Player Matchup

Merlin
Merlin
Arrimal123
Merlin
Level 29
God Stats
16W - 19L
1,622 SR
Queue Stats
311W - 263L
1,605 Elo+
Solo
Janus
Janus
On3gal
Janus
Level 26
God Stats
1W - 3L
1,396 SR
Queue Stats
14W - 9L
1,478 Elo+
Solo
Bellona
Bellona
SZEKSZAKOS
Bellona
Level 4
God Stats
1W - 3L
1,298 SR
Queue Stats
3W - 6L
1,486 Elo+
Solo
Yemoja
Yemoja
hellode
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 1
Neith
Neith
jojo33mclius
Neith
Level 124
God Stats
5W - 4L
1,526 SR
Queue Stats
185W - 176L
1,602 Elo+
Party 1
Team Averages
Level 37
1,468 SR
1,569 Elo+

VS

Team Averages
Level 25
1,543 SR
1,569 Elo+
Merlin
Merlin
Luoti
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Mrsnafu2
Da Ji
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 71L
1,464 Elo+
Solo
Ares
Ares
The_GreatReset
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Tyr
Tyr
Tsukito
Tyr
Level 26
God Stats
15W - 23L
1,735 SR
Queue Stats
222W - 156L
1,670 Elo+
Solo
Ullr
Ullr
Usainn
Ullr
Level 27
God Stats
8W - 10L
1,482 SR
Queue Stats
187W - 157L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arrimal123
Merlin
20
13 / 4 / 8
13,045
652
17,407
12,591
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
On3gal
Janus
17
8 / 7 / 6
10,912
546
9,857
11,478
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SZEKSZAKOS
Bellona
6
0 / 2 / 1
6,690
335
1,086
3,615
1,481
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
hellode
Yemoja
14
3 / 5 / 20
10,211
511
7,371
11,862
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
17 / 2 / 7
12,300
615
18,005
15,392
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Luoti
Merlin
10
0 / 11 / 4
7,687
384
3,217
13,023
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Mrsnafu2
Da Ji
19
11 / 5 / 3
12,907
645
14,453
15,261
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 16 / 3
7,036
352
0
17,491
5,431
Tyr
16
7 / 5 / 5
11,248
562
12,246
18,681
15,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Usainn
Ullr
16
2 / 5 / 4
10,096
505
4,443
13,353
4,521
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
41
Kills
20
20
Deaths
42
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arrimal123
Merlin
13
4
8
4.25
L
Merlin
Luoti
Merlin
0
11
4
0.18
L
Da Ji
Mrsnafu2
Da Ji
11
5
3
2.5
W
Janus
On3gal
Janus
8
7
6
1.57
W
Bellona
SZEKSZAKOS
Bellona
0
2
1
0.25
L
0
16
3
0.09
L
Tyr
7
5
5
1.9
L
Ullr
Usainn
Ullr
2
5
4
0.8
W
Yemoja
hellode
Yemoja
3
5
20
2.6
W
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,726
Damage
34,359
54,938
Taken
77,809
31,647
Mitigated
35,022
12,251
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arrimal123
Merlin
17,407
1,625
0
3,288
12,591
5,118
650
753
11,704
102,521
0
L
Merlin
Luoti
Merlin
3,217
39
0
0
13,023
3,465
596
5,045
7,580
27,905
0
L
Da Ji
Mrsnafu2
Da Ji
14,453
3,922
0
4,122
15,261
5,689
0
6,640
8,235
0
59,255
W
Janus
On3gal
Janus
9,857
1,236
315
589
11,478
3,555
2,155
0
11,478
55,327
0
W
Bellona
SZEKSZAKOS
Bellona
1,086
418
0
42
3,615
1,481
0
0
3,615
0
11,465
L
0
0
0
0
17,491
5,431
0
9,448
7,636
0
0
L
Tyr
12,246
1,632
0
4,731
18,681
15,916
274
7,323
10,791
0
56,664
L
Ullr
Usainn
Ullr
4,443
1,438
0
618
13,353
4,521
1,341
4,835
8,299
0
72,512
W
Yemoja
hellode
Yemoja
7,371
2,565
1,465
1,160
11,862
11,025
779
1,626
9,982
16,915
0
W
18,005
9,086
0
5,392
15,392
10,468
3,242
394
14,942
0
79,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,158
Gold Earned
48,974
438
Minions Killed
365
0
Camps Cleared
0
1,488,735
Distance Traveled
1,572,359
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,045
652
177
9
0
373,387
9
L
Merlin
7,687
384
57
3
0
294,802
0
L
Da Ji
12,907
645
90
5
0
360,572
3
W
Janus
10,912
546
110
6
0
320,327
2
W
Bellona
6,690
335
24
1
0
112,036
1
L
Ares
7,036
352
0
0
0
307,850
0
L
Tyr
11,248
562
101
5
0
371,271
5
L
Ullr
10,096
505
117
6
0
237,864
0
W
Yemoja
10,211
511
20
1
0
375,781
2
W
Neith
12,300
615
107
5
0
307,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role