama
Rama
HamiSwami
Rama
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 116L
1,373 Elo+
Solo
Arachne
Arachne
KingPiingo
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 137L
1,399 Elo+
Solo
The Morrigan
The Morrigan
kindasmurf
The Morrigan
Level 28
God Stats
9W - 10L
1,545 SR
Queue Stats
376W - 375L
1,417 Elo+
Solo
Agni
Agni
sonrie_sefeliz
Agni
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 6 / 1
6,590
439
624
7,156
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
10
2 / 8 / 3
6,887
459
3,354
9,091
2,898
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 5 / 3
6,762
451
7,569
11,552
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Raptor_enduro
Ao Kuang
12
7 / 7 / 1
7,471
498
7,298
12,096
4,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
madsoumi
Tiamat
10
1 / 3 / 3
6,521
435
2,507
11,030
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 3 / 5
7,980
532
2,968
5,409
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
10
2 / 4 / 4
6,766
451
4,651
9,110
2,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
KingPiingo
Arachne
14
10 / 2 / 10
9,348
623
10,387
11,081
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
kindasmurf
The Morrigan
15
12 / 3 / 2
9,061
604
11,873
7,667
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 3
5,645
376
221
2,747
632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
14
Kills
27
29
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
1
0.25
L
Medusa
2
8
3
0.44
W
Merlin
3
3
5
1.83
W
Rama
2
4
4
1
L
3
5
3
0.9
W
Arachne
KingPiingo
Arachne
10
2
10
7.5
L
Ao Kuang
Raptor_enduro
Ao Kuang
7
7
1
1.07
W
The Morrigan
kindasmurf
The Morrigan
12
3
2
4.33
L
Tiamat
madsoumi
Tiamat
1
3
3
0.83
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
30,100
50,925
Taken
36,014
18,739
Mitigated
13,148
12,719
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
624
271
0
480
7,156
2,655
0
1,142
5,896
0
28,758
L
Medusa
3,354
1,947
0
592
9,091
2,898
246
3,791
5,054
0
20,471
W
Merlin
2,968
593
0
1,203
5,409
1,994
1,326
1,033
4,376
36,539
0
W
Rama
4,651
3,790
0
1,368
9,110
2,426
1,777
3,118
5,992
0
19,690
L
7,569
4,270
0
4,552
11,552
3,420
0
1,650
9,754
0
29,540
W
Arachne
KingPiingo
Arachne
10,387
7,544
0
5,068
11,081
5,302
626
2,491
8,590
0
44,818
L
Ao Kuang
Raptor_enduro
Ao Kuang
7,298
2,144
294
2,704
12,096
4,152
0
4,784
6,920
31,662
0
W
The Morrigan
kindasmurf
The Morrigan
11,873
697
0
765
7,667
2,794
760
2,324
5,339
47,927
0
L
Tiamat
madsoumi
Tiamat
2,507
451
0
4,097
11,030
5,614
0
2,657
8,239
29,118
0
W
221
40
0
55
2,747
632
128
839
1,908
5,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
38,800
233
Minions Killed
283
0
Camps Cleared
0
1,198,186
Distance Traveled
1,213,324
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,590
439
46
3
0
294,904
0
L
Medusa
6,887
459
39
3
0
192,837
0
W
Merlin
7,980
532
80
5
0
207,659
1
W
Rama
6,766
451
32
2
0
237,144
4
L
Neith
6,762
451
43
3
0
205,603
5
W
Arachne
9,348
623
75
5
0
327,195
4
L
Ao Kuang
7,471
498
46
3
0
285,081
0
W
The Morrigan
9,061
604
83
6
0
284,861
0
L
Tiamat
6,521
435
59
4
0
219,761
0
W
Agni
5,645
376
13
1
0
156,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role