Player Matchup

Zhong Kui
Zhong Kui
Akumu-No-Yurei
Zhong Kui
Level 106
God Stats
10W - 7L
1,506 SR
Queue Stats
478W - 445L
1,535 Elo+
Party 1
Medusa
Medusa
Nachtara-_-
Medusa
Level 69
God Stats
8W - 3L
1,698 SR
Queue Stats
611W - 640L
1,480 Elo+
Party 1
Vamana
Vamana
SarquzaxRxin
Vamana
Level 90
God Stats
8W - 4L
1,500 SR
Queue Stats
233W - 220L
1,463 Elo+
Party 1
Janus
Janus
Vier7Forensik
Janus
Level 106
God Stats
17W - 31L
1,419 SR
Queue Stats
625W - 652L
1,364 Elo+
Solo
Pele
Pele
suffix_d-_-b
Pele
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 143L
1,484 Elo+
Party 1
Team Averages
Level 86
1,525 SR
1,465 Elo+

VS

Team Averages
Level 62
1,551 SR
1,513 Elo+
Vulcan
Vulcan
 
Vulcan
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Atlantis_FIezrs
Da Ji
Level 52
God Stats
0W - 4L
1,293 SR
Queue Stats
138W - 133L
1,549 Elo+
Party 2
Apollo
Apollo
Atlantis_Mynd
Apollo
Level 13
God Stats
10W - 9L
1,639 SR
Queue Stats
21W - 20L
1,578 Elo+
Party 2
Bellona
Bellona
itsMarton
Bellona
Level 85
God Stats
4W - 4L
1,553 SR
Queue Stats
135W - 134L
1,444 Elo+
Party 3
Ganesha
Ganesha
zeShadow1
Ganesha
Level 89
God Stats
8W - 6L
1,771 SR
Queue Stats
226W - 228L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akumu-No-Yurei
Zhong Kui
15
6 / 1 / 13
9,895
660
10,257
11,200
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
16
7 / 0 / 3
9,648
643
5,455
3,486
1,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vamana
15
4 / 2 / 0
9,119
608
8,057
12,763
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 4 / 8
8,367
558
7,888
8,566
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 3 / 7
8,449
563
4,959
11,565
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 8 / 2
6,666
444
6,055
9,102
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 4 / 0
8,938
596
8,566
11,410
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 5 / 3
6,231
415
2,721
9,066
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
itsMarton
Bellona
12
1 / 4 / 0
6,686
446
8,403
11,313
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
zeShadow1
Ganesha
11
0 / 6 / 2
6,650
443
2,587
13,791
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
27
Kills
10
10
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
8
2
0.25
W
Zhong Kui
Akumu-No-Yurei
Zhong Kui
6
1
13
12.5
L
8
4
0
2
L
0
5
3
0.3
W
Medusa
7
0
3
8.5
W
Vamana
4
2
0
2
W
4
4
8
2
L
Bellona
itsMarton
Bellona
1
4
0
0.25
W
6
3
7
3.17
L
Ganesha
zeShadow1
Ganesha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,616
Damage
28,332
47,580
Taken
54,682
24,822
Mitigated
25,146
15,456
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,055
1,490
171
967
9,102
3,008
216
3,428
5,538
34,614
0
W
Zhong Kui
Akumu-No-Yurei
Zhong Kui
10,257
1,248
0
5,798
11,200
9,880
455
2,816
8,244
49,152
0
L
8,566
2,356
0
500
11,410
4,089
322
3,921
7,357
0
50,025
L
2,721
1,415
0
1,780
9,066
2,255
0
3,146
5,890
0
29,223
W
Medusa
5,455
2,282
0
1,416
3,486
1,199
1,787
1,242
2,230
0
58,956
W
Vamana
8,057
3,995
0
4,871
12,763
7,354
1,954
438
12,325
0
56,453
W
7,888
536
0
1,234
8,566
2,386
84
1,913
6,465
43,282
0
L
Bellona
itsMarton
Bellona
8,403
3,961
195
2,512
11,313
8,439
0
1,335
9,938
0
34,423
W
4,959
2,473
0
2,137
11,565
4,003
928
1,819
9,674
0
36,785
L
Ganesha
zeShadow1
Ganesha
2,587
394
516
2,374
13,791
7,355
0
5,771
7,814
27,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
35,171
461
Minions Killed
335
0
Camps Cleared
0
1,416,810
Distance Traveled
1,348,758
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,666
444
77
5
0
274,378
0
W
Zhong Kui
9,895
660
94
6
0
276,452
1
L
Da Ji
8,938
596
93
6
0
283,237
4
L
Apollo
6,231
415
76
5
0
272,808
4
W
Medusa
9,648
643
109
7
0
286,894
2
W
Vamana
9,119
608
127
8
0
267,022
1
W
Janus
8,367
558
79
5
0
287,788
4
L
Bellona
6,686
446
66
4
0
249,342
1
W
Pele
8,449
563
52
3
0
298,654
0
L
Ganesha
6,650
443
23
2
0
268,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role