Player Matchup

Merlin
Merlin
JokerX13
Merlin
Level 17
God Stats
1W - 2L
1,128 SR
Queue Stats
34W - 40L
1,296 Elo+
Party 1
Hachiman
Hachiman
KODUSius
Hachiman
Level 16
God Stats
11W - 7L
1,854 SR
Queue Stats
33W - 43L
1,365 Elo+
Solo
Thanatos
Thanatos
Klaskee
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Petu1ant
Achilles
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
raymance
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,577 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,448 Elo+

VS

Team Averages
Level 13
1,596 SR
1,563 Elo+
Neith
Neith
EzioPoine
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ToASTERRrer
Cerberus
Level 3
God Stats
1W - 1L
1,739 SR
Queue Stats
4W - 5L
1,738 Elo+
Party 2
Susano
Susano
dholder111600
Susano
Level 4
God Stats
3W - 8L
1,739 SR
Queue Stats
8W - 14L
1,738 Elo+
Party 2
Cthulhu
Cthulhu
qianlei
Cthulhu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 22L
1,360 Elo+
Solo
Serqet
Serqet
我心由我
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 132L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JokerX13
Merlin
17
3 / 5 / 22
11,304
1,028
10,557
8,915
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
KODUSius
Hachiman
20
12 / 0 / 29
14,059
1,278
27,511
9,493
3,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Klaskee
Thanatos
20
26 / 5 / 16
16,059
1,460
33,386
16,793
8,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Petu1ant
Achilles
19
6 / 2 / 28
12,323
1,120
15,616
15,544
19,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
raymance
Ravana
19
5 / 3 / 25
11,887
1,081
18,509
15,201
6,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EzioPoine
Neith
18
4 / 2 / 8
12,352
1,123
8,989
12,603
4,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
ToASTERRrer
Cerberus
17
2 / 19 / 6
10,787
981
11,633
34,437
36,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 19 / 9
11,302
1,027
16,592
27,026
10,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
qianlei
Cthulhu
18
3 / 6 / 10
11,654
1,059
16,571
26,350
28,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
16
3 / 6 / 4
10,536
958
6,631
13,009
4,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
52
52
Kills
15
15
Deaths
52
120
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
EzioPoine
Neith
4
2
8
4
W
Merlin
JokerX13
Merlin
3
5
22
2.8
W
Hachiman
KODUSius
Hachiman
12
0
29
26.5
W
Thanatos
Klaskee
Thanatos
26
5
16
6.8
W
Achilles
Petu1ant
Achilles
6
2
28
10
L
Cerberus
ToASTERRrer
Cerberus
2
19
6
0.26
L
3
19
9
0.39
L
Cthulhu
qianlei
Cthulhu
3
6
10
1.33
W
Ravana
raymance
Ravana
5
3
25
5.83
L
Serqet
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,579
Damage
60,416
65,946
Taken
113,425
41,455
Mitigated
85,142
18,137
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EzioPoine
Neith
8,989
3,140
0
1,566
12,603
4,963
0
749
11,854
0
44,028
W
Merlin
JokerX13
Merlin
10,557
1,123
0
0
8,915
2,631
0
5,039
3,525
30,090
0
W
Hachiman
KODUSius
Hachiman
27,511
15,497
0
1,970
9,493
3,583
0
4,557
4,642
0
52,659
W
Thanatos
Klaskee
Thanatos
33,386
13,569
315
14,723
16,793
8,688
0
6,358
10,435
0
46,932
W
Achilles
Petu1ant
Achilles
15,616
4,392
0
433
15,544
19,594
0
6,201
9,179
765
30,054
L
Cerberus
ToASTERRrer
Cerberus
11,633
1,419
0
3,538
34,437
36,694
0
3,900
30,537
35,055
0
L
16,592
5,082
0
0
27,026
10,385
0
1,107
25,919
0
21,225
L
Cthulhu
qianlei
Cthulhu
16,571
383
924
2,634
26,350
28,648
0
4,399
21,951
45,890
0
W
Ravana
raymance
Ravana
18,509
8,320
0
696
15,201
6,959
0
6,049
8,670
0
29,048
L
Serqet
6,631
1,395
0
142
13,009
4,452
0
1,037
11,972
0
9,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,632
Gold Earned
56,631
205
Minions Killed
226
7
Camps Cleared
3
1,056,594
Distance Traveled
1,052,958
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,352
1,123
68
6
0
204,557
0
W
Merlin
11,304
1,028
38
3
1
157,868
0
W
Hachiman
14,059
1,278
72
7
3
214,527
0
W
Thanatos
16,059
1,460
37
3
2
232,760
0
W
Achilles
12,323
1,120
33
3
1
245,781
1
L
Cerberus
10,787
981
57
5
0
203,516
2
L
Susano
11,302
1,027
2
0
1
201,186
0
L
Cthulhu
11,654
1,059
92
8
1
216,186
0
W
Ravana
11,887
1,081
25
2
0
205,658
2
L
Serqet
10,536
958
7
1
1
227,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role