Player Matchup

Ganesha
Ganesha
KingTM0
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,115 Elo+
Party 1
Jing Wei
Jing Wei
RAFAELUTII
Jing Wei
Level 5
God Stats
1W - 2L
1,197 SR
Queue Stats
3W - 3L
1,359 Elo+
Party 1
Tiamat
Tiamat
SlayZun
Tiamat
Level 17
God Stats
1W - 2L
1,237 SR
Queue Stats
7W - 11L
1,249 Elo+
Party 1
Nemesis
Nemesis
skyfio
Nemesis
Level 28
God Stats
2W - 2L
1,382 SR
Queue Stats
8W - 9L
1,268 Elo+
Party 1
Merlin
Merlin
БахУпалнaХ
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,363 SR
1,298 Elo+

VS

Team Averages
Level 5
1,500 SR
1,430 Elo+
Nemesis
Nemesis
Al4r1ck
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Darknesssite
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
DrakemEye
Pele
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 29L
1,149 Elo+
Solo
Artemis
Artemis
MrLaym
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
briit122
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KingTM0
Ganesha
11
0 / 3 / 22
7,588
542
4,021
8,013
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
RAFAELUTII
Jing Wei
10
2 / 2 / 15
6,736
481
3,316
4,335
1,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
SlayZun
Tiamat
12
16 / 1 / 5
8,693
621
9,906
6,234
4,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
skyfio
Nemesis
12
15 / 1 / 11
8,730
624
10,975
8,728
3,349
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 0 / 3
9,095
650
7,004
5,431
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Al4r1ck
Nemesis
8
2 / 6 / 1
5,560
397
2,913
7,747
2,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Darknesssite
Bellona
8
1 / 12 / 1
5,778
413
3,231
12,071
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
7
0 / 8 / 3
5,088
363
1,701
8,273
2,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MrLaym
Artemis
10
4 / 9 / 2
6,719
480
7,426
9,414
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
briit122
Merlin
7
0 / 8 / 0
4,907
351
494
5,241
1,393

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
43
Kills
7
7
Deaths
43
56
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Al4r1ck
Nemesis
2
6
1
0.42
L
Bellona
Darknesssite
Bellona
1
12
1
0.13
L
Pele
0
8
3
0.19
W
Ganesha
KingTM0
Ganesha
0
3
22
3.67
L
Artemis
MrLaym
Artemis
4
9
2
0.56
W
Jing Wei
RAFAELUTII
Jing Wei
2
2
15
4.75
W
Tiamat
SlayZun
Tiamat
16
1
5
18.5
L
Merlin
briit122
Merlin
0
8
0
0
W
Nemesis
skyfio
Nemesis
15
1
11
20.5
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,222
Damage
15,765
32,741
Taken
42,746
15,119
Mitigated
15,850
7,305
Healing
1,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Al4r1ck
Nemesis
2,913
896
0
852
7,747
2,037
0
3,194
4,551
0
10,905
L
Bellona
Darknesssite
Bellona
3,231
1,089
0
435
12,071
7,218
0
4,546
7,399
0
14,555
L
Pele
1,701
535
0
306
8,273
2,295
0
4,003
4,206
0
9,594
W
Ganesha
KingTM0
Ganesha
4,021
510
0
1,197
8,013
4,060
1,173
0
8,013
13,687
0
L
Artemis
MrLaym
Artemis
7,426
2,830
0
0
9,414
2,907
0
5,806
3,456
0
24,710
W
Jing Wei
RAFAELUTII
Jing Wei
3,316
2,664
0
0
4,335
1,228
543
36
4,299
0
19,066
W
Tiamat
SlayZun
Tiamat
9,906
1,807
0
2,260
6,234
4,419
1,522
206
6,028
35,715
0
L
Merlin
briit122
Merlin
494
270
0
0
5,241
1,393
0
2,956
2,203
6,279
0
W
Nemesis
skyfio
Nemesis
10,975
5,970
0
2,598
8,728
3,349
406
179
8,549
0
37,294
W
7,004
928
0
1,250
5,431
2,063
2,520
73
5,358
59,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
28,052
308
Minions Killed
102
0
Camps Cleared
0
1,234,492
Distance Traveled
964,152
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,560
397
17
1
0
242,161
1
L
Bellona
5,778
413
27
2
0
176,601
0
L
Pele
5,088
363
14
1
0
175,735
0
W
Ganesha
7,588
542
0
0
0
290,957
4
L
Artemis
6,719
480
34
2
0
240,249
1
W
Jing Wei
6,736
481
49
4
0
221,887
3
W
Tiamat
8,693
621
63
5
0
242,243
1
L
Merlin
4,907
351
10
1
0
129,406
0
W
Nemesis
8,730
624
63
5
0
264,619
2
W
Merlin
9,095
650
133
10
0
214,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role