Player Matchup

Pele
Pele
IranisIgnis
Pele
Level 17
God Stats
4W - 3L
1,426 SR
Queue Stats
31W - 28L
1,327 Elo+
Party 1
Merlin
Merlin
Rubendemais123
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,093 Elo+
Solo
Rama
Rama
SonerDeliboyraz
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,347 Elo+
Solo
Tiamat
Tiamat
fifuś
Tiamat
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 60L
1,313 Elo+
Party 1
Chaac
Chaac
lexa19132
Chaac
Level 12
God Stats
21W - 19L
1,235 SR
Queue Stats
41W - 41L
1,124 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,241 Elo+

VS

Team Averages
Level 11
1,390 SR
1,413 Elo+
Danzaburou
Danzaburou
AngryEnot1
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,259 Elo+
Party 2
Guan Yu
Guan Yu
BalliBrund
Guan Yu
Level 16
God Stats
0W - 2L
1,284 SR
Queue Stats
107W - 63L
1,483 Elo+
Solo
Anubis
Anubis
BlackBerryWin
Anubis
Level 18
God Stats
0W - 1L
1,248 SR
Queue Stats
12W - 14L
1,433 Elo+
Solo
Nemesis
Nemesis
Yulibril
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
ЗлойКооот
Persephone
Level 8
God Stats
3W - 2L
1,416 SR
Queue Stats
7W - 13L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 8
15,026
578
17,066
26,490
10,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 6 / 8
11,879
457
8,292
13,866
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 3 / 11
13,448
517
5,639
15,953
7,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
fifuś
Tiamat
19
9 / 5 / 8
13,956
537
17,261
17,866
10,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
lexa19132
Chaac
20
9 / 0 / 7
15,468
595
21,619
24,636
17,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngryEnot1
Danzaburou
19
4 / 8 / 4
12,437
478
16,771
20,057
6,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
BalliBrund
Guan Yu
20
4 / 6 / 3
12,335
474
11,617
23,770
30,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 12 / 3
11,520
443
12,991
22,298
9,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Yulibril
Nemesis
10
2 / 4 / 1
8,685
334
2,401
8,715
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
18
2 / 6 / 8
11,536
444
16,170
12,560
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
36
Kills
16
18
Deaths
36
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngryEnot1
Danzaburou
4
8
4
0.75
L
Guan Yu
BalliBrund
Guan Yu
4
6
3
0.92
L
4
12
3
0.46
W
12
4
8
4
W
3
6
8
1.17
W
3
3
11
2.83
L
Nemesis
Yulibril
Nemesis
2
4
1
0.63
W
Tiamat
fifuś
Tiamat
9
5
8
2.6
W
Chaac
lexa19132
Chaac
9
0
7
12.5
L
Persephone
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,877
Damage
59,950
98,811
Taken
87,400
51,518
Mitigated
52,530
35,675
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngryEnot1
Danzaburou
16,771
7,549
0
1,997
20,057
6,936
1,260
7,116
12,663
0
77,418
L
Guan Yu
BalliBrund
Guan Yu
11,617
1,557
175
3,145
23,770
30,368
0
4,556
19,122
0
83,695
L
12,991
1,161
0
5,125
22,298
9,491
603
8,041
13,967
56,278
0
W
17,066
3,764
0
7,031
26,490
10,352
580
7,335
18,946
0
145,912
W
8,292
1,100
444
1,147
13,866
4,341
2,012
6,538
7,067
40,696
0
W
5,639
3,689
512
4,031
15,953
7,957
7,194
1,127
14,645
0
70,312
L
Nemesis
Yulibril
Nemesis
2,401
946
0
3,423
8,715
2,612
0
1,478
7,197
0
26,343
W
Tiamat
fifuś
Tiamat
17,261
1,542
1,745
7,405
17,866
10,990
2,151
7,128
10,361
68,905
0
W
Chaac
lexa19132
Chaac
21,619
3,467
0
13,360
24,636
17,878
1,373
8,167
16,012
0
89,767
L
Persephone
16,170
2,094
0
54
12,560
3,123
468
3,478
8,895
57,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,777
Gold Earned
56,513
607
Minions Killed
507
0
Camps Cleared
0
2,407,992
Distance Traveled
1,986,226
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,437
478
147
6
0
441,293
0
L
Guan Yu
12,335
474
120
5
0
450,777
0
L
Anubis
11,520
443
85
3
0
403,636
3
W
Pele
15,026
578
156
6
0
525,301
0
W
Merlin
11,879
457
64
2
0
447,509
1
W
Rama
13,448
517
108
4
0
418,176
0
L
Nemesis
8,685
334
52
2
0
228,767
0
W
Tiamat
13,956
537
124
5
0
487,120
2
W
Chaac
15,468
595
155
6
0
529,886
4
L
Persephone
11,536
444
103
4
0
461,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role