Player Matchup

Arachne
Arachne
Agustantu
Arachne
Level 28
God Stats
5W - 2L
1,706 SR
Queue Stats
80W - 70L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Carlos2524
Danzaburou
Level 18
God Stats
0W - 1L
1,731 SR
Queue Stats
14W - 24L
1,418 Elo+
Solo
Anubis
Anubis
Gabbsssssss
Anubis
Level 14
God Stats
10W - 15L
1,339 SR
Queue Stats
213W - 252L
1,262 Elo+
Solo
Hel
Hel
Merciogol
Hel
Level 7
God Stats
1W - 4L
1,335 SR
Queue Stats
8W - 19L
1,144 Elo+
Solo
Cerberus
Cerberus
TCHg4b1
Cerberus
Level 28
God Stats
4W - 6L
1,471 SR
Queue Stats
206W - 236L
1,413 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,361 Elo+

VS

Team Averages
Level 13
1,446 SR
1,387 Elo+
Fenrir
Fenrir
Murderzin
Fenrir
Level 12
God Stats
1W - 1L
1,263 SR
Queue Stats
6W - 10L
1,259 Elo+
Party 1
Merlin
Merlin
RoscoviX
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,419 Elo+
Party 2
Ares
Ares
TenmaYatou
Ares
Level 16
God Stats
3W - 2L
1,389 SR
Queue Stats
41W - 28L
1,512 Elo+
Party 2
Chaac
Chaac
TsukiCypher
Chaac
Level 14
God Stats
2W - 0L
1,660 SR
Queue Stats
6W - 10L
1,259 Elo+
Party 1
Apollo
Apollo
ruyGOD
Apollo
Level 14
God Stats
4W - 4L
1,417 SR
Queue Stats
114W - 100L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Agustantu
Arachne
20
16 / 4 / 2
16,105
555
27,182
29,086
14,543
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Carlos2524
Danzaburou
17
2 / 6 / 5
11,662
402
7,545
19,058
7,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
6 / 9 / 7
12,520
432
15,885
20,149
9,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 12 / 4
10,457
361
6,651
19,785
6,579
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
TCHg4b1
Cerberus
18
3 / 4 / 10
11,970
413
18,141
22,203
25,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Murderzin
Fenrir
19
10 / 2 / 11
14,135
487
16,282
21,146
10,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
RoscoviX
Merlin
17
2 / 11 / 13
12,456
430
11,503
19,000
7,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 19
12,146
419
16,864
27,792
18,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
2 / 7 / 9
13,031
449
5,716
20,925
23,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
ruyGOD
Apollo
20
19 / 4 / 7
16,545
571
36,715
27,588
12,486
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
29
Kills
34
35
Deaths
29
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Arachne
Agustantu
Arachne
16
4
2
4.25
L
Danzaburou
Carlos2524
Danzaburou
2
6
5
0.75
L
Anubis
6
9
7
1.06
L
2
12
4
0.33
W
Fenrir
Murderzin
Fenrir
10
2
11
7.75
W
Merlin
RoscoviX
Merlin
2
11
13
0.77
L
Cerberus
TCHg4b1
Cerberus
3
4
10
2
W
1
5
19
2.1
W
2
7
9
0.93
W
Apollo
ruyGOD
Apollo
19
4
7
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,404
Damage
87,080
110,281
Taken
116,451
63,143
Mitigated
72,753
30,378
Healing
36,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Agustantu
Arachne
27,182
18,726
0
9,416
29,086
14,543
0
8,622
20,282
0
142,209
L
Danzaburou
Carlos2524
Danzaburou
7,545
2,051
0
6,059
19,058
7,044
808
4,364
14,625
0
58,785
L
Anubis
15,885
1,144
0
5,736
20,149
9,968
1,612
4,880
14,827
78,893
0
L
6,651
980
364
1,678
19,785
6,579
510
6,332
13,192
28,362
0
W
Fenrir
Murderzin
Fenrir
16,282
4,198
0
6,222
21,146
10,530
0
6,720
14,426
0
80,927
W
Merlin
RoscoviX
Merlin
11,503
1,440
0
773
19,000
7,399
1,023
6,409
12,591
65,441
0
L
Cerberus
TCHg4b1
Cerberus
18,141
2,029
0
7,125
22,203
25,009
0
5,715
16,354
57,357
0
W
16,864
1,030
0
7,218
27,792
18,895
208
13,281
14,511
26,209
0
W
5,716
849
0
5,357
20,925
23,443
1,663
5,362
15,563
0
50,469
W
Apollo
ruyGOD
Apollo
36,715
20,646
0
17,265
27,588
12,486
8,069
8,905
18,683
0
167,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,714
Gold Earned
68,313
515
Minions Killed
530
0
Camps Cleared
0
2,257,155
Distance Traveled
2,440,977
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,105
555
150
5
0
451,260
0
L
Danzaburou
11,662
402
111
4
0
516,840
8
L
Anubis
12,520
432
123
4
0
398,649
6
L
Hel
10,457
361
35
1
0
411,518
1
W
Fenrir
14,135
487
107
4
0
495,913
1
W
Merlin
12,456
430
95
3
0
464,300
0
L
Cerberus
11,970
413
96
3
0
478,888
1
W
Ares
12,146
419
13
0
0
499,132
0
W
Chaac
13,031
449
86
3
0
513,388
6
W
Apollo
16,545
571
229
8
0
468,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role