Player Matchup

Merlin
Merlin
D0ntG4nkPlz
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
IamMartino
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
IamZetmex
Cthulhu
Level 4
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 10L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
KapitánKnedlík
Danzaburou
Level 4
God Stats
1W - 3L
1,480 SR
Queue Stats
4W - 4L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
柠檬战兔
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,755 Elo+
Solo
Team Averages
Level 7
1,542 SR
1,467 Elo+

VS

Team Averages
Level 22
1,514 SR
1,537 Elo+
Artio
Artio
CipherFox
Artio
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 83L
1,488 Elo+
Solo
Achilles
Achilles
DunkLineZero
Achilles
Level 21
God Stats
10W - 7L
1,622 SR
Queue Stats
144W - 105L
1,660 Elo+
Solo
Hel
Hel
JewishLobster
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Priffindas
Ullr
Level 5
God Stats
60W - 30L
1,396 SR
Queue Stats
176W - 122L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
gunzerker057
Ao Kuang
Level 29
God Stats
7W - 1L
1,553 SR
Queue Stats
166W - 133L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 3 / 3
10,211
567
14,922
12,947
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 2
7,382
410
3,120
12,182
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
IamZetmex
Cthulhu
10
3 / 5 / 4
7,245
403
11,534
16,802
10,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
KapitánKnedlík
Danzaburou
11
3 / 8 / 2
7,362
409
7,203
14,400
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
柠檬战兔
Guan Yu
12
2 / 5 / 2
7,175
399
2,341
11,219
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CipherFox
Artio
13
2 / 3 / 12
8,753
486
6,767
15,651
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
DunkLineZero
Achilles
17
5 / 3 / 2
10,120
562
5,350
9,429
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 3 / 4
9,339
519
7,117
9,112
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
4 / 2 / 9
9,277
515
16,238
14,118
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
gunzerker057
Ao Kuang
16
14 / 2 / 6
10,565
587
15,913
15,339
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
26
26
Deaths
13
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artio
CipherFox
Artio
2
3
12
2.67
L
Merlin
3
3
3
1.5
W
Achilles
DunkLineZero
Achilles
5
3
2
2
L
2
5
2
0.6
L
Cthulhu
IamZetmex
Cthulhu
3
5
4
1
W
1
3
4
1
L
Danzaburou
KapitánKnedlík
Danzaburou
3
8
2
0.5
W
4
2
9
4.25
W
Ao Kuang
gunzerker057
Ao Kuang
14
2
6
8.5
L
Guan Yu
柠檬战兔
Guan Yu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
51,385
67,550
Taken
63,649
38,048
Mitigated
33,775
7,514
Healing
28,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CipherFox
Artio
6,767
1,233
2,423
4,841
15,651
13,122
156
6,787
8,335
21,803
0
L
Merlin
14,922
1,316
0
1,326
12,947
5,588
0
4,683
8,239
89,590
0
W
Achilles
DunkLineZero
Achilles
5,350
1,330
0
2,157
9,429
5,334
2,336
4,131
5,058
0
53,646
L
3,120
719
0
725
12,182
9,109
0
5,713
6,419
13,449
0
L
Cthulhu
IamZetmex
Cthulhu
11,534
775
328
1,156
16,802
10,731
0
9,206
7,571
24,128
0
W
7,117
661
4,326
4,732
9,112
3,411
1,544
5,046
3,708
64,440
0
L
Danzaburou
KapitánKnedlík
Danzaburou
7,203
3,831
0
1,705
14,400
4,660
0
5,068
9,307
0
40,751
W
16,238
6,872
0
1,952
14,118
5,654
214
6,139
7,616
0
81,569
W
Ao Kuang
gunzerker057
Ao Kuang
15,913
6,013
0
8,135
15,339
6,254
609
6,053
8,979
55,195
0
L
Guan Yu
柠檬战兔
Guan Yu
2,341
484
501
1,773
11,219
7,960
0
5,127
5,992
0
16,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
48,054
324
Minions Killed
492
0
Camps Cleared
0
1,503,334
Distance Traveled
1,603,874
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,753
486
27
2
0
309,607
3
L
Merlin
10,211
567
176
10
0
312,210
3
W
Achilles
10,120
562
128
7
0
286,905
0
L
Ares
7,382
410
19
1
0
207,881
0
L
Cthulhu
7,245
403
26
1
0
336,518
1
W
Hel
9,339
519
126
7
0
356,635
4
L
Danzaburou
7,362
409
66
4
0
311,530
0
W
Ullr
9,277
515
129
7
0
318,475
5
W
Ao Kuang
10,565
587
82
5
0
332,252
0
L
Guan Yu
7,175
399
37
2
0
335,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role