Player Matchup

Arachne
Arachne
AkSr08
Arachne
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 28L
1,736 Elo+
Solo
Olorun
Olorun
Hex-GetRektPleb
Olorun
Level 16
God Stats
2W - 0L
1,754 SR
Queue Stats
30W - 16L
1,636 Elo+
Solo
Cupid
Cupid
Joks13110
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,649 Elo+
Party 1
Fenrir
Fenrir
SandokanTN
Fenrir
Level 114
God Stats
16W - 10L
1,421 SR
Queue Stats
222W - 214L
1,511 Elo+
Party 1
Ganesha
Ganesha
gray2286
Ganesha
Level 29
God Stats
2W - 0L
1,758 SR
Queue Stats
70W - 76L
1,540 Elo+
Solo
Team Averages
Level 38
1,587 SR
1,615 Elo+

VS

Team Averages
Level 22
1,511 SR
1,557 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dodo9761
Kukulkan
Level 27
God Stats
19W - 18L
1,582 SR
Queue Stats
130W - 164L
1,515 Elo+
Solo
Artio
Artio
Joshefc1345
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,779 Elo+
Solo
Pele
Pele
Miniady44
Pele
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
151W - 141L
1,529 Elo+
Solo
Guan Yu
Guan Yu
eltomydkamu
Guan Yu
Level 16
God Stats
9W - 5L
1,723 SR
Queue Stats
258W - 275L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkSr08
Arachne
12
2 / 3 / 0
7,400
463
3,809
11,906
4,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 0 / 4
9,381
586
9,313
10,390
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Joks13110
Cupid
15
8 / 0 / 10
8,938
559
14,344
9,524
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
SandokanTN
Fenrir
13
8 / 3 / 3
8,373
523
9,003
11,518
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
gray2286
Ganesha
13
0 / 0 / 2
7,645
478
4,301
6,318
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 10 / 1
6,285
393
5,984
11,216
3,291
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Dodo9761
Kukulkan
11
0 / 4 / 2
6,638
415
4,783
7,543
2,829
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 0
8,598
537
7,481
12,575
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
13
2 / 4 / 0
8,028
502
4,756
14,210
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
eltomydkamu
Guan Yu
11
0 / 5 / 0
6,259
391
5,000
12,338
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
23
Kills
5
6
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
10
1
0.15
W
Arachne
AkSr08
Arachne
2
3
0
0.67
L
Kukulkan
Dodo9761
Kukulkan
0
4
2
0.25
W
5
0
4
7
W
Cupid
Joks13110
Cupid
8
0
10
13
L
2
0
0
2
L
Pele
2
4
0
0.5
W
Fenrir
SandokanTN
Fenrir
8
3
3
3.17
L
Guan Yu
eltomydkamu
Guan Yu
0
5
0
0
W
Ganesha
gray2286
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,770
Damage
28,004
49,656
Taken
57,882
21,751
Mitigated
29,748
22,467
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,984
3,709
154
244
11,216
3,291
906
700
10,516
0
27,895
W
Arachne
AkSr08
Arachne
3,809
2,133
0
3,042
11,906
4,245
0
2,701
9,180
0
47,146
L
Kukulkan
Dodo9761
Kukulkan
4,783
592
390
1,262
7,543
2,829
205
3,462
4,081
32,999
0
W
9,313
5,691
393
7,423
10,390
4,392
1,256
3,408
6,907
70,038
0
W
Cupid
Joks13110
Cupid
14,344
8,893
926
5,350
9,524
2,801
2,347
66
9,158
0
46,778
L
7,481
1,773
0
7,150
12,575
7,554
381
4,208
8,367
55,635
0
L
Pele
4,756
1,462
0
5,492
14,210
4,998
0
2,051
12,159
0
52,014
W
Fenrir
SandokanTN
Fenrir
9,003
2,941
0
4,579
11,518
6,531
602
1,974
9,444
0
33,978
L
Guan Yu
eltomydkamu
Guan Yu
5,000
455
60
3,230
12,338
11,076
0
3,193
9,145
0
27,219
W
Ganesha
gray2286
Ganesha
4,301
465
0
754
6,318
3,782
0
4,115
2,203
31,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
35,808
375
Minions Killed
373
0
Camps Cleared
0
1,401,038
Distance Traveled
1,452,499
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,285
393
50
3
0
274,574
0
W
Arachne
7,400
463
79
5
0
319,641
0
L
Kukulkan
6,638
415
72
5
0
247,232
6
W
Olorun
9,381
586
132
8
0
284,553
2
W
Cupid
8,938
559
74
5
0
273,922
3
L
Artio
8,598
537
101
6
0
312,642
2
L
Pele
8,028
502
100
6
0
310,763
2
W
Fenrir
8,373
523
55
3
0
281,772
1
L
Guan Yu
6,259
391
50
3
0
307,288
2
W
Ganesha
7,645
478
35
2
0
241,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role