Player Matchup

Yemoja
Yemoja
petakk
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,368 Elo+
Party 1
Terra
Terra
xiao小帅
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,495 Elo+
Party 1
Ullr
Ullr
xijue666
Ullr
Level 18
God Stats
1W - 4L
1,283 SR
Queue Stats
59W - 63L
1,452 Elo+
Party 1
Da Ji
Da Ji
冰棒冰棒
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
恕心ww
Sun Wukong
Level 16
God Stats
4W - 8L
1,500 SR
Queue Stats
38W - 42L
1,437 Elo+
Party 1
Team Averages
Level 12
1,457 SR
1,429 Elo+

VS

Team Averages
Level 20
1,503 SR
1,545 Elo+
Pele
Pele
Diricen
Pele
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 215L
1,607 Elo+
Party 2
Thoth
Thoth
Tenderbawls
Thoth
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
28W - 13L
1,510 Elo+
Solo
Guan Yu
Guan Yu
Zsidóbűnöző
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 46L
1,537 Elo+
Party 2
Jormungandr
Jormungandr
slinci
Jormungandr
Level 24
God Stats
21W - 13L
1,543 SR
Queue Stats
134W - 127L
1,490 Elo+
Solo
Jing Wei
Jing Wei
wudel
Jing Wei
Level 22
God Stats
14W - 7L
1,471 SR
Queue Stats
68W - 64L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
petakk
Yemoja
10
0 / 1 / 1
5,103
393
1,846
8,120
2,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
9
1 / 6 / 2
5,906
454
3,667
9,944
5,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
9
1 / 6 / 2
5,485
422
5,498
8,810
2,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 7 / 1
6,441
495
4,348
10,991
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
恕心ww
Sun Wukong
11
3 / 3 / 2
6,375
490
4,716
9,142
4,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Diricen
Pele
11
0 / 2 / 0
6,355
489
653
7,946
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
8 / 0 / 4
8,312
639
14,568
4,779
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 0
8,562
659
5,028
7,972
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
slinci
Jormungandr
12
6 / 1 / 9
7,442
572
7,034
7,630
2,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
wudel
Jing Wei
11
5 / 3 / 10
7,178
552
6,690
9,613
2,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
23
23
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
Diricen
Pele
0
2
0
0
W
8
0
4
10
W
4
2
0
2
L
Yemoja
petakk
Yemoja
0
1
1
0.5
W
Jormungandr
slinci
Jormungandr
6
1
9
10.5
W
Jing Wei
wudel
Jing Wei
5
3
10
3.33
L
Terra
1
6
2
0.33
L
Ullr
1
6
2
0.33
L
3
7
1
0.5
L
Sun Wukong
恕心ww
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
33,973
47,007
Taken
37,940
18,054
Mitigated
15,859
10,826
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Diricen
Pele
653
267
0
2,988
7,946
2,251
241
316
7,630
0
33,325
W
14,568
401
0
1,876
4,779
1,515
118
1,199
3,580
57,916
0
W
5,028
1,489
60
4,540
7,972
6,649
0
0
7,972
0
52,457
L
Yemoja
petakk
Yemoja
1,846
352
142
3,100
8,120
2,462
0
5,363
2,345
18,905
0
W
Jormungandr
slinci
Jormungandr
7,034
1,366
662
3,170
7,630
2,798
384
1,945
5,685
27,852
0
W
Jing Wei
wudel
Jing Wei
6,690
4,599
0
3,183
9,613
2,646
1,099
2,053
7,560
0
31,902
L
Terra
3,667
1,115
689
1,989
9,944
5,897
0
5,528
4,362
12,312
0
L
Ullr
5,498
3,486
0
1,789
8,810
2,387
0
4,148
4,596
0
29,188
L
4,348
1,426
0
2,678
10,991
3,111
0
3,056
7,704
0
26,857
L
Sun Wukong
恕心ww
Sun Wukong
4,716
676
0
439
9,142
4,197
0
2,721
6,073
0
29,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
37,849
211
Minions Killed
391
0
Camps Cleared
0
1,109,727
Distance Traveled
1,236,257
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,355
489
69
5
0
234,814
0
W
Thoth
8,312
639
97
7
0
274,973
1
W
Guan Yu
8,562
659
124
10
0
249,878
4
L
Yemoja
5,103
393
31
2
0
195,566
0
W
Jormungandr
7,442
572
40
3
0
239,999
3
W
Jing Wei
7,178
552
61
5
0
236,593
4
L
Terra
5,906
454
18
1
0
234,783
2
L
Ullr
5,485
422
42
3
0
218,148
0
L
Da Ji
6,441
495
54
4
0
215,212
1
L
Sun Wukong
6,375
490
66
5
0
246,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role