Player Matchup

Yemoja
Yemoja
CheapCrawdad73
Yemoja
Level 103
God Stats
17W - 27L
1,470 SR
Queue Stats
411W - 423L
1,461 Elo+
Solo
Fenrir
Fenrir
NicoMojo07
Fenrir
Level 85
God Stats
12W - 9L
1,757 SR
Queue Stats
190W - 197L
1,530 Elo+
Solo
Merlin
Merlin
SSVfrogi09
Merlin
Level 34
God Stats
6W - 8L
1,389 SR
Queue Stats
28W - 22L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
supersaiyen99
Sun Wukong
Level 107
God Stats
7W - 7L
1,588 SR
Queue Stats
59W - 51L
1,540 Elo+
Solo
Danzaburou
Danzaburou
vince13rock
Danzaburou
Level 126
God Stats
1W - 2L
1,754 SR
Queue Stats
241W - 270L
1,481 Elo+
Solo
Team Averages
Level 91
1,591 SR
1,506 Elo+

VS

Team Averages
Level 48
1,581 SR
1,476 Elo+
Baron Samedi
Baron Samedi
ValgeLeopard
Baron Samedi
Level 63
God Stats
5W - 10L
1,858 SR
Queue Stats
209W - 232L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
ahmed_zaghloul96
Sun Wukong
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 53L
1,480 Elo+
Party 1
Fenrir
Fenrir
killer_manor
Fenrir
Level 29
God Stats
41W - 52L
1,491 SR
Queue Stats
130W - 112L
1,479 Elo+
Party 1
Ares
Ares
melligy2
Ares
Level 78
God Stats
2W - 3L
1,554 SR
Queue Stats
111W - 132L
1,459 Elo+
Party 1
Anubis
Anubis
zamalek_100years
Anubis
Level 62
God Stats
22W - 25L
1,504 SR
Queue Stats
113W - 110L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 7
13,394
788
9,004
10,940
4,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NicoMojo07
Fenrir
20
7 / 8 / 11
16,909
995
22,059
28,250
16,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
SSVfrogi09
Merlin
20
3 / 13 / 12
16,432
967
34,464
28,561
10,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
supersaiyen99
Sun Wukong
20
9 / 6 / 8
17,353
1,021
19,239
36,935
53,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
vince13rock
Danzaburou
20
4 / 11 / 14
15,668
922
17,863
26,068
10,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ValgeLeopard
Baron Samedi
20
5 / 3 / 23
15,860
933
38,492
21,085
12,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ahmed_zaghloul96
Sun Wukong
20
6 / 5 / 19
15,934
937
12,230
23,562
23,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
17 / 7 / 12
17,981
1,058
22,822
19,324
11,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
20
3 / 3 / 34
16,219
954
21,037
26,371
42,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 5 / 22
17,868
1,051
28,423
19,971
12,399
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
152
23
Kills
42
42
Deaths
23
52
Assists
110
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
Fenrir
NicoMojo07
Fenrir
7
8
11
1.56
L
Merlin
SSVfrogi09
Merlin
3
13
12
0.69
W
Baron Samedi
ValgeLeopard
Baron Samedi
5
3
23
5.5
W
Sun Wukong
ahmed_zaghloul96
Sun Wukong
6
5
19
3.1
W
Fenrir
17
7
12
3.29
W
Ares
3
3
34
6.67
L
Sun Wukong
supersaiyen99
Sun Wukong
9
6
8
2.17
L
Danzaburou
vince13rock
Danzaburou
4
11
14
1
W
11
5
22
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,629
Damage
123,004
130,754
Taken
110,313
95,211
Mitigated
102,166
23,148
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,004
764
5,239
1,829
10,940
4,133
0
7,565
3,375
26,760
0
L
Fenrir
NicoMojo07
Fenrir
22,059
5,339
0
780
28,250
16,800
0
20,057
8,193
0
36,539
L
Merlin
SSVfrogi09
Merlin
34,464
809
1,018
3,291
28,561
10,868
0
20,859
7,702
82,233
0
W
Baron Samedi
ValgeLeopard
Baron Samedi
38,492
4,437
6,264
7,868
21,085
12,715
0
8,163
12,681
73,857
0
W
Sun Wukong
ahmed_zaghloul96
Sun Wukong
12,230
2,063
0
938
23,562
23,163
0
11,143
12,142
0
26,119
W
Fenrir
22,822
5,776
790
1,260
19,324
11,346
0
3,474
15,775
0
39,122
W
Ares
21,037
321
0
0
26,371
42,543
0
11,431
14,715
33,105
0
L
Sun Wukong
supersaiyen99
Sun Wukong
19,239
3,002
780
6,499
36,935
53,093
0
21,933
14,167
0
48,821
L
Danzaburou
vince13rock
Danzaburou
17,863
9,409
0
3,712
26,068
10,317
0
17,538
8,530
0
51,144
W
28,423
0
714
2,150
19,971
12,399
0
9,257
10,589
81,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,756
Gold Earned
83,862
324
Minions Killed
298
4
Camps Cleared
9
1,380,974
Distance Traveled
1,499,091
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,394
788
33
2
2
151,188
0
L
Fenrir
16,909
995
28
2
0
381,477
0
L
Merlin
16,432
967
130
8
1
277,890
1
W
Baron Samedi
15,860
933
85
5
1
257,662
0
W
Sun Wukong
15,934
937
29
2
1
303,709
0
W
Fenrir
17,981
1,058
26
2
6
318,447
2
W
Ares
16,219
954
20
1
0
310,302
2
L
Sun Wukong
17,353
1,021
69
4
1
329,641
2
L
Danzaburou
15,668
922
64
4
0
240,778
0
W
Anubis
17,868
1,051
138
8
1
308,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role