Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Anestesia_Tiwaz
Poseidon
Level 41
God Stats
0W - 2L
1,328 SR
Queue Stats
124W - 115L
1,539 Elo+
Party 2
Mulan
Mulan
I-Zderh-I
Mulan
Level 65
God Stats
7W - 6L
1,417 SR
Queue Stats
449W - 445L
1,558 Elo+
Party 2
Fenrir
Fenrir
cristiancris123
Fenrir
Level 61
God Stats
9W - 10L
1,431 SR
Queue Stats
54W - 46L
1,519 Elo+
Solo
Team Averages
Level 80
1,435 SR
1,523 Elo+

VS

Team Averages
Level 77
1,472 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
G1R4HV1
Kumbhakarna
Level 28
God Stats
8W - 3L
1,496 SR
Queue Stats
55W - 57L
1,416 Elo+
Party 1
Hera
Hera
Insanity_Trooll
Hera
Level 121
God Stats
10W - 9L
1,487 SR
Queue Stats
692W - 688L
1,492 Elo+
Solo
Ymir
Ymir
ItsN33ker1
Ymir
Level 142
God Stats
1W - 2L
1,261 SR
Queue Stats
114W - 102L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
MutumbaZomba
Hou Yi
Level 46
God Stats
12W - 7L
1,614 SR
Queue Stats
77W - 81L
1,436 Elo+
Party 1
Tyr
Tyr
siropedevainilla
Tyr
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 235L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 3 / 0
6,890
492
7,553
10,286
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
11
0 / 1 / 2
5,846
418
4,570
8,718
4,996
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
9
0 / 3 / 0
5,763
412
1,770
6,324
2,073
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
I-Zderh-I
Mulan
13
5 / 2 / 0
7,432
531
8,132
10,783
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 5 / 2
7,118
508
3,818
10,524
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
G1R4HV1
Kumbhakarna
10
0 / 2 / 4
6,302
450
3,910
8,594
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 1
7,242
517
5,598
5,394
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 1 / 2
8,237
588
10,557
6,854
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
12
2 / 0 / 2
6,589
471
7,185
8,434
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 3
7,123
509
5,600
11,857
5,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
10
Kills
14
14
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
0
1
L
Horus
 
Horus
0
1
2
1
L
Poseidon
0
3
0
0
W
Kumbhakarna
G1R4HV1
Kumbhakarna
0
2
4
1
L
Mulan
I-Zderh-I
Mulan
5
2
0
2.5
W
2
1
1
2.5
W
9
1
2
10
W
Hou Yi
2
0
2
3
L
2
5
2
0.6
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
32,850
46,635
Taken
41,133
21,548
Mitigated
15,754
15,818
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,553
2,702
0
2,494
10,286
3,941
0
3,895
6,391
0
38,229
L
Horus
 
Horus
4,570
2,057
1,340
4,064
8,718
4,996
0
2,642
6,076
0
16,656
L
Poseidon
1,770
137
0
1,613
6,324
2,073
0
5,175
939
22,867
0
W
Kumbhakarna
G1R4HV1
Kumbhakarna
3,910
534
0
798
8,594
3,518
721
0
8,594
18,050
0
L
Mulan
I-Zderh-I
Mulan
8,132
1,594
0
3,567
10,783
6,855
0
2,861
7,824
0
36,380
W
5,598
1,506
0
1,646
5,394
1,609
162
1,288
3,905
38,650
0
W
10,557
2,553
0
2,950
6,854
3,365
0
243
6,477
53,489
0
W
Hou Yi
7,185
4,106
0
4,053
8,434
2,255
431
0
8,434
0
38,539
L
3,818
661
0
2,740
10,524
3,683
0
5,144
5,340
0
33,722
W
5,600
1,056
0
4,846
11,857
5,007
48
0
11,357
0
34,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
35,493
290
Minions Killed
350
0
Camps Cleared
0
1,092,316
Distance Traveled
1,288,026
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,890
492
62
4
0
216,274
4
L
Horus
5,846
418
25
2
0
262,159
0
L
Poseidon
5,763
412
54
4
0
175,012
0
W
Kumbhakarna
6,302
450
31
2
0
279,254
4
L
Mulan
7,432
531
80
6
0
254,797
3
W
Hera
7,242
517
82
6
0
266,407
6
W
Ymir
8,237
588
102
7
0
254,227
2
W
Hou Yi
6,589
471
70
5
0
231,265
1
L
Fenrir
7,118
508
69
5
0
184,074
2
W
Tyr
7,123
509
65
5
0
256,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role