Player Matchup

Susano
Susano
 
Susano
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DaReaLGaLLo
Sun Wukong
Level 52
God Stats
24W - 21L
1,643 SR
Queue Stats
92W - 95L
1,453 Elo+
Solo
Izanami
Izanami
Demon_Dave_88
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,106 Elo+
Party 2
Vulcan
Vulcan
Matt_Hero_Shido
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 52L
1,027 Elo+
Party 2
Kukulkan
Kukulkan
xGITMxWarDragon
Kukulkan
Level 64
God Stats
35W - 27L
1,500 SR
Queue Stats
61W - 62L
1,681 Elo+
Solo
Team Averages
Level 44
1,529 SR
1,353 Elo+

VS

Team Averages
Level 102
1,368 SR
1,426 Elo+
Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Omar2wavy__
Chaac
Level 118
God Stats
7W - 6L
1,250 SR
Queue Stats
172W - 169L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
ReailtyKing
Danzaburou
Level 69
God Stats
10W - 13L
1,536 SR
Queue Stats
81W - 79L
1,425 Elo+
Party 1
Cerberus
Cerberus
prima_bull96
Cerberus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 95L
1,452 Elo+
Party 1
Nemesis
Nemesis
smokin_cOld
Nemesis
Level 67
God Stats
1W - 3L
1,053 SR
Queue Stats
17W - 29L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 6 / 0
8,312
416
4,292
15,627
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
DaReaLGaLLo
Sun Wukong
17
0 / 1 / 1
9,842
492
5,944
14,054
11,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
13
1 / 7 / 0
8,524
426
4,044
13,293
3,563
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 7 / 1
8,483
424
7,234
9,341
2,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
0 / 7 / 0
8,705
435
6,651
12,399
4,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 0 / 7
12,724
636
16,092
11,045
8,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 3
11,510
576
9,326
16,253
13,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
ReailtyKing
Danzaburou
18
10 / 0 / 9
12,163
608
9,887
9,355
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
prima_bull96
Cerberus
16
4 / 1 / 13
10,962
548
7,910
15,204
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
smokin_cOld
Nemesis
14
0 / 0 / 6
8,833
442
1,364
9,229
4,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
66
2
Kills
28
28
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
6
0
0.17
W
Tiamat
 
Tiamat
9
0
7
12.5
L
Sun Wukong
DaReaLGaLLo
Sun Wukong
0
1
1
0.5
L
Izanami
1
7
0
0.14
L
0
7
1
0.07
W
5
1
3
6.5
W
Danzaburou
ReailtyKing
Danzaburou
10
0
9
14.5
W
Cerberus
prima_bull96
Cerberus
4
1
13
10.5
W
Nemesis
smokin_cOld
Nemesis
0
0
6
3
L
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
44,579
64,714
Taken
61,086
27,601
Mitigated
41,387
7,875
Healing
26,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,292
1,014
0
0
15,627
5,195
0
5,424
10,032
0
46,803
W
Tiamat
 
Tiamat
16,092
2,730
0
6,736
11,045
8,080
1,401
2,827
8,218
93,448
0
L
Sun Wukong
DaReaLGaLLo
Sun Wukong
5,944
1,839
0
5,758
14,054
11,653
288
2,224
11,277
0
66,238
L
Izanami
4,044
2,931
0
0
13,293
3,563
329
2,933
10,258
0
52,386
L
7,234
3,116
0
440
9,341
2,367
554
5,376
3,911
40,375
0
W
9,326
2,145
0
7,920
16,253
13,044
573
1,004
15,249
0
71,119
W
Danzaburou
ReailtyKing
Danzaburou
9,887
5,160
0
5,988
9,355
4,122
6,029
1,671
7,684
0
90,035
W
Cerberus
prima_bull96
Cerberus
7,910
453
420
3,667
15,204
11,647
479
5,930
9,274
37,848
0
W
Nemesis
smokin_cOld
Nemesis
1,364
302
0
1,300
9,229
4,494
0
2,453
6,776
0
30,999
L
Kukulkan
6,651
355
135
1,542
12,399
4,823
772
7,339
4,634
49,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,866
Gold Earned
56,192
481
Minions Killed
575
0
Camps Cleared
0
1,637,517
Distance Traveled
1,904,813
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,312
416
77
4
0
366,746
0
W
Tiamat
12,724
636
180
9
0
379,251
2
L
Sun Wukong
9,842
492
126
6
0
337,101
6
L
Izanami
8,524
426
98
5
0
313,698
3
L
Vulcan
8,483
424
70
4
0
349,653
0
W
Chaac
11,510
576
130
7
0
400,118
0
W
Danzaburou
12,163
608
153
8
0
365,265
1
W
Cerberus
10,962
548
49
2
0
345,369
2
W
Nemesis
8,833
442
63
3
0
414,810
2
L
Kukulkan
8,705
435
110
6
0
270,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role