Player Matchup

Hera
Hera
Janek2510666
Hera
Level 29
God Stats
27W - 20L
1,649 SR
Queue Stats
628W - 601L
1,425 Elo+
Solo
Camazotz
Camazotz
JawaRyder
Camazotz
Level 26
God Stats
2W - 6L
1,508 SR
Queue Stats
15W - 18L
1,370 Elo+
Solo
Ares
Ares
OG-kudeta
Ares
Level 8
God Stats
1W - 2L
1,337 SR
Queue Stats
4W - 6L
1,362 Elo+
Solo
Danzaburou
Danzaburou
XAreYouMaddBROX
Danzaburou
Level 28
God Stats
7W - 5L
1,573 SR
Queue Stats
102W - 86L
1,480 Elo+
Solo
Bellona
Bellona
steph_972_93
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,322 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,392 Elo+

VS

Team Averages
Level 15
1,426 SR
1,295 Elo+
Bakasura
Bakasura
QQJarry
Bakasura
Level 26
God Stats
42W - 46L
1,417 SR
Queue Stats
75W - 94L
1,388 Elo+
Solo
Neith
Neith
boyboyy14
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,239 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gianto4613
Ah Muzen Cab
Level 17
God Stats
2W - 5L
1,276 SR
Queue Stats
38W - 62L
1,259 Elo+
Solo
Nu Wa
Nu Wa
kratosfigueiredo
Nu Wa
Level 16
God Stats
2W - 5L
1,435 SR
Queue Stats
42W - 54L
1,362 Elo+
Solo
Ymir
Ymir
tigre265valiente
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
15,137
522
34,029
19,209
7,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
JawaRyder
Camazotz
20
8 / 9 / 7
16,501
569
16,745
38,013
17,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
16
2 / 13 / 7
12,311
425
6,513
24,591
14,397
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
XAreYouMaddBROX
Danzaburou
20
17 / 6 / 7
17,448
602
33,021
41,441
30,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
steph_972_93
Bellona
12
0 / 6 / 7
10,696
369
748
13,273
5,008

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
QQJarry
Bakasura
20
10 / 5 / 3
15,178
523
17,697
28,091
12,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
boyboyy14
Neith
15
3 / 9 / 1
11,154
385
7,000
16,914
6,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
gianto4613
Ah Muzen Cab
20
10 / 8 / 10
14,663
506
23,519
25,198
12,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
8 / 2 / 13
13,496
465
28,907
16,062
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 14 / 11
12,777
441
22,151
37,148
41,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
74
35
Kills
36
37
Deaths
38
38
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
Camazotz
JawaRyder
Camazotz
8
9
7
1.28
W
Ares
2
13
7
0.42
L
Bakasura
QQJarry
Bakasura
10
5
3
2.3
W
Danzaburou
XAreYouMaddBROX
Danzaburou
17
6
7
3.42
L
Neith
boyboyy14
Neith
3
9
1
0.39
L
Ah Muzen Cab
gianto4613
Ah Muzen Cab
10
8
10
1.88
L
8
2
13
7.25
W
Bellona
steph_972_93
Bellona
0
6
7
0.58
L
5
14
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,056
Damage
99,274
136,527
Taken
123,413
74,369
Mitigated
77,953
52,723
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,029
8,720
307
6,942
19,209
7,368
1,258
7,914
10,903
137,098
0
W
Camazotz
JawaRyder
Camazotz
16,745
6,609
0
23,319
38,013
17,135
5,199
9,334
27,678
0
111,444
W
Ares
6,513
1,304
0
624
24,591
14,397
692
8,833
15,478
25,066
0
L
Bakasura
QQJarry
Bakasura
17,697
13,932
0
6,735
28,091
12,576
504
6,990
20,765
0
118,063
W
Danzaburou
XAreYouMaddBROX
Danzaburou
33,021
18,567
1,473
19,546
41,441
30,461
5,877
20,875
20,006
0
143,190
L
Neith
boyboyy14
Neith
7,000
2,811
0
3,256
16,914
6,142
81
6,420
10,150
0
55,529
L
Ah Muzen Cab
gianto4613
Ah Muzen Cab
23,519
11,168
0
7,648
25,198
12,176
5,694
7,896
17,167
0
115,469
L
28,907
6,479
231
2,648
16,062
5,926
2,330
7,178
8,484
92,554
0
W
Bellona
steph_972_93
Bellona
748
457
0
512
13,273
5,008
0
6,615
6,658
0
5,673
L
22,151
4,267
0
1,248
37,148
41,133
571
10,506
26,305
59,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,093
Gold Earned
67,268
545
Minions Killed
589
0
Camps Cleared
0
2,157,415
Distance Traveled
2,293,143
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,137
522
179
6
0
531,233
2
W
Camazotz
16,501
569
143
5
0
474,969
1
W
Ares
12,311
425
36
1
0
352,562
2
L
Bakasura
15,178
523
176
6
0
514,572
0
W
Danzaburou
17,448
602
173
6
0
443,858
0
L
Neith
11,154
385
60
2
0
418,108
3
L
Ah Muzen Cab
14,663
506
172
6
0
447,484
0
L
Nu Wa
13,496
465
121
4
0
456,424
1
W
Bellona
10,696
369
14
0
0
354,793
0
L
Ymir
12,777
441
60
2
0
456,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role