Player Matchup

Artio
Artio
Celinehuehue
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,237 Elo+
Party 2
Janus
Janus
Rosson
Janus
Level 87
God Stats
5W - 2L
1,968 SR
Queue Stats
114W - 131L
1,405 Elo+
Party 3
Chronos
Chronos
Zwirzu
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,576 Elo+
Party 3
Baron Samedi
Baron Samedi
pa1zz
Baron Samedi
Level 65
God Stats
1W - 0L
1,610 SR
Queue Stats
17W - 17L
1,237 Elo+
Party 2
He Bo
He Bo
Ódauðlegur
He Bo
Level 105
God Stats
2W - 1L
1,738 SR
Queue Stats
458W - 480L
1,486 Elo+
Party 3
Team Averages
Level 61
1,663 SR
1,388 Elo+

VS

Team Averages
Level 74
1,450 SR
1,431 Elo+
Hun Batz
Hun Batz
Ahmuzenkab666
Hun Batz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 127L
1,422 Elo+
Solo
Janus
Janus
Detrotomen
Janus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,382 Elo+
Party 1
Terra
Terra
Liväi
Terra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,490 Elo+
Party 1
Scylla
Scylla
Malefiiquee
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,478 Elo+
Party 1
Sol
Sol
etchara
Sol
Level 28
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 13
11,742
618
7,045
29,568
35,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Rosson
Janus
20
13 / 3 / 4
15,247
802
28,650
12,107
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Zwirzu
Chronos
15
1 / 7 / 4
10,664
561
9,967
18,923
8,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
pa1zz
Baron Samedi
20
2 / 6 / 14
13,401
705
21,586
29,595
19,636
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 7 / 11
14,148
745
24,548
22,938
12,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ahmuzenkab666
Hun Batz
5
0 / 1 / 0
8,280
436
780
870
383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
20
8 / 6 / 13
13,941
734
32,402
22,123
11,163
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Liväi
Terra
20
6 / 7 / 14
12,340
649
11,297
38,046
18,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
20
2 / 6 / 12
11,387
599
17,361
17,741
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
20
11 / 3 / 16
14,772
777
36,321
23,494
8,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
82
23
Kills
27
27
Deaths
23
46
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ahmuzenkab666
Hun Batz
0
1
0
0
W
0
4
13
1.63
L
Janus
8
6
13
2.42
L
Terra
Liväi
Terra
6
7
14
1.86
L
Scylla
2
6
12
1.33
W
Janus
Rosson
Janus
13
3
4
5
W
Chronos
Zwirzu
Chronos
1
7
4
0.43
L
Sol
11
3
16
6.33
W
Baron Samedi
pa1zz
Baron Samedi
2
6
14
1.5
W
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,796
Damage
98,161
113,131
Taken
102,274
81,533
Mitigated
47,175
53,140
Healing
57,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ahmuzenkab666
Hun Batz
780
0
0
0
870
383
0
702
168
0
780
W
7,045
608
3,299
6,639
29,568
35,353
175
24,006
5,562
14,450
0
L
Janus
32,402
1,282
3,242
4,439
22,123
11,163
96
20,761
1,362
69,920
0
L
Terra
Liväi
Terra
11,297
1,654
17,460
18,452
38,046
18,721
693
31,418
6,628
18,150
0
L
Scylla
17,361
1,616
3,760
2,929
17,741
8,482
827
17,412
329
33,315
0
W
Janus
Rosson
Janus
28,650
998
5,879
3,996
12,107
5,694
1,002
10,771
1,336
71,089
0
W
Chronos
Zwirzu
Chronos
9,967
1,027
2,422
3,272
18,923
8,623
302
17,974
949
23,379
0
L
Sol
36,321
6,748
315
7,311
23,494
8,426
2,122
21,503
1,991
56,444
0
W
Baron Samedi
pa1zz
Baron Samedi
21,586
2,231
6,969
11,672
29,595
19,636
1,261
26,291
3,304
45,524
0
W
24,548
935
3,311
5,681
22,938
12,227
2,418
18,339
4,599
40,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,202
Gold Earned
60,720
211
Minions Killed
180
0
Camps Cleared
0
1,521,716
Distance Traveled
1,296,691
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,280
436
0
0
0
15,443
0
W
Artio
11,742
618
13
1
0
354,316
0
L
Janus
13,941
734
85
4
0
347,616
0
L
Terra
12,340
649
9
0
0
302,790
0
L
Scylla
11,387
599
37
2
0
284,917
0
W
Janus
15,247
802
91
5
0
332,642
1
W
Chronos
10,664
561
30
2
0
242,837
0
L
Sol
14,772
777
49
3
0
345,925
0
W
Baron Samedi
13,401
705
45
2
0
292,381
0
W
He Bo
14,148
745
32
2
0
299,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role