Player Matchup

Neith
Neith
George_1_Jarret
Neith
Level 26
God Stats
29W - 21L
1,689 SR
Queue Stats
221W - 227L
1,459 Elo+
Solo
Chang'e
Chang'e
IštarGoddess
Chang'e
Level 27
God Stats
4W - 3L
1,748 SR
Queue Stats
43W - 37L
1,379 Elo+
Solo
Susano
Susano
Swaqqyy
Susano
Level 14
God Stats
0W - 2L
1,321 SR
Queue Stats
7W - 8L
1,480 Elo+
Solo
Ymir
Ymir
bones004
Ymir
Level 25
God Stats
4W - 10L
1,207 SR
Queue Stats
79W - 91L
1,342 Elo+
Solo
Bellona
Bellona
first891
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,373 Elo+

VS

Team Averages
Level 21
1,301 SR
1,364 Elo+
Ymir
Ymir
FiflannTv
Ymir
Level 25
God Stats
10W - 9L
1,132 SR
Queue Stats
52W - 54L
1,494 Elo+
Solo
Danzaburou
Danzaburou
JakeTheGrub
Danzaburou
Level 24
God Stats
11W - 5L
1,282 SR
Queue Stats
74W - 74L
1,268 Elo+
Party 1
Thor
Thor
Justmidgame
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Nic0la0G
Nu Wa
Level 12
God Stats
33W - 27L
1,282 SR
Queue Stats
49W - 47L
1,252 Elo+
Party 1
Neith
Neith
Tao404
Neith
Level 23
God Stats
12W - 12L
1,308 SR
Queue Stats
15W - 26L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,899
527
7,855
6,059
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
11
0 / 7 / 0
6,334
422
644
9,692
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
Swaqqyy
Susano
13
4 / 3 / 2
8,494
566
6,783
10,403
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
2 / 5 / 5
6,622
441
5,273
7,908
4,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
first891
Bellona
12
0 / 8 / 0
6,773
452
4,155
11,282
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 2 / 1
7,348
490
4,321
8,301
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
JakeTheGrub
Danzaburou
16
9 / 1 / 3
9,752
650
9,997
10,725
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 2 / 1
9,636
642
8,942
10,854
5,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Nic0la0G
Nu Wa
11
0 / 1 / 4
7,115
474
3,444
2,564
945
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tao404
Neith
12
2 / 3 / 2
7,629
509
3,844
8,438
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
24
24
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
1
1.75
L
3
1
5
5.5
L
Chang'e
0
7
0
0
W
Danzaburou
JakeTheGrub
Danzaburou
9
1
3
10.5
W
10
2
1
5.25
W
Nu Wa
Nic0la0G
Nu Wa
0
1
4
2
L
Susano
Swaqqyy
Susano
4
3
2
1.67
W
Neith
Tao404
Neith
2
3
2
1
L
Ymir
2
5
5
0.9
L
Bellona
first891
Bellona
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,710
Damage
30,548
45,344
Taken
40,882
20,817
Mitigated
19,034
7,344
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,321
779
0
1,120
8,301
4,979
32
1,747
6,554
28,698
0
L
7,855
3,359
0
1,294
6,059
3,093
232
919
5,140
0
47,698
L
Chang'e
644
34
77
1,903
9,692
3,074
0
2,010
7,682
30,725
0
W
Danzaburou
JakeTheGrub
Danzaburou
9,997
5,671
255
1,928
10,725
4,361
1,011
2,337
8,388
0
70,585
W
8,942
2,660
0
1,236
10,854
5,946
839
823
10,031
0
58,455
W
Nu Wa
Nic0la0G
Nu Wa
3,444
654
0
98
2,564
945
811
288
2,276
26,888
0
L
Susano
Swaqqyy
Susano
6,783
1,733
0
3,148
10,403
3,167
0
1,555
8,848
0
42,106
W
Neith
Tao404
Neith
3,844
1,722
234
3,916
8,438
2,803
1,532
722
7,716
0
36,246
L
Ymir
5,273
659
0
262
7,908
4,769
0
2,871
4,847
16,894
0
L
Bellona
first891
Bellona
4,155
1,125
0
660
11,282
6,714
0
220
11,062
0
32,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
41,480
301
Minions Killed
420
0
Camps Cleared
0
1,385,859
Distance Traveled
1,373,023
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,348
490
40
3
0
283,165
6
L
Neith
7,899
527
77
5
0
279,482
3
L
Chang'e
6,334
422
68
5
0
246,044
3
W
Danzaburou
9,752
650
123
8
0
286,281
3
W
Thor
9,636
642
113
8
0
261,365
3
W
Nu Wa
7,115
474
67
4
0
264,055
1
L
Susano
8,494
566
63
4
0
314,294
2
W
Neith
7,629
509
77
5
0
278,157
1
L
Ymir
6,622
441
20
1
0
284,278
3
L
Bellona
6,773
452
73
5
0
261,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role