Player Matchup

Ares
Ares
Platinum V
 
Ares
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
Glig_2005
Thanatos
Gold I
Level 129
God Stats
2W - 3L
1,517 SR
Queue Stats
56W - 48L
1,811 MMR
Party 2
Athena
Athena
Diamond V
Jonny99
Athena
Diamond V
Level 141
God Stats
17W - 30L
1,448 SR
Queue Stats
860W - 847L
1,842 MMR
Solo
Janus
Janus
Gold II
RialHash
Janus
Gold II
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,818 MMR
Solo
Danzaburou
Danzaburou
Gold I
killer_wout
Danzaburou
Gold I
Level 78
God Stats
2W - 0L
1,984 SR
Queue Stats
24W - 19L
1,692 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,590 SR
1,733 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,639 SR
1,790 MMR
Ganesha
Ganesha
Gold II
AdPatres_BlakOuT
Ganesha
Gold II
Level 137
God Stats
3W - 4L
1,570 SR
Queue Stats
40W - 39L
1,729 MMR
Party 3
Tiamat
Tiamat
Gold I
Mik The Mental
Tiamat
Gold I
Level 128
God Stats
1W - 2L
1,596 SR
Queue Stats
161W - 145L
1,649 MMR
Party 1
Apollo
Apollo
Gold I
NeroKamii
Apollo
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 113L
1,884 MMR
Party 3
Kukulkan
Kukulkan
Platinum V
lI-Say-lI
Kukulkan
Platinum V
Level 160
God Stats
14W - 9L
1,810 SR
Queue Stats
484W - 472L
1,863 MMR
Solo
Da Ji
Da Ji
Platinum II
mrmole89
Da Ji
Platinum II
Level 160
God Stats
0W - 1L
1,721 SR
Queue Stats
74W - 57L
1,823 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 1 / 21
11,979
545
9,098
21,967
29,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Glig_2005
Thanatos
17
5 / 4 / 11
11,698
532
10,372
19,492
9,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Jonny99
Athena
19
4 / 1 / 10
12,454
566
14,102
23,686
22,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
RialHash
Janus
20
5 / 3 / 10
13,334
606
14,302
12,989
5,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
killer_wout
Danzaburou
19
11 / 1 / 6
13,676
622
13,069
12,193
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NemesisPersephoneSetHeimdallrCu Chulainn

VS

Bans
TyrKing ArthurErlang ShenBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
9,551
434
5,560
20,158
19,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 2 / 3
10,830
492
11,695
11,947
14,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
NeroKamii
Apollo
18
2 / 6 / 0
11,099
505
10,662
17,111
6,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
lI-Say-lI
Kukulkan
15
2 / 8 / 4
10,217
464
14,214
15,941
6,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
mrmole89
Da Ji
18
3 / 7 / 4
10,976
499
11,080
18,666
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
27
Kills
9
10
Deaths
29
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
21
12.5
L
0
6
5
0.42
W
Thanatos
Glig_2005
Thanatos
5
4
11
2.63
W
Athena
Jonny99
Athena
4
1
10
9
L
2
2
3
1.75
L
Apollo
NeroKamii
Apollo
2
6
0
0.33
W
Janus
RialHash
Janus
5
3
10
3.33
W
Danzaburou
killer_wout
Danzaburou
11
1
6
14
L
Kukulkan
lI-Say-lI
Kukulkan
2
8
4
0.5
L
Da Ji
mrmole89
Da Ji
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,943
Damage
53,211
90,327
Taken
83,823
71,005
Mitigated
55,478
40,111
Healing
20,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,098
639
0
4,191
21,967
29,392
377
6,601
15,194
31,686
0
L
5,560
770
886
2,680
20,158
19,915
0
9,546
10,409
24,600
0
W
Thanatos
Glig_2005
Thanatos
10,372
2,419
0
18,245
19,492
9,023
1,313
5,937
13,517
0
91,596
W
Athena
Jonny99
Athena
14,102
2,790
764
6,337
23,686
22,352
281
12,349
10,589
74,783
0
L
11,695
649
0
4,993
11,947
14,539
54
7,711
3,799
65,317
0
L
Apollo
NeroKamii
Apollo
10,662
6,291
0
4,913
17,111
6,719
2,227
5,217
11,894
0
107,384
W
Janus
RialHash
Janus
14,302
2,106
417
3,854
12,989
5,274
761
3,012
9,875
114,490
0
W
Danzaburou
killer_wout
Danzaburou
13,069
4,837
0
6,303
12,193
4,964
3,694
2,444
8,978
0
85,740
L
Kukulkan
lI-Say-lI
Kukulkan
14,214
835
0
1,188
15,941
6,689
236
9,431
6,435
78,120
0
L
Da Ji
mrmole89
Da Ji
11,080
3,413
0
5,928
18,666
7,616
0
4,857
13,784
0
74,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,141
Gold Earned
52,673
632
Minions Killed
616
0
Camps Cleared
0
2,208,904
Distance Traveled
1,908,270
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,979
545
30
1
0
440,135
8
L
Ganesha
9,551
434
17
1
0
389,976
12
W
Thanatos
11,698
532
122
6
0
420,052
5
W
Athena
12,454
566
146
7
0
446,608
6
L
Tiamat
10,830
492
125
6
0
377,425
6
L
Apollo
11,099
505
220
10
0
394,939
1
W
Janus
13,334
606
205
9
0
461,973
4
W
Danzaburou
13,676
622
129
6
0
440,136
5
L
Kukulkan
10,217
464
136
6
0
354,668
7
L
Da Ji
10,976
499
118
5
0
391,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role