Player Matchup

Achilles
Achilles
Greyskarr
Achilles
Level 27
God Stats
137W - 127L
1,495 SR
Queue Stats
530W - 520L
1,420 Elo+
Solo
Bakasura
Bakasura
Reddemonboy
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 136L
1,461 Elo+
Solo
Raijin
Raijin
SOLDADOR2800
Raijin
Level 16
God Stats
2W - 0L
1,693 SR
Queue Stats
27W - 46L
1,210 Elo+
Solo
Fenrir
Fenrir
The_Fallen_902
Fenrir
Level 15
God Stats
60W - 49L
1,536 SR
Queue Stats
66W - 53L
1,448 Elo+
Solo
Merlin
Merlin
YunGunaTae
Merlin
Level 27
God Stats
16W - 10L
1,546 SR
Queue Stats
24W - 22L
1,346 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,377 Elo+

VS

Team Averages
Level 15
1,349 SR
1,311 Elo+
Thanatos
Thanatos
Nahtanoj_1988
Thanatos
Level 17
God Stats
0W - 3L
1,152 SR
Queue Stats
47W - 74L
1,292 Elo+
Party 1
Apollo
Apollo
TheHuntsman44
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,298 Elo+
Solo
Kali
Kali
Vezul94
Kali
Level 22
God Stats
0W - 3L
1,167 SR
Queue Stats
109W - 135L
1,242 Elo+
Solo
Cabrakan
Cabrakan
bellyjeans07
Cabrakan
Level 13
God Stats
2W - 2L
1,584 SR
Queue Stats
25W - 32L
1,407 Elo+
Solo
Freya
Freya
l-aperi-vino
Freya
Level 17
God Stats
11W - 21L
1,340 SR
Queue Stats
46W - 63L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Greyskarr
Achilles
20
12 / 6 / 16
15,527
1,194
27,283
15,628
8,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
Reddemonboy
Bakasura
20
3 / 5 / 18
12,978
998
10,871
14,479
5,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
20
1 / 6 / 15
13,576
1,044
2,950
12,826
11,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
20 / 0 / 12
17,735
1,364
33,160
14,235
9,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
YunGunaTae
Merlin
20
6 / 4 / 20
14,587
1,122
23,109
10,971
4,648
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nahtanoj_1988
Thanatos
20
4 / 11 / 8
13,238
1,018
9,441
25,202
10,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 0
8,390
645
0
0
0
Kali
Vezul94
Kali
19
3 / 14 / 10
13,330
1,025
10,619
26,005
13,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
bellyjeans07
Cabrakan
20
3 / 8 / 11
13,317
1,024
17,353
33,219
37,241
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 9 / 4
14,599
1,123
23,802
25,524
9,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
54
42
Kills
21
21
Deaths
42
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Greyskarr
Achilles
12
6
16
3.33
L
Thanatos
Nahtanoj_1988
Thanatos
4
11
8
0.73
W
Bakasura
Reddemonboy
Bakasura
3
5
18
2.4
W
Raijin
1
6
15
1.42
L
0
0
0
0
W
20
0
12
26
L
Kali
Vezul94
Kali
3
14
10
0.57
W
Merlin
YunGunaTae
Merlin
6
4
20
4
L
Cabrakan
bellyjeans07
Cabrakan
3
8
11
1.06
L
11
9
4
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,373
Damage
61,215
68,139
Taken
109,950
39,941
Mitigated
69,947
4,423
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Greyskarr
Achilles
27,283
13,672
0
579
15,628
8,314
0
6,441
9,187
0
47,890
L
Thanatos
Nahtanoj_1988
Thanatos
9,441
3,228
0
5,501
25,202
10,575
0
4,597
20,440
0
33,649
W
Bakasura
Reddemonboy
Bakasura
10,871
6,509
0
1,577
14,479
5,923
0
9,951
4,528
0
25,648
W
Raijin
2,950
1,070
60
697
12,826
11,442
0
9,997
2,829
5,662
0
L
0
0
0
0
0
0
0
0
0
0
0
W
33,160
8,132
0
1,330
14,235
9,614
0
8,639
5,596
0
45,390
L
Kali
Vezul94
Kali
10,619
8,106
0
634
26,005
13,071
0
5,260
20,695
0
35,358
W
Merlin
YunGunaTae
Merlin
23,109
2,077
0
180
10,971
4,648
0
6,127
4,844
64,187
0
L
Cabrakan
bellyjeans07
Cabrakan
17,353
854
0
332
33,219
37,241
0
10,261
21,698
39,327
0
L
23,802
9,150
0
3,372
25,524
9,060
0
5,588
19,701
43,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,403
Gold Earned
62,874
200
Minions Killed
183
5
Camps Cleared
7
1,109,881
Distance Traveled
947,483
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,527
1,194
35
3
4
225,191
0
L
Thanatos
13,238
1,018
50
4
0
255,827
0
W
Bakasura
12,978
998
33
3
1
246,160
0
W
Raijin
13,576
1,044
9
1
0
117,768
2
L
Apollo
8,390
645
0
0
0
0
0
W
Fenrir
17,735
1,364
31
2
0
312,318
0
L
Kali
13,330
1,025
46
4
3
205,035
0
W
Merlin
14,587
1,122
92
7
0
208,444
1
L
Cabrakan
13,317
1,024
45
3
2
221,622
0
L
Freya
14,599
1,123
42
3
2
264,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role