Player Matchup

Ne Zha
Ne Zha
Bronze III
HighRezPigSheet
Ne Zha
Bronze III
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 MMR
Party 2
Cupid
Cupid
Gold II
KingMysterious
Cupid
Gold II
Level 123
God Stats
23W - 16L
1,624 SR
Queue Stats
323W - 331L
1,512 MMR
Solo
Tiamat
Tiamat
Gold II
MegaSmom
Tiamat
Gold II
Level 157
God Stats
11W - 11L
1,516 SR
Queue Stats
435W - 419L
1,554 MMR
Solo
Tyr
Tyr
Silver I
RoseHorizon
Tyr
Silver I
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 35L
1,507 MMR
Solo
Nemesis
Nemesis
Bronze III
ZoomZoomBOOOMMM
Nemesis
Bronze III
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,506 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,528 SR
1,516 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,530 SR
1,520 MMR
Erlang Shen
Erlang Shen
Bronze III
DaAnders
Erlang Shen
Bronze III
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,512 MMR
Party 1
Da Ji
Da Ji
Bronze III
GangHouse
Da Ji
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Athena
Athena
Gold V
MrJuiceboy
Athena
Gold V
Level 90
God Stats
5W - 4L
1,593 SR
Queue Stats
10W - 15L
1,547 MMR
Solo
Skadi
Skadi
Bronze III
SirDeC
Skadi
Bronze III
Level 69
God Stats
0W - 1L
1,451 SR
Queue Stats
8W - 17L
1,540 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
zerinhogameplays
Kukulkan
Bronze III
Level 36
God Stats
3W - 3L
1,608 SR
Queue Stats
204W - 227L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,564
556
4,017
5,994
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 0
6,035
604
4,359
4,191
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
MegaSmom
Tiamat
10
4 / 0 / 0
5,803
580
4,467
3,250
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 2
6,120
612
3,064
4,993
3,430
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 0 / 2
5,915
592
2,441
5,318
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetPersephoneScyllaThe MorriganApollo

VS

Bans
TsukuyomiKaliJanusThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaAnders
Erlang Shen
9
1 / 3 / 0
5,119
512
2,950
6,986
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
GangHouse
Da Ji
6
0 / 3 / 1
4,373
437
637
5,582
1,483
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
MrJuiceboy
Athena
8
1 / 0 / 0
5,107
511
2,641
7,555
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
SirDeC
Skadi
9
0 / 2 / 1
5,362
536
1,847
4,516
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 0
4,669
467
1,139
4,386
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DaAnders
Erlang Shen
1
3
0
0.33
L
Da Ji
GangHouse
Da Ji
0
3
1
0.17
W
0
1
3
1.5
W
3
0
0
3
W
Tiamat
MegaSmom
Tiamat
4
0
0
4
L
Athena
MrJuiceboy
Athena
1
0
0
1
W
1
1
2
2
L
Skadi
SirDeC
Skadi
0
2
1
0.25
W
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
9,214
23,746
Taken
29,025
10,640
Mitigated
9,616
11,232
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DaAnders
Erlang Shen
2,950
1,646
0
2,811
6,986
2,848
0
0
6,986
0
21,193
L
Da Ji
GangHouse
Da Ji
637
55
111
1,557
5,582
1,483
0
115
5,439
0
15,925
W
4,017
1,074
0
2,782
5,994
2,277
26
1,295
4,691
0
18,183
W
4,359
2,479
71
2,595
4,191
1,227
0
781
3,410
0
34,345
W
Tiamat
MegaSmom
Tiamat
4,467
425
0
1,613
3,250
1,876
353
1,358
1,852
26,659
0
L
Athena
MrJuiceboy
Athena
2,641
1,172
0
1,691
7,555
3,116
0
997
6,500
16,607
0
W
3,064
840
0
678
4,993
3,430
0
0
4,993
0
31,039
L
Skadi
SirDeC
Skadi
1,847
897
0
688
4,516
883
0
80
4,436
0
26,207
W
2,441
967
0
3,493
5,318
1,830
0
268
5,020
0
36,618
L
1,139
297
0
248
4,386
1,286
0
2,821
1,197
23,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
24,630
319
Minions Killed
258
0
Camps Cleared
0
1,008,927
Distance Traveled
941,695
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,119
512
57
6
0
185,175
4
L
Da Ji
4,373
437
40
4
0
206,118
1
W
Ne Zha
5,564
556
22
2
0
228,023
5
W
Cupid
6,035
604
72
7
0
161,029
4
W
Tiamat
5,803
580
60
6
0
189,969
5
L
Athena
5,107
511
27
3
0
189,677
3
W
Tyr
6,120
612
77
8
0
194,685
1
L
Skadi
5,362
536
62
6
0
183,024
2
W
Nemesis
5,915
592
88
9
0
235,221
4
L
Kukulkan
4,669
467
72
7
0
177,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role