Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond IV
Crunchy1
Thanatos
Diamond IV
Level 152
God Stats
26W - 22L
1,638 SR
Queue Stats
669W - 640L
2,118 MMR
Solo
Ymir
Ymir
Diamond III
Dixclosure
Ymir
Diamond III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
FeeIsRankedMan
Anhur
Masters
Level 158
God Stats
18W - 12L
1,832 SR
Queue Stats
141W - 101L
2,594 MMR
Solo
Mercury
Mercury
Masters
Hyoukaii
Mercury
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,594 SR
1,842 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,705 SR
2,310 MMR
Chaac
Chaac
Masters
 
Chaac
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
Furious-_DeMenzZ
Tyr
Diamond V
Level 124
God Stats
11W - 9L
1,724 SR
Queue Stats
543W - 529L
2,070 MMR
Solo
Thoth
Thoth
Diamond II
INF1NITY91
Thoth
Diamond II
Level 89
God Stats
11W - 3L
2,024 SR
Queue Stats
209W - 167L
2,243 MMR
Solo
Ullr
Ullr
Grandmaster
Sаyomi
Ullr
Grandmaster
Level 126
God Stats
17W - 8L
1,945 SR
Queue Stats
163W - 130L
3,236 MMR
Solo
Athena
Athena
Diamond I
ℓuci
Athena
Diamond I
Level 81
God Stats
3W - 2L
1,333 SR
Queue Stats
62W - 38L
2,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 3 / 1
3,396
679
875
2,863
1,214
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thanatos
Crunchy1
Thanatos
6
1 / 1 / 0
3,800
760
1,764
3,803
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 1
3,232
646
1,386
3,176
1,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
2 / 3 / 0
3,657
731
2,436
4,268
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Hyoukaii
Mercury
1
0 / 0 / 0
966
193
0
0
0
Bans
AphroditeApolloChang'eSetTsukuyomi

VS

Bans
NemesisCthulhuScyllaSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 1 / 0
3,573
715
1,649
3,660
1,187
Boots

Boots

+6%
Movement Speed

5
1 / 1 / 1
3,477
695
629
2,457
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
7
2 / 0 / 0
3,923
785
2,137
1,197
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
Sаyomi
Ullr
6
1 / 1 / 3
3,788
758
2,854
2,635
298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
ℓuci
Athena
5
3 / 1 / 0
3,877
775
1,188
2,511
643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
8
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Chaac
 
Chaac
0
1
0
0
L
Thanatos
Crunchy1
Thanatos
1
1
0
1
L
0
1
1
0.5
L
2
3
0
0.67
W
1
1
1
1.5
L
Mercury
Hyoukaii
Mercury
0
0
0
0
W
Thoth
2
0
0
2
W
Ullr
Sаyomi
Ullr
1
1
3
2.5
W
Athena
ℓuci
Athena
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,461
Damage
8,457
14,110
Taken
12,460
4,230
Mitigated
3,234
6,654
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
875
87
0
417
2,863
1,214
0
1,031
1,736
14,033
0
W
Chaac
 
Chaac
1,649
305
0
1,893
3,660
1,187
0
0
3,660
0
14,341
L
Thanatos
Crunchy1
Thanatos
1,764
811
0
3,486
3,803
1,144
0
271
3,532
0
16,469
L
1,386
687
0
1,402
3,176
1,036
0
1,563
1,560
4,183
0
L
2,436
1,420
0
1,349
4,268
836
0
311
3,957
0
11,100
W
629
67
0
1,166
2,457
752
0
353
2,104
0
8,969
L
Mercury
Hyoukaii
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
2,137
151
0
738
1,197
354
596
776
421
17,475
0
W
Ullr
Sаyomi
Ullr
2,854
994
0
540
2,635
298
0
279
2,356
0
13,897
W
Athena
ℓuci
Athena
1,188
602
0
943
2,511
643
0
853
1,658
5,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,051
Gold Earned
18,638
107
Minions Killed
128
0
Camps Cleared
0
366,178
Distance Traveled
498,845
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,396
679
33
7
0
93,388
1
W
Chaac
3,573
715
31
6
0
98,193
2
L
Thanatos
3,800
760
47
9
0
92,822
1
L
Ymir
3,232
646
8
2
0
91,342
1
L
Anhur
3,657
731
19
4
0
88,626
0
W
Tyr
3,477
695
24
5
0
118,006
2
L
Mercury
966
193
0
0
0
0
0
W
Thoth
3,923
785
37
7
0
98,202
1
W
Ullr
3,788
758
25
5
0
85,614
0
W
Athena
3,877
775
11
2
0
98,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role