Player Matchup

Medusa
Medusa
DK_BraGa-
Medusa
Level 35
God Stats
52W - 61L
1,482 SR
Queue Stats
91W - 118L
1,399 Elo+
Party 1
Ymir
Ymir
Dk_Cebola
Ymir
Level 45
God Stats
69W - 75L
1,489 SR
Queue Stats
163W - 191L
1,419 Elo+
Party 1
Hera
Hera
EnriqueXIX
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,282 Elo+
Solo
Kukulkan
Kukulkan
RT_TriCkyZ
Kukulkan
Level 8
God Stats
12W - 11L
1,524 SR
Queue Stats
27W - 34L
1,496 Elo+
Party 1
Hercules
Hercules
TecoNights
Hercules
Level 24
God Stats
56W - 43L
1,579 SR
Queue Stats
101W - 92L
1,495 Elo+
Party 1
Team Averages
Level 25
1,515 SR
1,418 Elo+

VS

Team Averages
Level 21
1,525 SR
1,337 Elo+
Ra
Ra
Brainx_424
Ra
Level 7
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 8L
1,102 Elo+
Solo
Aphrodite
Aphrodite
CapitãoDipirona
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 72L
1,433 Elo+
Solo
Pele
Pele
DepressiveShot
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Mulan
Mulan
HenVogel
Mulan
Level 4
God Stats
2W - 1L
1,847 SR
Queue Stats
3W - 2L
1,539 Elo+
Party 2
Skadi
Skadi
Kober_197
Skadi
Level 49
God Stats
52W - 65L
1,475 SR
Queue Stats
118W - 173L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DK_BraGa-
Medusa
17
5 / 4 / 5
10,313
469
10,195
12,535
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
18
8 / 1 / 8
11,583
527
15,677
14,963
8,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 9
10,389
472
10,807
9,754
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
RT_TriCkyZ
Kukulkan
15
3 / 4 / 6
9,426
428
4,907
8,315
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TecoNights
Hercules
18
6 / 0 / 3
11,313
514
11,217
11,678
6,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 3
9,571
435
2,283
13,281
5,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
15
4 / 2 / 3
10,507
478
8,489
12,657
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 5 / 1
10,186
463
5,707
19,740
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
HenVogel
Mulan
16
0 / 5 / 2
10,241
466
6,917
14,990
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Kober_197
Skadi
17
4 / 4 / 5
10,875
494
14,204
15,095
5,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
27
Kills
13
13
Deaths
27
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
Aphrodite
4
2
3
2.75
W
Medusa
DK_BraGa-
Medusa
5
4
5
1.88
L
5
5
1
1.1
W
Ymir
8
1
8
12
W
5
4
9
2.38
L
Mulan
HenVogel
Mulan
0
5
2
0.2
L
Skadi
Kober_197
Skadi
4
4
5
1.63
W
Kukulkan
RT_TriCkyZ
Kukulkan
3
4
6
1.5
W
Hercules
TecoNights
Hercules
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,803
Damage
37,600
57,245
Taken
75,763
25,991
Mitigated
40,949
20,818
Healing
26,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,283
267
0
78
13,281
5,459
1,382
8,292
4,599
47,048
0
L
Aphrodite
8,489
2,144
5,199
7,568
12,657
10,051
191
5,629
7,016
43,836
0
W
Medusa
DK_BraGa-
Medusa
10,195
3,813
0
3,857
12,535
4,528
898
3,622
8,888
0
66,041
L
5,707
1,033
0
8,535
19,740
7,418
0
7,301
12,307
0
69,408
W
Ymir
15,677
3,282
681
7,509
14,963
8,527
672
2,372
12,566
86,851
0
W
10,807
3,649
160
1,138
9,754
3,518
290
2,594
7,110
44,628
0
L
Mulan
HenVogel
Mulan
6,917
664
0
1,750
14,990
12,469
88
3,532
11,378
0
52,549
L
Skadi
Kober_197
Skadi
14,204
6,568
0
2,979
15,095
5,552
710
5,967
9,072
0
88,005
W
Kukulkan
RT_TriCkyZ
Kukulkan
4,907
311
0
701
8,315
2,975
568
1,992
6,323
26,281
0
W
Hercules
TecoNights
Hercules
11,217
3,549
267
6,505
11,678
6,443
2,154
192
11,165
0
50,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,024
Gold Earned
51,380
467
Minions Killed
489
0
Camps Cleared
0
2,087,137
Distance Traveled
1,926,894
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,571
435
89
4
0
321,810
0
L
Aphrodite
10,507
478
71
3
0
384,192
5
W
Medusa
10,313
469
106
5
0
416,353
4
L
Pele
10,186
463
104
5
0
426,784
2
W
Ymir
11,583
527
136
6
0
419,042
0
W
Hera
10,389
472
74
3
0
415,004
4
L
Mulan
10,241
466
113
5
0
401,712
0
L
Skadi
10,875
494
112
5
0
392,396
4
W
Kukulkan
9,426
428
49
2
0
401,331
2
W
Hercules
11,313
514
102
5
0
435,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role