Player Matchup

Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond II
Dale Dimmadomee
Cerberus
Diamond II
Level 86
God Stats
5W - 6L
1,499 SR
Queue Stats
217W - 209L
2,301 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
ThePoloCaptain
Zhong Kui
Diamond III
Level 128
God Stats
0W - 1L
1,895 SR
Queue Stats
97W - 79L
2,207 MMR
Solo
Fenrir
Fenrir
Diamond III
TonyNoFingers
Fenrir
Diamond III
Level 158
God Stats
2W - 7L
1,649 SR
Queue Stats
506W - 473L
2,179 MMR
Solo
Xbalanque
Xbalanque
Masters
scorpiez
Xbalanque
Masters
Level 101
God Stats
0W - 2L
1,324 SR
Queue Stats
140W - 125L
2,201 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,574 SR
2,078 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,802 SR
2,241 MMR
Hachiman
Hachiman
Platinum II
Lumiawoo
Hachiman
Platinum II
Level 51
God Stats
11W - 2L
1,895 SR
Queue Stats
33W - 12L
2,170 MMR
Solo
Sobek
Sobek
Masters
SirPlagued
Sobek
Masters
Level 160
God Stats
33W - 35L
1,682 SR
Queue Stats
891W - 861L
2,296 MMR
Party 1
Tiamat
Tiamat
Diamond III
Soul Of Eva
Tiamat
Diamond III
Level 158
God Stats
3W - 6L
1,729 SR
Queue Stats
287W - 235L
2,158 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
YoDonzo
Cu Chulainn
Diamond III
Level 155
God Stats
26W - 31L
1,881 SR
Queue Stats
692W - 667L
2,287 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
xVallieresQc
Tsukuyomi
Diamond II
Level 160
God Stats
10W - 5L
1,824 SR
Queue Stats
293W - 283L
2,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 6 / 10
11,071
443
9,357
15,554
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
3 / 2 / 9
11,285
451
8,131
20,376
17,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
ThePoloCaptain
Zhong Kui
19
3 / 4 / 2
12,144
486
12,524
22,968
18,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 6 / 4
12,971
519
7,628
24,362
12,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
scorpiez
Xbalanque
19
5 / 7 / 4
12,157
486
17,199
17,758
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetGuan YuApolloDanzaburouJanus

VS

Bans
ScyllaKing ArthurGebAchillesNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lumiawoo
Hachiman
20
8 / 2 / 6
15,158
606
18,582
18,295
7,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
19
2 / 3 / 11
13,302
532
7,208
20,686
21,650
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
19
3 / 4 / 5
13,337
533
14,032
14,122
9,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
YoDonzo
Cu Chulainn
20
6 / 1 / 7
15,536
621
18,111
17,938
14,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
xVallieresQc
Tsukuyomi
20
6 / 5 / 8
14,107
564
14,302
19,174
9,903
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
15
Kills
25
25
Deaths
15
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
10
1
L
Cerberus
3
2
9
3.75
W
Hachiman
Lumiawoo
Hachiman
8
2
6
5.5
W
Sobek
2
3
11
2.5
W
Tiamat
3
4
5
1.38
L
Zhong Kui
ThePoloCaptain
Zhong Kui
3
4
2
1
L
3
6
4
0.83
W
Cu Chulainn
YoDonzo
Cu Chulainn
6
1
7
9.5
L
Xbalanque
scorpiez
Xbalanque
5
7
4
1
W
Tsukuyomi
xVallieresQc
Tsukuyomi
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,839
Damage
72,235
101,018
Taken
90,215
60,309
Mitigated
63,223
38,699
Healing
36,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,357
339
2,802
5,491
15,554
5,546
0
3,854
11,328
66,008
0
L
Cerberus
8,131
274
0
6,556
20,376
17,022
378
5,666
14,454
45,070
0
W
Hachiman
Lumiawoo
Hachiman
18,582
11,810
0
10,542
18,295
7,558
7,123
3,173
15,122
0
138,085
W
Sobek
7,208
415
0
7,714
20,686
21,650
174
7,961
12,725
30,077
0
W
Tiamat
14,032
1,682
178
4,136
14,122
9,543
1,390
3,942
10,180
100,380
0
L
Zhong Kui
ThePoloCaptain
Zhong Kui
12,524
1,529
0
10,601
22,968
18,659
2,652
2,443
20,339
94,126
0
L
7,628
2,381
0
6,832
24,362
12,883
964
4,812
19,318
0
111,088
W
Cu Chulainn
YoDonzo
Cu Chulainn
18,111
4,501
160
5,963
17,938
14,569
1,103
9,768
8,170
120
111,564
L
Xbalanque
scorpiez
Xbalanque
17,199
8,915
0
6,417
17,758
6,199
524
3,509
14,139
0
92,917
W
Tsukuyomi
xVallieresQc
Tsukuyomi
14,302
3,655
0
8,288
19,174
9,903
1,376
6,153
13,021
0
111,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,628
Gold Earned
71,440
694
Minions Killed
746
0
Camps Cleared
0
2,243,561
Distance Traveled
2,495,743
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,071
443
143
6
0
479,763
6
L
Cerberus
11,285
451
59
2
0
436,442
9
W
Hachiman
15,158
606
183
7
0
464,377
8
W
Sobek
13,302
532
41
2
0
486,431
7
W
Tiamat
13,337
533
176
7
0
494,798
7
L
Zhong Kui
12,144
486
183
7
0
428,600
3
L
Fenrir
12,971
519
159
6
0
471,932
0
W
Cu Chulainn
15,536
621
195
8
0
523,541
3
L
Xbalanque
12,157
486
150
6
0
426,824
2
W
Tsukuyomi
14,107
564
151
6
0
526,596
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role